People often forget that the realms have largely gone unchanged for a decade, and they are popular as ever. I wonder what the winning recipe is here?
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People often forget that the realms have largely gone unchanged for a decade, and they are popular as ever. I wonder what the winning recipe is here?
These specs would deserve a buff when they are unviable in the early game but thats not the case. They are average and become S tier in the late game.
I figure someone that has played this game or any video game for an extended period would understand that class imbalance is also part of the game. And it is a very present factor in every expansion of WoW. Changing this alters the course of the game and the expectation of everyone playing it. You could make an infinite number of changes to balance. You could make an argument for a lot more than what you've mentioned, the problem being it just isn't the game.
The thing with Classic is it's built in a way that you can enter at the end of a phase, gear quickly and easily, then jump in a pug raid and beat the game. The purpose being to give accessibility to everyone and chaching money. That isn't the game though. Blizzard just made a business decision to tap into player's nostalgia and put them on training wheels for a quick cash grab then ditched the servers leaving bugs unfixed forever. The players know that too.
The real game is actually progressing through the content. The real game is making friends and playing in a community. The real game is the prestige of accomplishing things that not everyone can accomplish by defeating challenging obstacles and working your way up the ladder. The real game is not sitting in mind numbingly easy RDF for a week with randoms and getting endgame gear handouts then jumping into LFG to fight the final boss with a 30% nerf. It's a joke.
I strongly disagree with adding raid gear to tuned HCs. On progression realms people will be doing Naxx in T8, as well. They will definitely be doing Ulduar even in T10.
I do agree with increasing the difficulty of Naxx, as well as all the other raids, in fact.
What I think is most worth considering is the cooldown reset.
It is very much the case, on Icecrown, for example, that people get impatient and if a wipe happens in a raid on the 1st boss, very often people insta leave. Raids daily get disbanded at first boss simply because people leave after the first wipe. I think that having CDs reset automatically would contribute to reducing how often this happens.
I would think that if Warmane did a poll (like the one for TBC items), most people would vote in favor of implementing a cooldown reset.