Without dementia some matches gonna be 40+ mins and draws lol,i watched some horrible matches,if skilled teams face eachother will take time.
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?page=2&t=330798"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Keep it as it is
Disable it
Increase the start timer from 8 minutes to 12 minutes
Without dementia some matches gonna be 40+ mins and draws lol,i watched some horrible matches,if skilled teams face eachother will take time.
to me the 2v2 dampening buff promotes dps+healer comps, and the 3v3 dementia buff promotes lack of coordination into scoring kills; 2 reasons which should be more than enough to justify removing both of those custom buffs, just what i think
regarding the few offtopic suggestions/comments and the potential extra ones to come; the people in charge of blackrock have proven to be decently influenceable by the voice of famous players regarding impactful changes happening in the past 3 years (which is definitely an understandable behaviour coming from people maybe just not as experienced in arenas in comparison), which unfortunately unintentionally had as result to lower the quality of the realm
i wish to put emphasis on my hopes for that scenario to not repeat itself, and for the blackrock team to make sure to not rush into applying any additional changes until those have been fully debated with human being arguments rather than famous player statements
again regarding the offtopic discussions, about the gear; there were players showing disappointment during every single available gear option blackrock offered in different seasons, yet so far that disappointment was mostly noticeable back when it was the “t1weaps/264trinks/profs/noashen” gear, while the better feedback was with the sort of oldschool “t2weaps/264trinks/noprofs/noashen” gear the realm had a long time ago for multiple seasons in its prime days
information worth taking into consideration
that being said, the goal for any part of blackrock’s features and whatnot should obviously be to offer their most optimal quality
it is a flaw to desire change for the sake of change;
!
Edited: June 12, 2016