Thanks to the official team for updating the reward system and considering player feedback.
Regarding the 2v2 season Rank 1 rewards, it would be great if you could clarify whether the reward is given to the top team on each server or only one top team across all servers. This will help players plan their participation accordingly.
Also, about joining a team that has already completed a full season — since the current rules require playing at least 70% of the team’s matches to qualify, maybe you could consider lowering the minimum match requirement in such cases to encourage more players to join high-level teams mid-season.
Lastly, the low activity in the 3v3 season is noticeable, so increasing rewards or improving the system to boost participation would be very welcomed.
Looking forward to seeing these improvements. Thanks again!
Thanks again, everyone, for a nice transparent post!
I strongly support anything that promotes activity in 3v3. It's historically been the bracket with the widest array of viability, and the bracket dictated the least by counter-matchups.
I do partially disprove of the addition of R1 titles to 2v2, as it doesn't feel it should be as deserving as the 3v3 bracket, with the class balance disparity that's so much more impactful in 2v2. Regardless though, it's only a single team (maximum of four people, most likely just two), and the top team in 2v2 per-season is extremely skilled, without a doubt. I think it should be reserved for 3v3 only, but I don't think it's a major deal either way.
Of course, it's easier to find a single friend to play with at a time than two, so 2v2 will likely always be more active than 3vel3 by nature. More activity in 3v3 in general is my favorite goal for pvp anyway, so big thumbs up from me for anything of that nature.