1. Well unholy is so bad right now, it's unplayable. Atleast for me, I can't play a class which is for more than 90% bugged. While frost being utterly bad this patch, the only chance for death knights to actually become viable this patch was to respec unholy. However with the current bugs, death knights are completely outplayed by any viable mage,lock,rogue in arena.

  2. exactly. I haven't played any competative pvp on my do in months. I can't stand how broke it is. Had to make my pala my main, and went retail to play a DK.

    Come on molten. Fix yo ****.

  3. Well unholy is so bad right now, it's unplayable. Atleast for me, I can't play a class which is for more than 90% bugged. While frost being utterly bad this patch, the only chance for death knights to actually become viable this patch was to respec unholy. However with the current bugs, death knights are completely outplayed by any viable mage,lock,rogue in arena.
    The only gamebreaking bug for DKs atm is Magic Suppression. Nothing else affects our gameplay majorly. If you want to just faceroll over **** though, reroll warrior.

  4. The only gamebreaking bug for DKs atm is Magic Suppression. Nothing else affects our gameplay majorly. If you want to just faceroll over **** though, reroll warrior.
    o.o But I though warriors were nerfed this patch? D:

    No srsly, weren't they? o.O

  5. o.o But I though warriors were nerfed this patch? D:

    No srsly, weren't they? o.O
    They still roll ****.

  6. The only gamebreaking bug for DKs atm is Magic Suppression. Nothing else affects our gameplay majorly. If you want to just faceroll over **** though, reroll warrior.
    Ye , sure dark sim bug isn't game breaking for you maybe cuz you don't kno how to use it properly in arena.

    Permanent death rune bug isn't game beaking ye , making you rarely using festering strike and losing diseases all the time.

    Blood strike doing more damage than everything is not game breaking ye.

    And so on.

  7. Working dark sum would be a like a life saver. The only useful thing I have stolen is Dragon's Breath. Would kill for a fear, HOP, poly.

  8. Working dark sum would be a like a life saver. The only useful thing I have stolen is Dragon's Breath. Would kill for a fear, HOP, poly.
    Ye , + scourge strike doing low damage in both physical and shadow form.

    Gargoyl working like a pet , it doesn't get our stats when we summon it and keep them until it dies/go off , no it's working like ghoul , even if you summon it without using trinket/procs and then you use them the gargoyl scale with our stats at every time , making it lose it's power when our procs go off.


    + other bugs that make my dk on another serv do way more damage than my dk on molten, and the fact i can't play my dk on that server like i play it on molten , cuz of molten bugz. Dk here is like a new other class.

  9. Working dark sum would be a like a life saver. The only useful thing I have stolen is Dragon's Breath. Would kill for a fear, HOP, poly.
    Before patch I was able to steal a few fears xD god damn those were table turners!

    GEEB US DARK SIM! :( please?

  10. Ye , sure dark sim bug isn't game breaking for you maybe cuz you don't kno how to use it properly in arena.

    Permanent death rune bug isn't game beaking ye , making you rarely using festering strike and losing diseases all the time.

    Blood strike doing more damage than everything is not game breaking ye.

    And so on.

    I forgot about Dark Sim, I haven't played on Warsong in a while. Yeah, that one sucks.

    Making you rarely use Festering? You're just too tempted to spam necros. Learn to keep your diseases up and quit blaming your idiocy on the fact that you can spam necros instead of doing something more important with your runes.

    Blood Strike does ****ty damage, I don't know what you're talking about.


    Ye , + scourge strike doing low damage in both physical and shadow form.

    Gargoyl working like a pet , it doesn't get our stats when we summon it and keep them until it dies/go off , no it's working like ghoul , even if you summon it without using trinket/procs and then you use them the gargoyl scale with our stats at every time , making it lose it's power when our procs go off.


    + other bugs that make my dk on another serv do way more damage than my dk on molten, and the fact i can't play my dk on that server like i play it on molten , cuz of molten bugz. Dk here is like a new other class.
    You said Blood Strike does good damage, and SS doesn't? I want some of what you're high on.

