1. What is ridiculous is how little attention any PvE geared player earns by their adversaries. They should always be the top priority to kill due to their high DPS and low resilience.

  2. True. There is a bit of effort involved with positioning yourself where they would be more likely to die by trying to focus you. Also as a rogue you get the benefit of disengaging and rengaging over and over when necessary to force people to put their attention elsewhere. As soon as they start focusing on something else you engage again. :)

  3. What is ridiculous is how little attention any PvE geared player earns by their adversaries. They should always be the top priority to kill due to their high DPS and low resilience.
    We'll see what happens to all the pve "heroes" once (if) they fix resilience ;)

    Blackrock apparently already has working resilience.

  4. We'll see what happens to all the pve "heroes" once (if) they fix resilience ;)

    Blackrock apparently already has working resilience.
    Taking into account resilience is mitigating too little damage, I don't see how fixing resilience will affect those that have low resilience to begin with.

  5. Taking into account resilience is mitigating too little damage, I don't see how fixing resilience will affect those that have low resilience to begin with.
    I meant the opposite - all the pve-stackers won't be hitting as much any more.

  6. I meant the opposite - all the pve-stackers won't be hitting as much any more.
    Nah I don't think it'll matter that much

  7. I meant the opposite - all the pve-stackers won't be hitting as much any more.
    The resil change is completely unimportant outside of arena, but you will realise that soon enough.

  8. I meant the opposite - all the pve-stackers won't be hitting as much any more.
    Tell me how much "ressilience fix" will reduce dmg?And what is your ressilience atm?

  9. Resilience will fix it!

  10. Will be sweet getting ambushed for 9,900 instead of 10,000. My numbers already all match Dr Damage and doing the math from the zero resilience plate to 1000 resilience plate with similar armor reduces my numbers by the exact percentage 1000 resilience claims to reduce. Not sure what there is to fix, but if there is it would be negligible in most cases.

  11. Another <Rudolf Scitovski> geek bites the dust. Glad to see that my aspirations for Molten/Warmane to be win-trader free are being met.

  12. Another <Rudolf Scitovski> geek bites the dust. Glad to see that my aspirations for Molten/Warmane to be win-trader free are being met.
    Win-trading in BGs... seems like someone is using words he knows nothing about. You should stick with trade chat.

  13. On a side note, who cry about "Alliance pvp guilds" didnt realised that there is 1 maybe 2 active pvp guild on Ally side, and 2-3 on horde side....
    Idk how it fall into a Smourne/War/Pala topic but let me put my opinion.
    Despite the fact that i play HPala/Warr myself, yes it's completly op compared to how it's supposed to be, but let's analize a bit the rest:
    - Resillence isnt working, RogueS/spriest or SPriest/Mages are able to oneshot in the open if well played despite you can run 900 resi or 1350 resi (and i tested when i was doing some fun arenas)
    - Spriest just put VT and then start DP spamm (witch hit 4-5k even when not playng DK)
    - Right now the R1 on the WOTLK realms are: Destro/Resto, Shadow/Rogue
    - The top teams in the previous seasons in 2s were Rogue/Shadow, HPala/Lock, Shadow/Destro, SPriest/DK (lol). And i saw them dealing with Warr/Pala, why they do and you (you referred to everyone who loss from warr/pala)dont?
    - The top 3s teams were: LSP, MLP, TCleave, Unholy cleave; witch are the same as are/were dominating on AT.
    - No decent hunters/atc
    - No decent RMP
    - No Spriest witch bother in play RPS when they can play with a DK and spamm DP.
    - The warriors witch are/have been in the top bracket, are the same warriors and their alts.
    - Warr are on the ladder even in AT with T1...it's obvious they are a kind of Aids once they are all BiS geared (as one of the most gear depending class of the game)
    I would be glad to see sacred cleansing fixed, but in the same way as i would love to see Resillence fixed, dp spamm abuse gone; charging under texture gone, HoP be able to be casted on stun gone and many more things witch im forgetting.
    I hope you didnt got me wrong, i would love to see such fixes, but you cant talk about 1 bug, when there are plently of them witch are a big problem also


    Let's hope the "soon" isnt the same as the one used by molten before the wipe...XD
    ^ Yes, Yes, AND YES! I love the way you phrased and handled this.
    I don't play war nor do I play priest or pala. But I agree with the fact that there are multiple factors in play affecting whats going on as a whole. If we want balance we cant just point the finger at one class or weapon, it's a multitude of figures across the spectrum.

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