This is just plain wrong. We have over 50 games against r2 and r3 teams. Lack of armory leads to false presumptions like this. Hope they implement armory for next season.
Where does the rating come from? If all good/active teams would have played against each other on a regular bases, and there are only like 5 of them, noone would have gotten significat more rating. Their rating gain results from farming low teams directly, because the 1,5-1,9k rating teams are like completely missing. The main problem remains that there are not even 10 active teams going for ranks to begin with. Even if these teams played against each other all day long, its still just a team-pool of 10 teams. This way the titles mean nothing in the end. On retail it made more sense, because the realmpools were active and gladiator was like 2,7k rating needed. These numbers were created by player activity.
There is a difference between "the best of 2000 active teams" or "the best of 10 active teams".
I don´t understand why they should lower the rating required for titles in 3s.
It´s obnoxious that people now start complaining, if you care so much about 3s why haven´t you played from the beginning of the season ?
I don´t understand why they should lower the rating required for titles in 3s.
It´s obnoxious that people now start complaining, if you care so much about 3s why haven´t you played from the beginning of the season ?
Because 3v3 is completely inactive and 95+% of the games is against teams <1,5k rating and those teams trying to get rating will dodge when they start losing, because they lose all the rating they invested much time grinding low teams. This is not fun or challenging at all.
I don't think we have a problem with the system itself. The problem is that people don't play 3vs3 here in general, maybe we should add some incentive to do so?
I don't think we have a problem with the system itself. The problem is that people don't play 3vs3 here in general, maybe we should add some incentive to do so?
I don't think we have a problem with the system itself. The problem is that people don't play 3vs3 here in general, maybe we should add some incentive to do so?
Agreed. Do the same as they did on retail. Remove R1 titles and pvp weapons and pvp shoulders (right?) from 2v2 ratings. Force people to play 3v3 instead of 2v2.
EDIT: Or maybe go even further than that and remove gladiator title and pvp head armors from 2v2s as well.
ps. I mean for next season, obviously they can't change the rules for this season.
Agreed. Do the same as they did on retail. Remove R1 titles and pvp weapons and pvp shoulders (right?) from 2v2 ratings. Force people to play 3v3 instead of 2v2.
EDIT: Or maybe go even further than that and remove gladiator title and pvp head armors from 2v2s as well.
ps. I mean for next season, obviously they can't change the rules for this season.
You can always force people to do stuff, but titles are now proven to create zero interest for casual players here, because its for the top-teams anway. It is even less interesting, since titles dont mean anything with the currenty activity. Weapons used in pvp are usually pve-weps anyway and people overall dont seem to want to play 3v3 here at all exept 5-10 teams for titles and some others for more 10 fast losses to get more points than 2v2 gives. Making shoulders or head into 3v3 only, will not make more casuals play 3v3, because they know they wont make it anyway without dodging all day. Just look around at any wotlk realm (except blackrock, since its pvp only). All top 20 teams in 3v3 at the very end of the season start <1000 rating.
If the website is correct, there are more than 17k players playing wotlk on these 3 realms and maybe 20 are interested in doing competetive pvp in 3v3. How is that supposed to work out? Of course, if Warme deleted 2v2 completely, more players would play 3v3, but this is obviously not what the players want to do.
So what would be your plans to make 3v3 great or at least playable again, to make the casual player that might be 1-5-1,8k rating (this segment is missing in 3v3) wanting to play it more than 2v2?
You can always force people to do stuff, but titles are now proven to create zero interest for casual players here, because its for the top-teams anway. It is even less interesting, since titles dont mean anything with the currenty activity.
I agree that titles alone might not activate 3v3, however I do believe that it could help a bit and we do need all the help possible for that. The titles might not mean anything at the moment, but if 3v3 gets active for the next season, then one season later the titles might mean more.
Weapons used in pvp are usually pve-weps anyway and people overall dont seem to want to play 3v3 here at all exept 5-10 teams for titles and some others for more 10 fast losses to get more points than 2v2 gives.