    Gargoyle's been broken since 4.0.6. I just got used to it.

  11. Before patch I was able to steal a few fears xD god damn those were table turners!

    GEEB US DARK SIM! :( please?
    It can be really life saver , when facing Feral/disc , feral bursting getting predatory strike buff , using dark sim on him , he cyclone your healer , pet stuning feral (especially if pet transformed ) is a 100% trinket in case hes bursting , and then getting him on a full cyclone will save your *** from that burst.

    THat's just an exemple , i remember a game of Vanguards/Mes/Sodah playing vanguards in 3s @ retail , they scored a kill vs a rank one RLS only because Mes ( the dk ) stole a fear from the lock , getting the shaman to tremor that fear , and then the priest going for a double fear ( on rogue + sham ) after the DR reseted making shaman using trinket , into a 7 sec strangulate , followed by a cc chain into scoring a kill on the lock.

    Dark sim + strangulate a low health paladin is a guaranted stolen divine shield, same goes for a fire mage under cauterize.

    @the guy above me;

    Have you ever tried to use blood strike when both diseases are up ? 14k non crit blood strikes are legit in your oppinion ? mk.

    I guess you're a molten hero that never played somewhere else if you don't agree on SS doing ****ty low damage atm, same goes if you think permanent death runes are a positive bug. ( I wouldn't be complaning about SS if my comp in 3s wasn't relaying on it , i play without RoR in most cases anw )

    I just want be able to play my dk here the way i play it on AT, and not having to play a different class on molten.

    Oh forgot about blood tap second fonction bug in the list.

  12. I forgot about Dark Sim, I haven't played on Warsong in a while. Yeah, that one sucks.

    Making you rarely use Festering? You're just too tempted to spam necros. Learn to keep your diseases up and quit blaming your idiocy on the fact that you can spam necros instead of doing something more important with your runes.

    Blood Strike does ****ty damage, I don't know what you're talking about.




    You said Blood Strike does good damage, and SS doesn't? I want some of what you're high on.

    Gargoyle's been broken since 4.0.6. I just got used to it.
    Gargoyle our key burst ability is completely useless. Ss does no damage. Diseases do no damage at all. Haste doesn't lower gcd as it should. Improved unholy presence is broken. Ghoul doesn't benefit from haste. Pet energy is bugged. Pet pathing can be abused into walls.

    Pce out.

  13. Gargoyle our key burst ability is completely useless. Ss does no damage. Diseases do no damage at all. Haste doesn't lower gcd as it should. Improved unholy presence is broken. Ghoul doesn't benefit from haste. Pet energy is bugged. Pet pathing can be abused into walls.

    Pce out.
    Gargoyle's been broken, get over it and get used to it. I haven't checked disease damage that thoroughly, and it's been a damn long time since 4.3.4. Maybe it's bugged, if you say it is I believe you. Iirc, the amount that haste lowered your GCD in UH Pres was so minuscule that it didn't make a difference. Ghoul haste is annoying, yeah. Pet energy regen is the same bug as them not being affected by haste. Pet pathing is broken for all classes, not just DKs. It's annoying though, especially when you're about to land a kill, get locked down, and your ghoul can't do **** because it's stuck in a pillar.


    To add to that list, Gnaw rarely goes off the first time I hit my macro for it. I'm not sure if it's just a problem with my macro, but I doubt it since I've just specifically clicked Gnaw in some cases where I needed it to go off, and it still wouldn't.

    Dark Transformation charge isn't working. It doesn't interrupt the target, and it rarely roots them.


    Idk what else, couldn't really care. I don't play Molten other than to just cap every week.

  14. Cybazaar's Avatar
    Cybazaar
    Guest
    If you could keep it on topic, yep, that would be great...
    ^_^

  15. Just wanted to mention yhat dk's are underpowered while this patch should have been the most promising one for us.

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