1. That is the whole thing...they are hoping it will make people donate for gold and professions. It won't...people are not gonna want to donate if they are being forced to do it.
    Really? You do realize that gold being sold on the marketplace is placed there by other players, right? The coins merely change hands. It is there because if it wasn't, people would do such trading via the black market. Using this "excuse" is very short-sighted, and very narrow-minded. What you're trying to say here is both not feasible and makes little sense. If money is what we were worried about, there are various other ways to go about it that would be much more effective. The only real sense I was able to derive from this post is that you're adamant about trying to find a reason for us doing it. I'll put it plainly for you: It was considered to be a healthy change for the realm. Disagree? That's great, everyone has opinions.

  2. So the only thing you're trying to do by ( lowering proff/rep rates) , is, trying to EVEN the population of Icecrown and the lovely Grindraedon? Why are u making these x1 , if you have Lordaeron for that. Um.. is that it right?

  3. It was considered to be a healthy change for the realm.
    and if it happens to turn out to be an unhealthy change, will it be reverted ?

  4. Really? You do realize that gold being sold on the marketplace is placed there by other players, right? The coins merely change hands. It is there because if it wasn't, people would do such trading via the black market. Using this "excuse" is very short-sighted, and very narrow-minded. What you're trying to say here is both not feasible and makes little sense. If money is what we were worried about, there are various other ways to go about it that would be much more effective. The only real sense I was able to derive from this post is that you're adamant about trying to find a reason for us doing it. I'll put it plainly for you: It was considered to be a healthy change for the realm. Disagree? That's great, everyone has opinions.
    Yes, they keep saying that...but there is literally no good that could ever possibly come out of this. Nobody will ever have any gold or any way to get gold other than the people who hoard gold and have nothing left to spend it on anyway. Donating in order to get gold that the rich players are selling will literally be the only way. Quests will give pretty much no gold, greenies don't really drop, so you can't get gold from npcing those, grey items barely are worth anything. So there will just be tons of extremely overpriced items on AH with nobody left to buy them.

  5. I'm a brand new player to the realm and as soon as I saw these changes I was immediately put off of joining. Totally screwing over all new players with a change like this it would seem

  6. Yes, they keep saying that...but there is literally no good that could ever possibly come out of this. Nobody will ever have any gold or any way to get gold other than the people who hoard gold and have nothing left to spend it on anyway. Donating in order to get gold that the rich players are selling will literally be the only way. Quests will give pretty much no gold, greenies don't really drop, so you can't get gold from npcing those, grey items barely are worth anything. So there will just be tons of extremely overpriced items on AH with nobody left to buy them.
    How did u got to that idea exactly? Gold squish and gold changes don't change MUCH, just numbers. Example:

    Mine 100.000 becomes 50.000
    Your 10.000 becomes 5.000

    WE BOTH LOST 50% OF OUR OVERALL WEALTH

    Meaning the purchase power stays unchanged. Now, lowering gold rates will bring you this. Example:

    All players having 50% less gold than usual, meaning gathering gold by whatever means, will be easier to get to the current player gold possession status. (Since the 'bar' is lowered by squishing)
    Sure, rates for the gold changed, but it doesn't change the fact that it is EXTREMELY easy to farm gold in MoP. Few examples of farming gold:
    Profesions
    Killing end level mobs (Taking gold drop/green items/maths)
    End level daily quests (Sure it wont be 300g reward but i think ~100g is fine)
    Doing dungeons and raids
    Farming old-level content (when it gets fixed and released)

    By farming i certainly don't think it will take you 30 minutes and you will be rich, that's why it is called FARMING. It is exactly that, you put effort to get the things you need, in this case GOLD.

    Also i do not really know how did u got to a conclusion that GREENIES don't drop?! Like, are you serious? Gray items aren't worth anything? C'mon even WoTLK gray items can be sold from 1g - 5g per item.

    Anyway the point is there is no point discussing gold or even prof skillup rates, the only thing we need to discuss is REPUTATION rate. Cheers
    Edited: September 25, 2016

  7. Reputation x1 rates are ****ing ******ed. Completely braindead

  8. How did u got to that idea exactly? Gold squish and gold changes don't change MUCH, just numbers. Example:

    Mine 100.000 becomes 50.000
    Your 10.000 becomes 5.000

    WE BOTH LOST 50% OF OUR OVERALL WEALTH

    Meaning the purchase power stays unchanged. Now, lowering gold rates will bring you this. Example:

    All players having 50% less gold than usual, meaning gathering gold by whatever means, will be easier to get to the current player gold possession status. (Since the 'bar' is lowered by squishing)
    Sure, rates for the gold changed, but it doesn't change the fact that it is EXTREMELY easy to farm gold in MoP. Few examples of farming gold:
    Profesions
    Killing end level mobs (Taking gold drop/green items/maths)
    End level daily quests (Sure it wont be 300g reward but i think ~100g is fine)
    Doing dungeons and raids
    Farming old-level content (when it gets fixed and released)

    By farming i certainly don't think it will take you 30 minutes and you will be rich, that's why it is called FARMING. It is exactly that, you put effort to get the things you need, in this case GOLD.

    Also i do not really know how did u got to a conclusion that GREENIES don't drop?! Like, are you serious? Gray items aren't worth anything? C'mon even WoTLK gray items can be sold from 1g - 5g per item.

