Yeah well you will change your mind when you miss that crucial spell for no reason other than RNG. :)
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Yeah well you will change your mind when you miss that crucial spell for no reason other than RNG. :)
You liberal wrathbabies always blame the 1%, when really the only one to blame is yourselves.
Do you play WotLK by any chance? If so, do you make sure that you have 9% hit rating for pvp? Or 11% on a caster?
If you answered no to either of the latter two questions, then you're setting yourself up to miss 'crucial spells' there as well.
The vast majority of players stick with the standard 5% for pvp and "deal with it" when they fight specs or races that have increased chances to be missed.
@Fofelol: Call me a vanilla or TBC baby if you like, but Wotlk baby is plain wrong.
Fact is I do play Wotlk and yes I am hit capped for such situations (1 set for each class yo).
I only try to help the server be as good as it can be and for people to enjoy it. And if there is something that curses other TBC realms it is this 1% miss. If you wish to kick on me for just asking a question and giving a proposition to solve a rather hated TBC issue, then by all means do so, I will keep a well oiled dagger ready like a true rogue.
while at it they should remove dodge, crit % and proc % cause when my enemy dodges my crucial crit that would kill him it really makes me mad
The mentality that you think youre helping the server by suggesting stuff like this is bad. There is already a version that removed the 1% miss and youre playing it.
As I said on my very first post, and will repeat yet again, if you play on Outland you will be playing Burning Crusade, not Wrath of the Lich King. You keep trying to paint a combat mechanic detail from the expansion as an issue, when it's just a particularity of the expansion. Once more: it's not an issue nor a bug, it's part of how combat in Burning Crusade was. Everyone has a miss chance, everyone used to "gearing enough" to never miss will have to face the cruel reality that no matter your gear, you can always miss. If anything, that should keep people further on the edge, since that finishing blow might not finish anything, so you'll always need a backup plan for every move. If you don't enjoy that, just don't play on Outland.
Since this has long been answered and has just been galloping to the status of abused deceased horse, I'm closing this.
So then you admit that this is your opinion, and not one shared with the bulk of the community?