Hi,
is there any way to make a macro for Viper sting for mana using mobs and Serpent sting for mobs that don't use mana?
I tried
#show tooltip
/cast Viper sting
/cast Serpent sting(Rank 10)
but it doesn't seem to work. Any suggestions?
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?p=3227884&t=454481"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Hi,
is there any way to make a macro for Viper sting for mana using mobs and Serpent sting for mobs that don't use mana?
I tried
#show tooltip
/cast Viper sting
/cast Serpent sting(Rank 10)
but it doesn't seem to work. Any suggestions?
No, there's no way to make that on an automated basis.
Only thing you could do is use a modifier to bind both to the same key.
Would look something like this:
#showtooltip Viper Sting (or Serpent Sting, your choice)
/cast [nomod] Viper Sting
/cast [mod:alt] Serpent Sting
There is a way, I used it a whole lot on Nostalrius. I found it on some forum. it differentiates by resource. I just saw this post while looking for that very macro again
Viper & Serpent
Tip: If the target has mana, it hits it with Viper and if not, it hits it with Serpent.
/script if UnitPowerType(“target”)==0 then CastSpellByName(“Viper Sting”) else CastSpellByName(“Serpent Sting”); end
I got this from another forum and willing to test it tonight, hope it works.
Hey buddy, I got this one works for me:
#showtooltip
/cast [harm,nodead,mod,@targettarget] Viper Sting
/cast [harm,nodead] Serpent Sting