Doesn't matter, this is a private server. Retail does not matter. This is all about trying out Frostwolf. Otherwise don't bring irrelevant arguments in.
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Doesn't matter, this is a private server. Retail does not matter. This is all about trying out Frostwolf. Otherwise don't bring irrelevant arguments in.
nope. just care about the point of this thread.
Maybe if you learned how to form your arguments better instead of saying things like "I don't care for PvE or PvP" you wouldn't have to blame people for taking things out of context.
I never cherry picked anything you said. Your first post was literally "I do not care for PvE" followed by "I do not care for PvP". How did I cherry pick from that?
I haven't done Garrosh on FW yet, so I'm not sure what condition he is in. Like I said before, raids back in Vanilla/TBC took so long only because many bosses were unkillable at launch (not to mention, all the raids were gated behind attunements). If you want to compare MoP and WotLK raids, why not include Naxx, Malygos, and ToC in your comparison? All three of those raids were jokes that were completed within 1 week of launch. I personally find the Garrosh fight a lore more fun than LK. I guess that makes me a blasphemer, but whatever.
Yes, there were quite a few retail gladiators on FW. I played with them and against them. Our population of retail glads was still nothing compared to the retail gladiators another MoP server (in much worse condition than FW) was able to get. They even managed to get Praii (who has appeared in many Blizzcons). Don't talk about things you know nothing about.
Again, some RBGs>No RBGs. Wotlk has no RBGs. By default, MoP wins. Also, I assure you, players took RBGs quite seriously on retail, with many players dedicating quite a bit of time on them (not just to cap, lmao, who would cap using RBGs anyways? It's a 30 minute game for the same amount of CP as a 2v2 arena...). When FW had 4k players, arenas didn't work, and there were Rated BGs almost 24/.7. Stop trying to spread lies (or talking about things you don't know about I guess).
Again, I play WotLK. I am well aware of which talents to use and which to not use. There's plenty of debating for MoP too, since you know, you can change talents for every single encounter.
For starters, FPS games are also PvP games, and they have no CDs or CCs, but I digress.
I can't believe you actually think anyone played the game with medallion. This is either some weak trolling, or you're actually just making **** up as you go. If you want to support your argument, why not find us a clip from Blizzcon where any single team played a single game with anyone without a medallion. Here's a link to the Blizzcon to get you started:
https://www.youtube.com/watch?v=ndHTBdgFlUs
In the above, you can also see how nolifer and zunnyaki set up their kills and how they go in when they have everything ready, as well as the co-ordination to score a kill. Scoring a kill on WotLK, specially Icecrown, is literally landing a scatter trap and then killing a DPS (or, if you're playing the stupidity that is destro/ele, you need only land a fear and then heroism into a kill. #skill)
The WotLK tournament (I assume you mean the one Warmane did?) was using Blackrock rules/gear. It was indeed very good, as PvP on WotLK would be if PvE gear didn't completely **** on everything. Too bad Blackrock is even deader than Frostwolf, and Icecrown is our only other option...
If you think PvP on MoP is so easy, how about you also share your experience with us? I take it you must have at least been a Gladiator, right?
You think its so easy to CC chain and score kills, when someone who actively plays both expansions is telling you one expansion is much harder to play than the other?
If you're going to link PvP videos from MoP, at least put some links of games from tournaments. Putting a biased video of a player isn't exactly the best way to go about being neutral. Given that I don't think you've actually ever played MoP, let alone done arenas in it, I would recommend either watching some Blizzcon videos (again, there's a link above) or just coming to Frostwolf and see how it is yourself. I'm pretty sure after you get some gear and learn a few things, you will realize just how much more fun PvP on MoP is compared to the ****show on Icecrown.
Been playing Frostwolf for the last few days, only level 72 atm, however I have been enjoying it. Only reason why I'm being slow is to level my professions before moving on to the next expansion materials. (Leatherworking and Skinning), but once I hit 90, I'll just be playing Random BGs.
Do join the discord channel if you haven't. It's quite helpful.
I will eventually :p
only unkillable boss was C'Thun and this was in 2004-5 like forever ago how can you even compare vannila PVE to WOTLK?MOP wtf?Attunements was never been hard its just quest chain that you have to do and do the lower tier/or 10man version of the raid.i dont include NAXX.MALYGOS,TOGS because they was not final raids for the expansion as SOO.how about we compare any MOP raid to ulduar?if you wanna compare overall PVE exp WOLKT destroy MOP in every aspect.
WOTLK had 16 dungeons vs 6 in MOP.WOTLK had 9 raids vs 6 in MOP
also if you havent raid SOO then how the hell you know if its good or bad?you clearly have never done it on retail you said it yourself few posts ago.
somehow "significant portion of retail gladiators population" turn into "few"....make your mind.and as you said yourself they left the realm pretty fast....so....whats your point exactly?
