1. ive done some checking
    the latency seems to level off well when the server isnt at peak hours...all things considered (around 170)
    but when the server is full it spikes massively...between 250-400

    and it seems to be a general problem with melee attacks....rogue in particular....
    you can be standing INSIDE their character model and be out of range

  2. Trust me, it's not only for rogues. Playing enhancement Shaman and still suffering from this bull**** of a glitch. I say let's make a report in bugtracker, maybe some staff will look into it.

  3. I'm from usa with 12ms on any game here, but it's stuck on 180ms on these EU servers. I fight people like you with good latency and because of my latency issues, I'm still able to jump out of range after being charged, I also seem to get rubberbanded a lot from movement cc skills such as hoj or frost nova. I also notice as the amount of players that log on increases and stresses the servers, the latency still says 180ms but it's really like 800+. It really does destroy the gamers experience, and I also agree that these latency issues should be a main focus on keeping people here.
    Edited: October 19, 2015

  4. It would be nice if everyone else that has encountered this issue would confirm it here.

  5. I can confirm. Even shadowstepping people and ambushing on the same macro gives me that error, most times.

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