1. Is it boss-specific now, or is it still wipe at lady and stuck rest of the week?
    well lets say you wiped at lady for a 25hc run. unless you can kill her, you're stuck with that CD for both norm and HC

  2. It is. As of 3.3 when ICC got released.
    ICC was the first raid supporting this.
    Ruby sanctum was the second.
    correct and lordaeron is currently in patch 3.2

  3. this change is rather ******ed.

    Who requested for this? Who needs this? Why is this necessary for?
    It's necessary because this is how the raid is supposed to work. It is also necessary for the Shadowmourne quest chain.

  4. there are 2 sides on this. making it hard for people to do SM quest and thats good for the server for the donations.
    the other side is people will be less active because what will people do when they are already lock in icc. maybe farm achievement but wait VP is useless now too or should i say not so useful to get items in game. i just hope that we dont start losing populations because of this new changes. lorderon and icecrown is the only realm left active on this server. i love playing in this server so much been here form the start. i hope what ur doing is right for the server. i dont have any objects with this updates but i hope others too.

  5. there are 2 sides on this. making it hard for people to do SM quest and thats good for the server for the donations.
    the other side is people will be less active because what will people do when they are already lock in icc. maybe farm achievement but wait VP is useless now too or should i say not so useful to get items in game. i just hope that we dont start losing populations because of this new changes. lorderon and icecrown is the only realm left active on this server. i love playing in this server so much been here form the start. i hope what ur doing is right for the server. i dont have any objects with this updates but i hope others too.
    Both of your two sides are completely far away from the reality.

    For your first side: Shadowmourne wasn't intended to be farmed on the time space of two or three weeks. Shadowmourne took a lot of time to be obtained and I can tell you that you wouldn't see a lot of them running around back on Retail. The dynamic raid system, as it is, is working as it should since the start. This is how things used to be and this is how things are properly done. It has NOTHING to do with the donations. If donations were the main concern, the quests wouldn't be provided in the first place.

    The second point you approach isn't truth. Almost everyone has at least one alternative character that can play with and that means they can still raid Icecrown Citadel four times per week (considering that they only have two characters - Thing that is also rare). However, if you really don't have more characters to raid with, apply your free time to do the other raids that exist. Ruby Sanctum is still a thing, Ulduar is still an awesome raid to be done and you can obtain a legendary weapon out of it (Vala'nyr). The options exist but the community is just refusing to think outside the box. You don't want to touch this options? Then make another character to raid Icecrown Citadel with.

  6. there are 2 sides on this. making it hard for people to do SM quest
    The quest wasn't meant to be easy. It took my guild at least 3 months to get their first Smourne. We barely had a 2nd one completed before Cata. Quit crying, the content isn't going anywhere.

    and thats good for the server for the donations.
    Irrelevant. You donate because you want to help support the project, not because you want gear that's no longer votable or as easily obtainable due to less frosts and 10/25 gear in a single week. That's called blizzlike.

    the other side is people will be less active because what will people do when they are already lock in icc. maybe farm achievement
    Or you can do more alt raids, do ToC / ToGC, maybe explore Ulduar which has more complex tactics than ICC and is a great opportunity to test out new players and improve oneself in their class.

    but wait VP is useless now too or should i say not so useful to get items in game.
    As I said in a previous thread to someone who said this exact same thing:

    I strongly disagree. FoS / PoS trinkets and ToC / Ulduar trinkets are great subtitutes to use until you can get your hands on ICC ones. You calling the vp shop useless tells me you know nothing about what it takes to progressively gear up a toon.

    i just hope that we dont start losing populations because of this new changes.
    I've heard this so many times now about the recent changes. Server isn't dead yet, and new players join every day. Not happy with it? Go find a fun server

    lorderon and icecrown is the only realm left active on this server.
    Is this not a project focused on WoTLK as a specialty?

    i love playing in this server so much been here form the start. i hope what ur doing is right for the server. i dont have any objects with this updates but i hope others too.
    They wouldn't be making these shifts towards blizzlike if they didn't feel it was right. The changes that have been made are to better align with the motivation and goal behind the project when it first started. Lordearon was the dream and now that most of the work is almost done they're aligning the 2 closer together. The only real difference is, Icecrown's high rate allows the leveling process to be moved through faster so that players can quickly begin to enjoy what the end game content has to offer. This doesn't mean you should be able to blaze through said content, especially considering the content ends after ICC / RS. There are no expansions or new content being released. It shouldn't be rushed (personal opinion), and people should be able to enjoy it for what it is was before Cata hit the table.
    Edited: October 27, 2016

  7. Both of your two sides are completely far away from the reality.

    For your first side: Shadowmourne wasn't intended to be farmed on the time space of two or three weeks. Shadowmourne took a lot of time to be obtained and I can tell you that you wouldn't see a lot of them running around back on Retail. The dynamic raid system, as it is, is working as it should since the start. This is how things used to be and this is how things are properly done. It has NOTHING to do with the donations. If donations were the main concern, the quests wouldn't be provided in the first place.