WHAT?i think its pretty clear who have never touch MOP on retail.arena 2s give you 180 CP per win and 0 when you lose.RBG give you 400cp per win and up to 200 if you lose depends of your team performance.and RBG low MMR was way faster then 30 mins more like 10-15 if you face high MMR team is even less like 5-6 because they destroy you.the fact you just said arena and RBG give same amount of CP is mindblowing....and this is coming from player who is playing MOP and claim do have done it on retail as well....
as for old RBG on molten before the arena release,there was never been 24/7 RBG you are dreaming.i was playing holy paladin in EOE if you truly have played back then you must remember the guild.we had 2 groups both almost 2k rated in RBG and was super hard to get any games unless it was vs some premade horde team from from 3-4 guild.the only reason anyone ever was queue-ing was because there was no way to get your CP cap.
you do understand that this tourmanet videos are nothing alike how the game feel for 90% of population.thats like watching Faker in LOL play in tourmanets and expect this to be your exp in LOL when you queue ranked.people who play on blizzcon play together for years and had trained for many months for this 1 tournament.on top of that you can adjust your classes after everygame to try counter your opponend,which itself instantly change the the exp you will get if you queue vs ranked teams ont he ladder.and you want to compare them to normal wow PVP population and the overall exp you get when you queue on the ladder?what a joke....
as for medallion just becuase people on blizzcon use it dont mean many players on the ladder also use it.especially mages who start running x2 dmg trinkets and simple block the CC.every druid on the ladder for example use symbiosis with his mage for ice block,but on blizzcon push push used symbiosison their warrior in some of the games to get extra CC because this was prepared by them for this very specific tournament.if you have watch any PVP stream back in the days of MOP you was about to have way more realistic picture of how PVP was working.instead you look at blizzcon finals.....
my PVP exp is about 2.2-2.5k on multiple expansions , but i never played serious PVP in MOP aside of RBG on old molten for some times(becuase of my guild not because i love it that much).as for geting gladiator title no i am not retail gladiator but i have been gladiator before on private servers. https://i.imgur.com/IxfLlyH.jpg
I am not at all high rating players but i am above average and understand PVP well enough to know when its not in good place and its not enjoyable.
if you find CC-ing hard in MOP,literally the expansion with most CC that have ever exist in WOW hisroty,and where most classes have instant cast on their CC....then dunno what to tell you,maybe will be better for you to try improve your skills.
btw when i say PVP is way more easy i meant making mistakes in MOP dont effect you at much as in other expansion,which leads to way smaller gap between good and so-so player.its really hard to punish anyone for making mistake.in WOTLK and CATA on other hand 1 mistake even at the start of the game can cost you the win.
I link you video that will show you more realistic side of the PVP then watching Blizzard finals from spectator POV.
i will pass on the blizzcon videos have watch them when they was live in 2014 no need to watch them agian.your post about the cp cap from 2s and RBG been the same,and how you actually havent raid and have no idea how raids are,show the reality of how little you know about the expansion you currently play.atleast if i mess up something its because i quit it years ago.and no tnx i will not come back to FW currently have way more fun playing legion and some icecrown/lordearon PVP when i have time for it.(LOrd PVP is kinda dead tho )
Edited: October 1, 2017
Well, every single player on Warmane claims to be a gladiator on retail, sooo...
Sadly a lot of warmane players are really bad in BGs. Seen retail players play better than the players here. But ya know..
thats true so many people are rank 1 and gladiators according to their words.
playerbase is exactly the same on retail just more people playing it.majority of population are still low skilled and raging in random BGs.its literally exactly the same as on warmane.and there is even more cheaters/exploiters,hackers and TONS of bots.
Edited: October 1, 2017
Very true, you can't even bribe the players on this server to cap flags, defend flag carriers, kill enemy flag carriers, defend bases, etc...every single bg, it's every single player pvping in the middle.
So you only compare the last raids, and apparently also Ulduar? Yes Ulduar was indeed one of the best raids Blizz ever released. I really don't think the reason it was amazing had anything to do with WotLK, it was just great lore that Blizzard based off of Nordic culture and Lovecraft. That lore was what made the raid great. But if you're going to bring up Ulduar, why don't you bring up the other three I mentioned, hmm?
There are 9 heroic dungeons in MoP for starters, as some dungeons are heroic only. There's also 15 scenarios to go along with that. I said I didn't focus on PvE, that doesn't mean I didn't get to do SoO later in the patch after everyone else was geared.
Maybe English is different from where you are, but in my area (Canada) "quite a few" means "quite a lot". It's a figure of speech. The retail gladiators we did get left after being offered free 550 characters on another MoP server. The key here is that they came to play MoP, not WotLK. That is my point exactly.
So I'm sorry for this here, you are right, I have my numbers wrong. I was remembering an analysis that was done where somebody calculated that per minute RBG and 3v3 gave the same number of CP/min, and 2v2 gave far more CP/min. No-one on Sargeras NA did Rated BGs for cap. There was a very elitist attitude and people generally only took the most geared people to Rated BGs.
