Why they want to disable RDF? We can't play without RDF, this will be too hard to play and gearup... T_T
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Why they want to disable RDF? We can't play without RDF, this will be too hard to play and gearup... T_T
@Kaer @Staff Since now The loremaster is obtainable, when will the quests implemented in the others wotlk severs?
when will it be the next major updater for all wotlk servers?
"its improvements will be eventually applied to Deathwing and Ragnaros."
No exact date... Just eventually.
SUGGESTIONS
Features that compliment realm's design of long-term activity, population and world PvP in Eastern Kingdoms and Kalimdor.
- Portal from Ironforge and Orgrimmar to Shattrah City and Dalaran to keep big capital cities populated
- Chest spawn in Eastern Kingdoms containing a token that can be redeemed for coins on the website
I am not a fan of the portal. You want people to walk into the world, that's what you are attempting with the second point here. Having a portal that makes people go to shattrath in 1 click isn't a good idea to add. Maybe if it has like an absurd high price to use but nah.. please scrap point 1 :)
Oh and for those who don't think the second point will work, think about the wintergrasp event at christmas. Everyone was hunting down the snowman for emblems.
Edited: July 6, 2015 Reason: Added snowman stuff
The server will need a coin shop, as I've addressed previously. While there might be extremely rare exceptions where a player would donate an not use their coins, the majority of people will only donate if they can get something out of it. Without donations to cover for Lordaeron costs there's no Lordaeron, simply put.
Those are all custom tweaks that would take away from the aim of this realm (being as close to old school retail World of Warcraft, pre-RDF).
That's custom content, which takes away from the intent even more.
The amount of time between content release for sure can be adjusted to the pace the population is progressing if the aim is to have it more homogenous, so the few rushers don't get way ahead of everyone else just because they know what to do for a speedrun. Adding restrictions is yet again custom tweaks, though.
Custom content yet again.
While you seem to have put a lot of thought in your ideas, the vast majority of them are about tweaking or customizing things, when we want to make it as close to what retail was like before. That in itself makes your suggestions likely unusable in the context of what our target is.
Definitely. The GearScore addon is a hazard and has to be destroyed once and for all. Blast it, grind it, blast it again, set it on fire, scrape up the ashes and put them in a titanium box, send the box on a fixed course towards the sun.
Edited: July 6, 2015
Put x1 rates on everything,and i mean literally everything.
Gradually release content 1 month after another (vanilla,bc,wotlk naxx,wotlk ulduar,wotlk toc,wotlk icc(that covers 6 months,and month is quickly passable so new content is available rather fast) )
Prohibit vote shop totally,allow only race change and faction change,shutdown rename.Put a 2 month cooldown on each of these features.
Coin shop idea is very good,you have to have a lower tier of weapon to aquire higher tier of weapon /armmor etc.
Said price for currently 23 coins per item (wotlk) should be 32 coin per item. (thats how much is most expensive item on Cata).
Put regular mounts that are easy,intermidieate to obtain for coins.
Shutdown RDF completly,it was enabled in 3.3.5a if i recall so until then no RDF.Wann do dungeon?Do it manually.
Also put playtime on gear availabily for coins (min 10 days played) or more.
hello ;)
have a question, will my chars on the test realm be teleted when its released officialy ??
ty
Can't wait for this realm's release =) It seems it's going to be awesome!
But please, disable that damned LFG, it ruined the game's social acpect completely (and Raid Finder in 4.3 "finished it completely), turning the game into first solo MMORPG (just think about this - solo MMORPG!) in the world. Some say that it will make leveling up and gearing difficult. But you know what? It is not true. All you would need to do is to find a guild and several friends. And that's it. A guild and several friends. And (what a surprise!), for example, while you are leveling. there will always be either a guild member or a friend near some dungeon. And all it would take is to write a private message to that person and to tell that you'd like to assemble a group. Or, you may just look through the world chat. I'm sure, that with the Molten's population it wouldn't be long before you find a group that lacks at least one player. Oh, and for little kiddies, there is a funny feature in the game that let's you teleport to the dungeon without LFG - meeting stones. All they require is two players nearby to use it. Extra experience that is given by LFG and loot would be compensated by quests, and people will kind of have them now, since it would be more lucrative to stay in one zone and get at least several of dungeon one's in order to make character more powerful and thus, to make leveling easier. Moreover, your skill will be actually improving, because you will be playing (and I speak from my experience) with people you know, and, by the level cap, create a team. And believe me, good teams can faceroll anything in the game, no matter how difficult it may seem. But the most important thing is - you will find a lot of friends, which is an amazing experience, because you will learn about other cultures and traditions and will find a lot of awesome people in-game, which may become your real-life friends in the end. By disabling Lfg it would be possible to ressurect the most awesome aspect of the game - the social one! Actually, WOW without LFG is more blizzlike, than the one with it!