Not everybody wants to raid for weapons. I don't know how much people want or dont want to play 3v3, I personally would love to play 3v3, but the queues were so long that I didn't want to wait in queue for
Making shoulders or head into 3v3 only, will not make more casuals play 3v3, because they know they wont make it anyway without dodging all day. Just look around at any wotlk realm (except blackrock, since its pvp only). All top 20 teams in 3v3 at the very end of the season start <1000 rating.
I don't see how that would be different from current 2v2, same casuals know that they wont make it without dodging all day. And yes, ratings are lower, because there is no activity. If 2v2 had the same ammount of teams as 3v3 has then 2v2s top20 teams would start from 1000 rating as well. Obviously, the more active teams 3v3 gets, the more people reach 2k+ ratings.
If the website is correct, there are more than 17k players playing wotlk on these 3 realms and maybe 20 are interested in doing competetive pvp in 3v3. How is that supposed to work out? Of course, if Warme deleted 2v2 completely, more players would play 3v3, but this is obviously not what the players want to do.
Ok, well what is it that players want to do then? I can't really speak for others, but I personally would love to play 3v3 over 2v2 if the bracket was more active.
So what would be your plans to make 3v3 great or at least playable again, to make the casual player that might be 1-5-1,8k rating (this segment is missing in 3v3) wanting to play it more than 2v2?
I believe that removing weapons, shoulders, titles and possibly more from 2v2 would make most of the people who are 1500+ in the current 2v2 ladder play 3v3 in the next season. That would be enough to make the 3v3 ladder active and playable without waiting for hours in queue. Also making the 3v3 ladder active would mean that more people would reach 2k+ for the titles (if that is needed next season).
If the casual player is a player that is at 1.5k-1.8k rating, then the casual player is the player who is pushing for head/weapon/shoulders ratings and I believe that would give them motivation to play 3v3 and that would ressurrect the missing segment of 3v3. And even if those casuals were hardcore raiders and got all pve gear they possibly could want, I'm sure most of them would like to get the 4set bonus from pvp, giving them a reason to start playing 3v3. And then there's the people that don't get BiS raiding weapons that get motivated from pvp weapons (A lot of people can't/don't want to raid) and some classes/specs need a bit more resilience than others, giving those classes/specs even more motivation to do 3v3 than the players that can do arena with mostly pve gear.
Why do I believe that making titles/some armors/weapons require 3v3 rating instead of 2v2 rating would help ressurrect the 3v3 and make it active?
Because that's exactly how it was on retail few years ago. And yes, I am aware that this isn't retail, but I do think the changes would effect this server in the same way as it did on retail.
On retail, the 2v2 bracket was very active, queues were short and a lot of people played 2v2. 3v3/5v5 had some players, but the queues were a lot longer than on the 2v2 bracket and players didn't really have any reason to play 3v3.
This is when Blizzard decided to take action and made the change: "Weapons, shoulders and rank1 titles require x-rating on 3v3 or 5v5 bracket." And as soon as this change was made, 3v3 bracket became very active, 2v2 remained very active as well and 5v5 had some players, but not that many.
I do believe that 3v3 is more fair bracket than 2v2 or 5v5 and as far as I know the arena is balanced based on 3v3 bracket more than any other bracket. And I really hope that Warmane takes action and 3v3 becomes an active bracket.
Everyone is talking about high rank queues being dead, but what about low rating queues? Can I expect a short queue times while being low rated?
I haven't played much 3s at all due to the long queue times. Yesterday I tried to queue for around 15 minutes with no success at all with a brand new team when the realm had 11k players online.
I haven't played much 3s at all due to the long queue times. Yesterday I tried to queue for around 15 minutes with no success at all with a brand new team when the realm had 11k players online.
This makes me sad inside. I wonder if warmane administrators are going to encourage people to play more 3s, just how they force you to find your own group regarding dungeons by disabling RDF.
Just a thought, maybe 3s are not that active since many people are still leveling? It takes long *** time.
You're probably right about the leveling thing. Theres SO many people leveling right now, it's actually mind blowing, I have never seen that many people while leveling. Once everyone who's new hit max level it should make v3 better.