EoE was Horde on Frostwolf. I think you're remembering Stormstout? I also don't understand your point. You said it was hard to get queues, but it was common to get horde team from 3-4 guilds? So was it hard to get queues or not? Also the rating gain system is bugged (and always has been) on our MoP realm. To get 2k on MoP here would be the equivalent of 3k on retail, simply because you get 1/4 of the rating you are meant to get. Given that, I think 2k rating indicates quite a LOT of Rated BGs.
I truly have no idea what your point is. I said if you want to see how much CC is in the game, you can watch videos to do so, not some compilation of some guy being feared. You think its hard for me to make a video of being feared (in different matches) for 3 minutes on wotlk? I can do that in vanilla too if anyone cared...
Blizzcon shows you full matches, not some glory shots of some guy crying about sitting in fear. That is why I linked Blizzcon. You can link any other video of a whole game, and that would be fine as well to make a point about CC, however using a compilation of a guy being CC'd is pretty stupid as it gets no message across.
I not only watched a lot of streams and videos, I played the expansion too. No-one played without medallion, its just something you made up. Feel free to find me some video of a player without medallion at over 2.5k rating.
First of all, is that really a pic from a private server for Legion? You could supplement your arguments by showing experience in WotLK or MoP, I don't think Legion is at all relevant to the conversation (let alone a private server... even retail woulda been better...)
Second of all, I never said CC is hard to land, something you just imagined I guess. I said creating a CC chain long enough to land kills is hard. Given how you and Tara were crying about healers being strong earlier, I think this is indisputable? Are you suggesting it is necessary to land long CC chains in WotLK or no?
So showing me a compilation of some guy sitting in fear is a "more realistic side of PvP than Blizzcon finals" (sic)?? Are you being serious? If I put a compilation of the same thing in WotLK (its very easy, I assure you) would you think WotLK has a CC problem too?
In Random BGs when I was playing retail, in Arathi Basin (Hope that is the one I was thinking of) where you have Stables, Lumber Mill, Mines, Farm, Black Smith (To name 1 BG) I seen players group up have a main fighting force to meet the opposition, while about 4-5 other players would go guard areas that are capped or would go cap. I seen players make call outs telling people, LM being attacked. And our main force would go there asap. I don't see that on Warmane (rated BGs might be another story mind you).
In terms of maps like Warsong Gulch we would get players actually working together having about 6-7 as the main fighting force to meet the enemy and keep them occupied, while the rest would go for flag at any opportunity, then the main fighting force would back up the flag carrier if it was deemed needed.
Alterac Valley, well lets just ignore that and Isle of Conquest as those are more PvE elements to the BGs. (And Horde can't seem to ever win those BGs unless they turtle in AV or go docks in IoC.)
On warmane, through personal experience across all expansions, there is no team work, everyone just cares about killing each other treating it as a team death match.
These differences, show me they are not the same playerbase as retail. I don't like arenas personally cause it is a controlled setting, while BGs can often become chaotic which I love. Which is why I don't bring up arenas.
yes we only the last raid because last tier raids are the only RELEVANT raids.unless you consider raiding naxx with 6.5k GS in WOTLK.
if we consider scenarios PVE content then can add proving grounds and questing to aswell...
seems like you have dome few LFR in SOO and thats all you know about the raid.but still you try to compare it to LK..which make me start to think you ptobably never done LK either in WOTLK.
so"quitte a dew" retail top players are playing whenever they get free gear no mater how bugged the server is.this sound very legit keep going with that story.
but how can you mess up the exact amount of CP you get from rbg and arena since you currently play the expansion and as you said you PVP mostly?
this c/min calculation argument is just pathetic.you play heal+ dpos and play vs heal+ dps for 20 mins every game,when you lose you get 0 cp....lets see what is faster RBG or arena?
RBG rating was working fine back in the days when i played,if they have ****ed it up later well that sucks you warmane.and no 2k was not much at all,you just needed to sit in queue and spam global all days.EOE was alliance guild since catacylsm and was alliance when MOP release.
/facepalm does that look like Legion to you?
https://imgur.com/a/IEy1K
here is how LEGION holy paladin spells look like.just so you know next time before you make stupid comment.and that on the background is argus so no its not private server.the other screen was from server that later become WOD.
and what do you mean "even retail woulda been better.."?if you think geting glad on retial is that easy why dont you go ahead and give it a try?since you cant even tell from what expansion was my screen then clearly you have never touch legion you may like it.
here look https://www.youtube.com/watch?v=v-ieHLYKB-0
you are right landing CC and killing your target is hard when you face warrior who sit in def stance and have 2nd wind.took them some time to do so
they even ****ed up the trap they still have insanely long CC chain.and this is what you call good PVP?siting afk in CC more then half of the game and your war passive selfheal for 3% every sec.
healers been OP mean you cant land a kill w/o CC chain or dampening.thats what we hate about them.in WOTLK you didnt need insane CC chains to kill someone you can do it even w.o any CC and healer do die to DPS classes.in MOP on other hand healer are completely immortal until late dampening.
Edited: October 2, 2017