This was the case through much of the Classic phase and it has not became the case again after TBC hype settled down - auction economy makes no sense. Most of the professions output is being sold for basically no profit. Flasks, elixirs, potions, food etc. Primal might is currently being sold for like 5g more than it's materials. This is the only server I've seen this weird pricing on. Why is the economy here so stupid?
many items are just a byproduct of leveling a profession and selling them for less than the mats cost is still better than other options. for example, superior wizard oil sells for maybe 60% of the price of the mats but is still the cheapest way to level enchanting.
Garbage drop chances on nodes make some materials absurdly expensive.
it's also high demand because many people are leveling their professions and since many of us started with a good amount of gold into tbc, we can afford to pay those prices.
8-12k players online on a game meant for 3.5k max. They likely have not tweaked respawns/drop rates properly to match the amount of players playing.
Good example of this problem are air elementals. Can't even complete some quests in a reasonable time because people are farming the crap out of them, and way too many to be "normal".
Yet on the flip side, they very clearly upped the chance to get fire motes from fel iron, so the prices are much lower on them, despite it usually being the highest primal cost in original, other private servers and classic.
The economy is complicated. One big reason for the economy being so weird is because of the design choices made by warmane. For example the drop rate of air motes in nagrand are basically 0% if not 0%. This means that the air elementals in smv are going to be farmed even harder and primal air will be higher prices.
Likewise, the reason for motes of fire and primal fires not being absurd is not the droprate but actually the respawn rate of nodes. They have a higher respawn rate than normal, therefore more people can farm them and keep prices low.
Warmane is also fixing and changing a lot of bugs/exploits/fixes stealthily. This change affects prices on certain items. For example Primal nethers were able to be sold on the AH at the start of the server so you could buy them on the market. Then they, correctly, made the primal nethers bop, this made all remaining nethers soar in price b/c only the old nethers could be sold on the AH.
There other reasons as well, like the fact that there are lvl 60s with full profs, multiboxing allowed etc. I'm sure plenty of people had tons of tailoring bots ready to go and make a killing on cloth cds. This is something that wouldnt be done on tbc only servers, nor would it be done way back in vanilla because of lack of knowledge. Now eventually people will always do that, but having it ready to go on day 1 affects things.
Likewise people probably had 5k ready to go so once they hit 70 they would have epic flying and utilize that to affect the economy.
This was the case through much of the Classic phase and it has not became the case again after TBC hype settled down - auction economy makes no sense. Most of the professions output is being sold for basically no profit. Flasks, elixirs, potions, food etc. Primal might is currently being sold for like 5g more than it's materials. This is the only server I've seen this weird pricing on. Why is the economy here so stupid?
Obviously everyone would be making non cooldown crafts all day if there was profit to be made of them. The gap between craft and material price on those will always be minimal. Its same on all servers.
Primal Might is 5g more than mats because people take transmutation mastery procs into account.
Prices overall are high because economy is a bit inflated due to players stacking up on gold during vanilla. If it was fresh realm they would be way lower ofc.
The main reason is because Warmane nerfed gold making. If people could farm gold easier they would spend more on flasks/elixirs/gear/food/prof items. But because gold making has been nerfed and gold drops from mobs are low AF people are saving up. The amount of people who do Kara without even a cheap 2g elixir is crazy. Everyone is being extremely frugal. Demand on items just isn't there so no profit is being made by crafters.
lol 8 replies and only one of them seems to have somewhat understood the question.
Ore and herb spawns feel more contested than they did 2 weeks ago, more ppl farming even on odd hours, yet prices of mats seem to have gone up while prices of end product seem to have gone down.
Few reasons I can thing of:
- Crafters currently selling under combined price of mats are probably farming the mats themselves, and/or have bulk suppliers provide them with a steady flow of mats under AH price.
- Being able to play on multiple screens at the same time. (you can farm/gather while waiting on RDF, crafting, playing AH on second screen)
- Progressive server: many people were able to afford their epic flying mount on day 1 thus having alts with gathering professions is an attractive solution.
- Progressive server: people have multiple alts with max proffesions from day 1. I see more ppl selling transmute CD than I see people buying CD.
- Leveling alchemy was extremly cheap before TBC hit. Herbs were so cheap I leveled alchemy to 300 for less than 100g on 2 chars.
- Warmane is an extremely low effort server compared to Classic, yet after 1+ year of Onyxia people are still using guides and information based on ULTRA-sweaty TBC classic. A lof of the things I read in guides about making gold are simply not applicable on Warmane.
- A lot of consumables simply dont have a huge demand. Flasks, elixirs, even primal mights. Why spend huge gold on consumes and craftable epics when you can fully clear Kara in gear that is not even pre-raid bis gear?
Lots of crafters gather their own supply -> Mats dont enter economy -> Supply remains low
Lots of crafters gather their own supply -> Supply of end pruduct remains high
Small percentage of ppl go all out on gear and consumables -> Demand stays low
-> Mats stay expensive -> Product stays cheap -> No profit margins if you buy mats for AH prices
It is because of the profession specialization. People make 100% profit from the procs. That allows them to sell the rest at only a small amount over the mat cost.
if materials for a flask cost 40g, then i can create a flask and when it procs i get 2 extra flasks, I can even sell for less than 40g and still make a nice profit.