Hello BlueAo,
How did you change look of Postal+?
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=542a72cece6a6b6fcb4cc1967e487cf9&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?page=14&t=412904"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
I didn't, I changed default interface elements.
Quick question, can i be possible that the module for operations when you try to setup a shopping one with a explicit price or function dont work?
example:
Group: "Ores" > Subgroup: "Copper Ore"
Operation(Shopping): Maximum Price per Item = 30s
when you go to the search tab, select the subgroup with the said operation, it scans 1 page of the AH, and return no items... It's worth to say that i manually tried with various items, and prices (manually looked for them, to be sure that there are some matching my params)
the only time i get some data feed its when i set the price to 100% DBMarket
May it be a bug? am i missing something?
Thanks
Sounds like your price limit is not set correctly otherwise or there are no items below set limit.
If you tell me exactly what and how you set, I could go copy it and see if there's something wrong.
I'll leave you this imgur with all the imgs describing what i tried to explain before https://imgur.com/a/OKvahai
It stops scanning when it hits max price, not sure why it assumes prices would be in order (and lowest on first page), and it's in the base not the shopping module so will have to see how it can be fixed.
You could bypass that error/feature if you enable "show above max price"
Hey BlueAo!
I love what you have done to these addons. Recently I've had an issue where TSM_Mailing and Elvui doesn't overlay properly. I don't know if you've changed anything recently because it used to work just fine.
I cannot press any of the TSM buttons but the two Blizzard made tabs (Inbox and Send) work as usual though.
It doesn't happen on every character and /reload doesn't help. I have a similar issue with the Auctionator tab where it doesn't overlay as it should but in that case a simple /reload fixes it.
https://imgur.com/a/4gD9rKw (im not sure if the link will work, I've never uploaded an image before)
I did not, it's some addon conflict, disable all then start enabling one by one until you find which one is causing the issue. I got both elvui and ah addons but no such issue.
@BlueAo Today I got a LUA error when my friend was disenchanting some items in a dungeon. I tried to replicate it later by telling him to DE some items in Ironforge but I didn't get errore at that time so I'm a bit confused. Here's the error: https://txtshare.co/5WrpDTP2NAR4jku1
FYI, I asked an AI chatbot about this problem and it told me this:
> The error occurs because preDEmats is nil when zc.CopyDeep is called. This happens when Atr_OnBagUpdate runs without preDEmats being initialized (e.g., if the player didn't cast "Disenchant"). Here's how to fix it:
Step 1: Modify Atr_OnBagUpdate in Auctionator.lua
Find this section in the code:
local preMats = {}
local postMats = {}
local preGear = {}
local postGear = {}
zc.CopyDeep (preMats, preDEmats)
zc.CopyDeep (preGear, preDEgear)
Replace it with:
local preMats = {}
local postMats = {}
local preGear = {}
local postGear = {}
-- Ensure preDEmats/preDEgear are initialized to empty tables if nil
preDEmats = preDEmats or {}
preDEgear = preDEgear or {}
zc.CopyDeep(preMats, preDEmats)
zc.CopyDeep(preGear, preDEgear)
Do you think the chatbot got it right?
Eww, no.
preDEmats = new table
preDEmats = itself or new table
That is what is written. It follows the concept of setting the variable to something so it's not null, but that's not the way to fix it.
"The only way to remove it is to edit the addon file that displays it in tooltip"
Can you elaborate on this? I would also like to get rid of the second AH price. An option for it would be great, but until then, could you point me to the file and the line that needs to be edited?
In MiniFeatures, search for "PriceAfterAHCut".
You can then uncomment the block bellow and comment the one highlighted by find function.
Hey guys, I struggle to find this addon (see picture: https://ibb.co/DDwskhkd) showing the stuns/sheeps,etc on yourself and the CDs of the enemy? Can you help?
This is not a place for it.