None, crit is our worst stat..
Mastery > Haste > Crit
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?page=13&t=212446"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
None, crit is our worst stat..
Mastery > Haste > Crit
Yes those are the main DK stats. Tell me moar on how well you heal in raid as Holy DK.
I'm surprised you're sticking to 2H... With Obliterate and Might of the Frozen Wastes being nerfed, DW is better now. You said it yourself - we're not using Obliterate anymore, so our main damage becomes Frost Strike and Howling Blast and since DW prioritizes on Mastery and the abovementioned are affected by it too, it is only logical that DW > 2H on 4.3.4.
Before you say "lolk w/e, what do u know" - this is not just my opinion. That's just the way it is.
I'm glad I shed some light on this.
ATM I'm actually still using Iblit.. **** still hits like a truck >.> I mean 40k.. sup? :P
And I'm always stubborn enough to never listen :P
You don't need obliterate, waste of rune, even on melees you can do better with NS/HB/FS, making their enraged regeneration/lichborne and other ****ty heals they have useless.
Also, 2h Is, was and always will be better than Dw for Pvp, known fact.
Meh glyph of death coil as your prime glyph is so much more worth than that obliterate. Since they nerfed our survivability, glyph of death coil is the way to go for this patch.
Also, for those who say dual wield is better: For the 1million'd time dual wield is only good in high burst combos in 2v2 or 3v3. Such as Ret/Hunt/dk, or TSG, or warr/dk...
However for better sustain 2h is just the best way. If you play with a healer, dw is dog ****. Why? Because you have 0 sustained damage on the enemy. Only during burst you can actually do some damage. As 2h you'll be doing twice as much damage with your necrotic strikes. Which is spammed 24/7, the enemy healer will waste more mana, and the enemy dps won't be able to move due to your desecration.
Also the runic power regen actually increases your survivability :P. Use Epidemic if you Oblit, use Virulence if you dont. Not a big difference, but why would you need longer diseases if none of your strikes get modified by them? Also with the nerf of our survivability, Id reccomend Blade Barrier over Bladed Armor.
Mixed results on this one. I think it's buggy, like sometimes you still get resisted even though you capped spell pen. I got 220 cuz well you can't get anything in between 170 and that xD unless you're a jc or something.
http://www.mbxtreme.com/index.php?option=com_content&view=article&id=92&It emid=276
all i have to say