1st people opposed RDF, higher exp rates etc. Now they want all the **** they can get to benefit themselves. Ofc this happens while people complain about "Iceclown" players, but sure their heirloom gears and massive population all of sudden seem to entice people to work with them.
Have some spine guys.
IKR.
Onyxia has atm 2.7K players, probably more than handful of Vanilla servers out there combined. People have weird way to use "dead" while comparing recurring numbers to peak numbers that happens with each new patch/phase/expansion. Check the pop after Naxx patch starts, and when TBC starts. You see plenty of players once again. It's like people play the game when they have something interesting to do in it. Yeah, population was high(er) at the start, but that's with every game. It's something new, shiny and distracting from the norm. Numbers go lower once the shininess and newness wears out.