1. Yes, we can.


    You are welcome to disagree. Bans are issued based on the manner in which people choose to express themselves - specifically, in a disrespectful manner aimed at the staff. I know everyone here is capable of expressing their displeasure without breaking that rule.
    While I might have been a little... overexpressive and maybe wrong to use some of the wording I did, I didn't use any offensive words or cursed for that matter. You can check what I said, although, it got deleted, (not that it brings anything to the convetsation here), but basically that I will quit which I did for some time but came back because my guild is great and I decided I will stick to PVE until TBC. But here we are again....facing yet another disappointment.
    We have built a community on Onyxia and it is sad to see it being dismantled by catering to ppl that haven't been here as long as we have.

  2. Yes, we can.


    You are welcome to disagree. Bans are issued based on the manner in which people choose to express themselves - specifically, in a disrespectful manner aimed at the staff. I know everyone here is capable of expressing their displeasure without breaking that rule.


    Not at this time. There is still a sizable amount of work that needs to be done.

    @Thread, I want you all to know that we are still debating the finer points within the staff. Conversations that you have about them here does benefit that. I would like to encourage you all to keep the conversation in that direction than to make things personal between each other. Having differing opinions is to be expected and there's no need to attack each other over it.
    This is very helpful, thank you.

    I think we discussed (might not have been you) specific things around including skull of impending doom and engineering items in arena. I'll try to find some evidence for these changes in original TBC, as I know citing classic is not what you guys are looking for.

    I'm sure you all have a source to use for costs of the PvE items that are commonly used. If you don't and want to source community feedback on which items should be more expensive, happy to help where I can. But will avoid commenting on it if that's set already.

    Something cool and extremely low priority that I'm not sure is a thing on Blackrock currently, is the potential for adding the more rare mounts on the TR at a high rating requirement/arena point cost. Like the bird from Sethekk Halls requiring 2400 rating and 4k arena points or something. Could be an interesting way to dump points.

    Thanks again for your communication to the community.

  3. @Mercy @Obnoxious @Bobandy and rest of the Warmane staff

    Make it as a opt-in for Onyxia players who wants cross-realm bgs and arenas with Blackrock.

    Every character in Onyxia starts as a opted-out from cross-realm bgs and arenas with Blackrock!
    And if someone wants to pvp with Blackrock realm they should opt-in on Warmane site or at certain npc in game (depends how Warmane devs make it).

    Like this everyone will be happy!

  4. @Mercy @Obnoxious @Bobandy and rest of the Warmane staff

    Make it as a opt-in for Onyxia players who wants cross-realm bgs and arenas with Blackrock.

    Every character in Onyxia starts as a opted-out from cross-realm bgs and arenas with Blackrock!
    And if someone wants to pvp with Blackrock realm they should opt-in on Warmane site or at certain npc in game (depends how Warmane devs make it).

    Like this everyone will be happy!

    Over-complicated solution, players do not want things like this. People don't interface with such contrived designs as much as you might think.
    People in this thread should stop trying to be game designers and let the developers do their thing, Blackrock is a tried and true formula and you can't blame them for wanting to try it again.

  5. How about some suggestions to make it fair?

    1. Why not just block the current tier PvE gear behind arena rating requirements so you need actual skill to unlock like you would in a raid? And then once you get the rating requirement you can maybe have the items in a lockbox that have a chance of dropping that you can only buy once a week?
    This idea is really good imo. Put the BiS PvE items on high arena rating requirement.

  6. This idea is really good imo. Put the BiS PvE items on high arena rating requirement.
    I don't see how this would hurt. But also not really sure how it would be a positive to anything either for previously stated reasons around flushes gating the ability to purchase these in any timely fashion.

  7. That being said, fun and different ideas like that are awesome. Would actually give people something to strive for besides Weap/Shoulders. Could be cool on second thought.

  8. I think putting rating requirements on items is a great idea.

  9. I think putting rating requirements on items is a great idea.
    Yeah, the more I think about it, the more it makes sense. I would assume based on the arguments made in this thread that a large portion of the Onyxia population that is worried about blackrock item progression, are probably not die-hard arena fanatics. They're of course entitled to their opinions, but it's safe to say if you are citing Gorehowl as an item that you're afraid of Blackrock players purchasing, your experience in TBC arena is on the newer side.

    Not saying this as a jab, I'm saying this as evidence that these players are probably going to be duking it out in the 1500-2000 bracket. If we gate the trinkets to 2100+ or higher, then the people who are afraid of this item progression will not see blackrock players with these items since those blackrock players will be too high MMR.

    The blackrock players that these Onyxia players would be fighting would in turn not have these trinkets. Blackrock players still get to purchase and play with them, and have something to strive for. And Onyxia players don't have to worry about the trinkets.

