Finnaly.
Icy talons no longer affecting rune regeneration speed.
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Finnaly.
Icy talons no longer affecting rune regeneration speed.
especially with that exploiting 60 % passive haste which allows frost dks to spam their spells although that passive auras should only increase melee speed and not haste overall ---> increasing rune regneration --> gg
thats been since 4.0.6 and still nabs play it defending their bugged mechanics ...if u wanna take a superioir lvl play uh and learn the control of it ...moreover SS is double diped by resilience hitting less than it should
Cuz we can't spam Howling and necrotic as often as before :(
Oh yeh also a good idea to just ditch obliterate now, since that is gonna give you **** load of down time.
So , just because molten fixed something broken and op into something blizz-like , everybody gonna roll unholy or ditch obliterate because of downtime ( which is stupid , because in retail people were still playing with obliterate glyph + annhilitation as master frost ).
This give me an idea of how molten players are.
no, it's just me .-. but after doing a few bgs as masterfrost (without obli, I never used obli to begin with) and topping damage, HK and flags returned, I think ima stay frost for a while xD till gurth at least.
Frost still do alright (I still get top damage in BG with modest gear, when my team don't absolutely suck) but there's really no reason to go frost anymore. Their only advantage in PvP now is that Howling Blast is long range, which is fairly significant and makes things easier, but Unholy is now better in pretty much every other way (though their lack of a powerful long range does require some adjusting, especially in BG). Oh, and Unholy did have better stationary DPS even before this "nerf." This has nothing to do with QQing about the fix or hating the class due to losing to one and never actually playing the class, this is just from my observations of playing both spec.
Frost WAS better in PvP, those who told you otherwise were Unholy fanboys or had never actually played the two specs here and were only spouting what they hear about retail (happens a lot here). Their only disadvantage was that Howling Blast can break CC, which can be pretty significant considering CC and CC chains dominate arena in this game. Necrotic Strike spam, damage, uptime, dealing with kiters, survivability, Frost was better in everything due to rune regeneration. They were very powerful but far from being the most OP or easy to play class, that role belongs to Hunters and still does (especially with the melee delay bug, which is apparently very very difficult to fix, otherwise it would had been fixed long ago considering its priority).
I play frost 2hed. But I gotta say, UH is still better in pvp in terms of sustainable damage, control, pressure and survivability. Frost has the upper hand in burst dps, bg aoe damage and very newbie friendly gameplay.
I stopped using Oblit last patch, for the last 3 months.
I even ran Dual Wield without Oblit. It was weird, still went 100-2 in 2s.
Dual weild without oblit is actually the way to go as DW. This way you can take Icy reach along with Runic power mastery.
Yip. And also has a higher Runic Power regen, allowing for higher uptime.
Seems legit.