    The second point you approach isn't truth. Almost everyone has at least one alternative character that can play with and that means they can still raid Icecrown Citadel four times per week (considering that they only have two characters - Thing that is also rare). However, if you really don't have more characters to raid with, apply your free time to do the other raids that exist. Ruby Sanctum is still a thing, Ulduar is still an awesome raid to be done and you can obtain a legendary weapon out of it (Vala'nyr). The options exist but the community is just refusing to think outside the box. You don't want to touch this options? Then make another character to raid Icecrown Citadel with.
    this my opinionmaybe ur right. iam open and think outside the box. i even do achivement even if iam not rewarded as big as before but you know what? not everyone is like you or me. there are so many changes in a span of a very short time. changes in VP and donations items now this. i just hope people accept changes. i just want to have fun on a server with high pop.

  8. this my opinionmaybe ur right. iam open and think outside the box. i even do achivement even if iam not rewarded as big as before but you know what? not everyone is like you or me. there are so many changes in a span of a very short time. changes in VP and donations items now this. i just hope people accept changes. i just want to have fun on a server with high pop.
    The server population won't change. It reminds me of the ammount of people that stated that they were quitting once the idea of merging Ragnaros & Deathwing came up - 90% of them are still there and the population grew in noticable numbers.

    People in this community just like to rant without proper points behind their theories. That's how things are best described.

  9. i just hope people accept changes. i just want to have fun on a server with high pop.
    Those who can't accept it will leave, and new ones will take their place. A chance for a new and hopefully less toxic community to grow, maybe a project that's more focused on helping and teaching others instead of having epeen measuring contents on how quickly one geared up or how high their GS is when most have never even set foot in Ulduar or know about the game outside of ICC.

    The positive changes aren't going to be seen over night. It'll take time for people to adjust before it becomes acceptable. Complaining about it isn't going to change the situation though or make it go away. Adapt or quit. Those who adapt, stand to gain by becoming better and more knowledgeable players. Those who quit are either already tired / burnt out or aren't the kind of people we'd want in the community anyways. Win / win as far as I see it.

  10. The server population won't change. It reminds me of the ammount of people that stated that they were quitting once the idea of merging Ragnaros & Deathwing came up - 90% of them are still there and the population grew in noticable numbers.

    People in this community just like to rant without proper points behind their theories. That's how things are best described.
    you really dont know that because you dont have statistics on the pop lets just say that the population that icecrown now is form the realm of cata and mist which is almost dead. Molten/Warmane i think is the best private server a WoW game could have. iam not worry about me getting things done in game. iam just hope that people will stay on the server and accept changes. iam just played again because it break time form school what i wanted to see is that the population will still be like this when i get back after 4 months for my summber break

  11. you really dont know that because you dont have statistics on the pop lets just say that the population that icecrown now is form the realm of cata and mist which is almost dead. Molten/Warmane i think is the best private server a WoW game could have. iam not worry about me getting things done in game. iam just hope that people will stay on the server and accept changes. iam just played again because it break time form school what i wanted to see is that the population will still be like this when i get back after 4 months for my summber break
    I have statistics of the population. Ragnaros and Deathwing, on peak times, were sitting on an average of 3000~ to 4000~ players. Multiplying those numbers per two means that there was an average of 6000~8000 players in each realm. The population now rounds over 12000+. So we can admit that there was an increase just by looking at this numbers; I'm pretty sure that any old player around here can confirm you that.

    A lot of old guilds were dead, many players were running away because of the same old rivalries, disputes and so on. Icecrown presented new rivalries, a ridiculous ammount of new guilds, new faces and new players. It provided a new life to the Wrath of the Lich King community in general. Stating that Mists of Pandaria is dead when they support a population of around 2000 players is also a mistake. They're alive and kicking. What you're trying to point out is that the server might die if people don't accept the change and I'll tell you this; I'm around here since 2011, I've seen people crying and whining about this and that: They all stay at the end of the day. They stay because of the friendships, they stay because they're addicted to the game, they stay because of many reasons. The server, as it is, is at the best state than it ever was in terms of development. There's still a long road to go but if the server held itself up until now (and specially with the Moltdown situation in the middle) it won't be this change that will break it.
    Edited: October 27, 2016

  12. I have statistics of the population. Ragnaros and Deathwing, on peak times, were sitting on an average of 3000~ to 4000~ players. Multiplying those numbers per two means that there was an average of 6000~8000 players in each realm. The population now rounds over 12000+. So there was an increase just by looking at this numbers; I'm pretty sure that any old player around here can confirm you that.