    Seems good on both ends.

    (I again want to cite that these trinkets don't make as much of a difference as they are claimed to make regardless, but I digress)

  10. Yeah, the more I think about it, the more it makes sense. I would assume based on the arguments made in this thread that a large portion of the Onyxia population that is worried about blackrock item progression, are probably not die-hard arena fanatics. They're of course entitled to their opinions, but it's safe to say if you are citing Gorehowl as an item that you're afraid of Blackrock players purchasing, your experience in TBC arena is on the newer side.

    Not saying this as a jab, I'm saying this as evidence that these players are probably going to be duking it out in the 1500-2000 bracket. If we gate the trinkets to 2100+ or higher, then the people who are afraid of this item progression will not see blackrock players with these items since those blackrock players will be too high MMR.

    The blackrock players that these Onyxia players would be fighting would in turn not have these trinkets. Blackrock players still get to purchase and play with them, and have something to strive for. And Onyxia players don't have to worry about the trinkets.

    Seems good on both ends.

    (I again want to cite that these trinkets don't make as much of a difference as they are claimed to make regardless, but I digress)
    Nail on the head!

  11. We were promised a progressive server. This is not it, and as a pvp player i will not conitnue on onyxia any longer if this is how it will be.

  12. We were promised a progressive server. This is not it, and as a pvp player i will not conitnue on onyxia any longer if this is how it will be.
    Lol interesting.

  13. No matter how much these blackrock peasants try to spin it, it's a massive L to merge the 2 brackets into 1.

  14. Over-complicated solution, players do not want things like this. People don't interface with such contrived designs as much as you might think.
    People in this thread should stop trying to be game designers and let the developers do their thing, Blackrock is a tried and true formula and you can't blame them for wanting to try it again.
    You do realize we have exact same option for cross-faction battlegrounds that can be turned on and off at any time right? Or are you one of those who knows what is best for Onyxia without spending here more than a day?

    New server launches -> people are hype -> people play every facet of the game.

    Server is months in and late in a certain phase -> certain parts die out (like PvP) -> you're left with people spamming "Queue AB" and posting 4 hour queue screenshots.

    The test of "let's use the first few months of hype to gauge Onyxia's PvP longevity" will be skewed. You want evidence? Take a look at Onyxia now. Add in a supplementary PvP-only server, and you provide longevity even through content droughts and past the times of initial hype.
    The hype fade off period would apply even on those couple hundred of pure PvPers on Blackrock don't you agree?

    On the other hand, do you know how many people will leave Onyxia due to various reasons: out of spite, due to broken promises, the fact that they are merging two servers with completly different philosophies, out of principe, that we are being overlooked after playing here for a year and simply by a fact that Warmane can "F" us in the future even more? Make your pick. I don't know the number but I'm afraid it will be bigger number the couple of hundrets that Blackrock going to bring and that is not good for my server which is ONYXIA, the server many of us have been playing for almost a year and we simply don't wanna see it diminish.

    Yeah, the more I think about it, the more it makes sense. I would assume based on the arguments made in this thread that a large portion of the Onyxia population that is worried about blackrock item progression, are probably not die-hard arena fanatics. They're of course entitled to their opinions, but it's safe to say if you are citing Gorehowl as an item that you're afraid of Blackrock players purchasing, your experience in TBC arena is on the newer side.

    Not saying this as a jab, I'm saying this as evidence that these players are probably going to be duking it out in the 1500-2000 bracket. If we gate the trinkets to 2100+ or higher, then the people who are afraid of this item progression will not see blackrock players with these items since those blackrock players will be too high MMR.

    The blackrock players that these Onyxia players would be fighting would in turn not have these trinkets. Blackrock players still get to purchase and play with them, and have something to strive for. And Onyxia players don't have to worry about the trinkets.

    Seems good on both ends.

    (I again want to cite that these trinkets don't make as much of a difference as they are claimed to make regardless, but I digress)
    IF WARMANE decideds that cross-realm have to happen, only way to somewhat save Onyxia's PvP scene is ladder split, while keeping cross play so Blackrock get the queues they need. While this won't fix all issues we have raised here, at least it would keep people making PvP alts on Onyxia (people that want to competitive PvP and PvE aka full experience) and they can still make a PvP alt on Blackrock aswell.

    You can measure against your peers and we will do the same - the more I think about it, the more logical it sounds. Isn't that WIN (for you) - win (for us)?

    I'm not going to argue anymore, if this is somehow not acceptable for Blackrock players then I struggle to see your motives.

    Best regards!
    Edited: September 11, 2024 Reason: typo

  15. if on Blackrock there will be a seller with pve items for arena points, but you need to do exactly the same on Onyxia. It will be logical

First ... 13212223242533 ... Last

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •