1. gnome sequencer enhanced kinda

    Hey everyone!

    I’ve put together a lightweight addon called WrathSequencer with AI, inspired by Gnome Sequencer Enhanced (GSE) – but built specifically for Wrath of the Lich King 3.3.5a private servers.

    WrathSequencer lets you create simple cast sequences that update a macro as you press it – so you can streamline your rotation with just one button press at a time.

    It’s perfect for players who want a clean, minimalist approach to managing abilities.

    Features:
    Define your own spell sequences in a Lua file

    Automatically updates a macro with the next ability

    Resets after a delay or on target change

    Built-in UI that shows your current step and sequence

    One macro to rule them all: /run RunSequence("YourSequence")

    Example Use:
    Drop the addon into your Interface/AddOns folder

    Create your sequence in Sequences.lua:

    Feel free to test it, tweak it, and let me know what you think. It’s just a starting point, and I’d love ideas on how to improve it further – maybe with profiles, GUI config, or class-specific features.

    LINK:
    https://drive.google.com/file/d/1xYM...ew?usp=sharing

  2. Isnt working, im trying to make like this:

    In the lua:

    Sequences[MAINDPS] = {
    /cast Icy Touch,
    /cast Plague Strike,
    /cast Pestilence,
    }

    In a game macro:

    /run RunSequence(MAINDPS)

  3. Haven't looked into the AddOn itself, but your problem is likely because you are not using quotes. In LUA code, strings (text variables like the sequence name and the cast commands) need to be enclosed by quotation marks. So in your case, it should probably look like this:

    Code:
    Sequences["MAINDPS"] = {
    "/cast Icy Touch",
    "/cast Plague Strike",
    "/cast Pestilence",
    }
    and

    Code:
    /run RunSequence("MAINDPS")
    Edited: October 28, 2025 Reason: spelling

  4. What kind of Lua can you execute here? Can you do conditionals based on whether you have a buff?

  5. Maybe I should have looked into the Code afterall. It looks to be AI slop and doesn't work at all.

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