    A lot of old guilds were dead, many players were running away because of the same old rivalries, disputes and so on. Icecrown presented new rivalries, a ridiculous ammount of new guilds, new faces and new players. It provided a new life to the Wrath of the Lich King community in general. Stating that Mists of Pandaria is dead when they support a population of around 2000 players is also a mistake. They're alive and kicking. What you're trying to point out is that the server might die if people don't accept the change and I'll tell you this; I'm around here since 2011, I've seen people crying and whining about this and that: They all stay at the end of the day. They stay because of the friendships, they stay because they're addicted to the game, they stay because of many reasons. The server, as it is, is at the best state than it ever was in terms of development. There's still a long road to go but if the server held itself up until now (and specially with the Moltdown situation in the middle) it won't be this change that will break it.
    yes ur right 6k to 8k players but form what i remembered cata servers got 2k to 4k pops also now they are at 500. this is because of icecrown its really great playing on a realm with this high of a pop you meet so many people, different kinds of people. form what i have said in form the start ur misuderstanding me. iam open to all the changes of the game. i just hope that everyone does.

  13. The server still has a long way to go in terms of perfection from a development standpoint. Despite the complaints I've voiced about their handling of issues in the past there has been steady improvements. Once ICC is launched on Lordearon, they'll be able to go back and start putting more time and efforts into cleaning things up. I have confidence that given another year or two, the scripting of quests, and raids will have improved enough that the final gaps with class related and pvp bugs will finally be closed.

    The project has a lot of potential and you won't find anything else quite like it from other servers that offer WoTLK.

    yes ur right 6k to 8k players but form what i remembered cata servers got 2k to 4k pops also now they are at 500. this is because of icecrown its really great playing on a realm with this high of a pop you meet so many people, different kinds of people. form what i have said in form the start ur misuderstanding me. iam open to all the changes of the game. i just hope that everyone does.
    The project is focused primarily on WoTLK, not Cata. People who don't play the wrath realms seem to have a habit of not quite understanding this particular point. Cata and MoP aren't supposed to be where the explosive high pop is on a server that primarily focuses it's development work on Wrath. That shouldn't come as a surprise that fixes and script conditions are worse on the non-wrath realms which is likely what makes people decide to leave / quit those servers.
    Edited: October 27, 2016

  14. yes ur right 6k to 8k players but form what i remembered cata servers got 2k to 4k pops also now they are at 500. this is because of icecrown its really great playing on a realm with this high of a pop you meet so many people, different kinds of people. form what i have said in form the start ur misuderstanding me. iam open to all the changes of the game. i just hope that everyone does.
    The best possible answer I can provide you was already written;

    The project is focused primarily on WoTLK, not Cata. People who don't play the wrath realms seem to have a habit of not quite understanding this particular point. Cata and MoP aren't supposed to be where the explosive high pop is on a server that primarily focuses it's development work on Wrath. That shouldn't come as a surprise that fixes and script conditions are worse on the non-wrath realms.
    Repeating this all over again would be an insult to Kasumii's work on the post. I'm just gonna add the observation that I've mentioned above: The community won't die with this change and the ones that are refusing the change right now are the ones that will never leave in the first place.

  15. The server still has a long way to go in terms of perfection from a development standpoint. Despite the complaints I've voiced about their handling of issues in the past there has been steady improvements. Once ICC is launched on Lordearon, they'll be able to go back and start putting more time and efforts into cleaning things up. I have confidence that given another year or two, the scripting of quests, and raids will have improved enough that the final gaps with class related and pvp bugs will finally be closed.

    The project has a lot of potential and you won't find anything else quite like from other servers that offer WoTLK.



    The project is focused primarily on WoTLK, not Cata. People who don't play the wrath realms seem to have a habit of not quite understanding this particular point. Cata and MoP aren't supposed to be where the explosive high pop is on a server that primarily focuses it's development work on Wrath. That shouldn't come as a surprise that fixes and script conditions are worse on the non-wrath realms which is likely what makes people decide to leave / quit those servers.
    if thats the case then what is the point of having this realms? they should balance things and i know they are. they dont just focus on wrath or there efforts on putting up cata and mist will be rendered useless. its just that changes in wrath is coming so fast on a short period of time. people need time to adjust and i hope they will. i hope they dont start looking for 6k people for icc 10m normal because leads want to get an item for a boss and want to switch it to HC. this new update does not really matter to me or other people that has good guilds out there. but what about people who wants to get to icc who dont have a guild how about people that are new in game that dont have achievement to prov their self?. farming gears are a bit hard now. people are even looking for 5.5k gs just for a ToC 10m normal.
    Edited: October 27, 2016

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