    Anyway the point is there is no point discussing gold or even prof skillup rates, the only thing we need to discuss is REPUTATION rate. Cheers
    Idc about MoP, some of us are a little too old to play that expansion. And I came to the conclusion that greenies don't drop by doing all of Loremaster and not getting a single greenie in that time. I also remember playing retail...at 1x, women were literally selling their virginity for 5000 gold to get fast flying...and no, I'm not joking.

  9. Idc about MoP, some of us are a little too old to play that expansion. And I came to the conclusion that greenies don't drop by doing all of Loremaster and not getting a single greenie in that time. I also remember playing retail...at 1x, women were literally selling their virginity for 5000 gold to get fast flying...and no, I'm not joking.
    Well little too old guy, i don't know if you even bothered to read my post, but if you did, you would have known that i mentioned WoTLK in it too. Very hard to believe you on that word. Do you know how much ABSURD does it sound when you say "NOT A SINGLE GREENIE DROPPED BY THE TIME I FINISHED LOREMASTER"? Total quests you need to complete for the title is:

    Horde: 3,348
    Alliance: 3,418
    (Excluding MoP/WoD)

    So i call bullfarts on your statement

    P.S. For all little-too-old guys for MoP, if you play WoTLK where more pre-WoTLK content is working, i seriously don't get why are you complaining for gold? You can clear ALL pre-WoTLK raids in a day and gather even more gold than it is gatherable on MoP.
    Edited: September 26, 2016

  10. In MoP its too easy to level. U dont even need gear to level, just go naked almost. MoP won't be affected by all of this crap.
    Reputation change is what bothers me, make no ****ing sense.
    **** Grindaeron

  11. Well little too old guy, i don't know if you even bothered to read my post, but if you did, you would have known that i mentioned WoTLK in it too. Very hard to believe you on that word. Do you know how much ABSURD does it sound when you say "NOT A SINGLE GREENIE DROPPED BY THE TIME I FINISHED LOREMASTER"? Total quests you need to complete for the title is:

    Horde: 3,348
    Alliance: 3,418
    (Excluding MoP/WoD)

    So i call bullfarts on your statement

    P.S. For all little-too-old guys for MoP, if you play WoTLK where more pre-WoTLK content is working, i seriously don't get why are you complaining for gold? You can clear ALL pre-WoTLK raids in a day and gather even more gold than it is gatherable on MoP.
    Not only males play WoW, just an fyi. But yes, since the new core, the amount of greenies that drop from level 1 to 60 is pretty much non existent, you might get 2 or 3 in Outland and a couple more in Northrend. Gold is extremely easy to get on expansions like MoP...they made everything super easy on there in order to cater to children who couldn't manage to play real WoW. Maybe if you could solo those raids, you'd get a tiny bit of gold...but you can't solo them now that they are scripted and you'll get maybe 25 gold per boss with a raid, probably even less once the rates go down to 1x.

  12. Really? You do realize that gold being sold on the marketplace is placed there by other players, right? The coins merely change hands. It is there because if it wasn't, people would do such trading via the black market. Using this "excuse" is very short-sighted, and very narrow-minded. What you're trying to say here is both not feasible and makes little sense. If money is what we were worried about, there are various other ways to go about it that would be much more effective. The only real sense I was able to derive from this post is that you're adamant about trying to find a reason for us doing it. I'll put it plainly for you: It was considered to be a healthy change for the realm. Disagree? That's great, everyone has opinions.
    Really? You do realize that coins being spent on the marketplace need to be bought with real money by players, right? Coins change hands, but not before dollars or euros or whatever change hands. You're speaking as if everyone just starts out with coins which is not the case. The guy selling gold for coins doesn't need to spend coins on gold, because he already has such an excess of gold that he's selling it. The guy buying the gold for coins likely has very limited resources in-game and thus feels the need invest real money to get himself going. What the poster you quoted was suggesting is that by reducing gold rates, Warmane (knowingly) increases the number of people who feel compelled to invest real money into coins, while also (perhaps unknowingly?) reducing server population and long-term health by turning off the people who find this practice unsavory.

  13. Really? You do realize that coins being spent on the marketplace need to be bought with real money by players, right? Coins change hands, but not before dollars or euros or whatever change hands. You're speaking as if everyone just starts out with coins which is not the case. The guy selling gold for coins doesn't need to spend coins on gold, because he already has such an excess of gold that he's selling it. The guy buying the gold for coins likely has very limited resources in-game and thus feels the need invest real money to get himself going. What the poster you quoted was suggesting is that by reducing gold rates, Warmane (knowingly) increases the number of people who feel compelled to invest real money into coins, while also (perhaps unknowingly?) reducing server population and long-term health by turning off the people who find this practice unsavory.
    Exactly...those coins don't just appear on our accounts, we have to pay real money for them. Same with all of the people who will be donating for professions now since professions will be close to impossible to level, they already removed about half of the veins and herbs from the game even though the amount was Blizzlike before they were removed. After the rate change, bots will be the only ones who are able to get anything.

  14. considered to be a healthy change for the realm by who? and compared to what? how many other plans were considered? what was identified as the problem(s)? because from what i can see it's not doing anything but creating problems when there were none except not having exp and gold rates the same. now it's not only going to be "everyone's poor except those who have a high level alt" like it is now but also just x1 for profs and rep for no good reason? i don't see it. what exactly made this change come about?

  15. Rich people will be wealthy and poor people will remain poor. Doesn't change anything ^^

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