As for x0.8 rates - complete and utter rubbish, especially, considering how boring and grindy the 40-58 leveling is (even during WOTLK leveling from 52 to-58 is like a chore). It will not make this game hardcore at all - it would make it stupid and time-consuming. Ever played Lineage 2? If you want leveling experience of that kind that's a perfect game for you.
The idea of making mobs in WOTLK dungeons more powerful is a good one, since some of them are just too easy, up to the point when it's not fun to play anymore. Don't know if it is a good idea to do that in the world, though. Maybe a slight boost to make killing mobs that are, like, 3 levels higher than you more challenging, nothing more. What really needs attention is the state of elite mobs required for quests. I was able to solo them almost 100% of the time. Maybe, again, it woulld be a nice idea to boost them. Not slightly though - they must be challenging and require 3 people to actually kill it. But those are minor issues (except easy dungeons).
Donations. Prices definitly should be higher than on other realms. I am not against selling some gear from dungeons and raids, but several restrictions should be made: for example, to buy a ring of some tier at least one char on your account must have one ring item of that same tier. This doesn't apply to other items - for example if you have Head item of lower tier than ring, you would be able to buy Head item only of it's own tier and not the ring's one. Of course there should be a class restriction and PVE/PVP one too. By doing this, a steady level of donations would be sustained and, at the same time, skill level of donators would be good, since they will only have a slight boost to their progress, for example, with the second char or spec. Another good addition to donation system is to make decorative items cheaper than they're on other realms, thus incouraging donations to be mostly non Pay 2 Win.
Anyway, this server is going to be amazing and, I would repeat again - I can't wait for it to be released. I wish good luck to development team =)
By the by, people who ask about their chars being deleted on PTR after offcial release start to be annoying, so I will repeat this again: Yes, all of your chars will be deleted, once the server is oficially released! They even warned you when you entered the server!
Edited: July 6, 2015
I suggest removing GLOBAL chat,where all frustrated kids are insulting each other ,spamming and other annoying things. In my opinion ,people should use " Looking for Group " Channel in order to sell their goods,find arena partners,tell jokes and form raids,in other words,it would be a very authentic experience,to form a group like on retail,staying in the capital cities or Dalaran,trying to sell stuff or form a pug for raids. Even if this may sound awkward to those that are used to the Global chat, bunching in the capital cities,all the players,regardless of their level and shiny gear make the realm look more vivid and bring players together to socialize,cause hey,interacting doesn't require players with same level,and behind 2 different characters are 2 players that are playing this game for having fun with other people,so think about it.
Another thing that I hate very much and hope it will change is,the fact that nothing is done against those annoying players that start calling other players "ninjas" even though they haven't done anything,it's frustrating to organize a raid,put a lot of hard work and in the end,a brat that loses an item on fair roll to spam the chat, damaging a player reputation for no reason. You might say that we should simply ignore these kind of players,but that player who has been called in different ways will have a hard time interacting with the others,even though he did nothing and he isn't banned by the GM,he won't have his account suspended,but the players will be suspicious about him in the future,and considering the fact that Lordaeron doesn't have a huge amount of players,that unfortunate guy will be pretty much isolated,which is in contrast to the game's goal.These being said,I suggest punishing these annoying spammers without mercy,exactly like it happens with the real ninjas,it's not fair to ruin someone's image just because you are frustrated,and this kind of situation happens a lot.
The latter suggestion might sound difficult to implement,but the first one is an easy task,considering that the staff wants us to get an authentic experience,and technically it's very easy to do it.
If my ideas don't appeal to you guys ,please ignore them and perceive them as simple ideas for improving our representative realm,peace .
Edited: July 6, 2015
mate read the forum before asking..there are opinions and answers everywhere and this question was already asked many times
Yes,im pretty sure, even sometimes in the chat in PTR they say that all characters will be deleted when it releases officialy.
since 98 % of wotlk leveling quest line is fixed and the launch of ulduar and naxxramas is probably some months away (giving enough time to the dev team script it perfectly until them), i wanna ask to the staff what is preventing the official launch of lordaeronĀ“s first content? in this case vanilla and bc content, its just a matter of planning or is missing a lot of work in vanila and bc?