1. Deathbringer's Will and Mounts

    Can it be made so you can mount while transformed?

    In The Oculus you can mount on the Drakes provided in the dungeon while transformed so the mounting animation is in the game.

  2. I think there are some challenges to be able to do that. Use the following macros for your class and replace your mount button:

    Remove Amani War Bear and replace with your mounts of choice

    Hunter
    /cancelaura Agility of the Vrykul
    /cancelaura Aim of the Iron Dwarves
    /cancelaura Power of the Taunka
    /cast Amani War Bear

    Rogue
    /cancelaura Agility of the Vrykul
    /cancelaura Precision of the Iron Dwarves
    /cancelaura Power of the Taunka
    /cast Amani War Bear

    Warrior
    /cancelaura Strength of the Vrykul
    /cancelaura Precision of the Iron Dwarves
    /cancelaura Aim of the Iron Dwarves
    /cast Amani War Bear

    Death Knight
    /cancelaura Strength of the Vrykul
    /cancelaura Speed of the Vrykul
    /cancelaura Aim of the Iron Dwarves
    /cast Amani War Bear

    Paladin
    /cancelaura Strength of the Vrykul
    /cancelaura Speed of the Vrykul
    /cancelaura Aim of the Iron Dwarves
    /cast Amani War Bear

  3. I think there are some challenges to be able to do that.
    It used to work fine until it was "fixed"

  4. It used to work fine until it was "fixed"
    It was actually fixed. You couldn't mount in 3.3.5 in the original game. This also includes some other shapeshift forms.

    If you remember when it was broken here the appearance and animations were off. It had unexpected results sometimes. So I think that would be the challenge is how do you create something new that isn't there? The other question too is what if that was just intended by Blizzard to not mount like that? Maybe a future design consideration so they didn't have to adjust mounts to work with all these forms going forward or have unexpected glitches happen.

  5. Yes, for some transformations you looked like you were standing up because some of the models (I think vrykul?) didn't have mounted animations. Maybe that's the reason Blizzard did it, but it was harmless. This creates a disparity because the rest of trinkets have buffs that you don't have to cancel to mount. I don't think it should have been fixed.

  6. Maybe a workaround to that is simply to undo the transformation, but keep the buff when you mount and then redo the transformation when you dismount.

  7. As pointed out, this was a bug that got fixed.

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