1. To the people that complain about "BG afkers" - Have you ever played a BG before? On any server?
    You will have AFK players in every single situation no matter what - Blackrock or not won't change that.

    Yes, Blackrock by design needs to be merged with Onyxia's BGs and Arenas, because that's the only way it can survive.
    This is not a "big fish eats small fish" situation as much as you want to believe it is. It's just more accessible gameplay for more people.

    You are literally complaining about this on a server that sells items for money.
    WHO. CARES???

  2. Please no! Even Lordaeron got crossrealm when wrathful gear was available there, we dont want this at start.

  3. Please no! Even Lordaeron got crossrealm when wrathful gear was available there, we dont want this at start.
    The difference is that Lordaeron launched much later than the original WotLK Blackrock, no? Seems like you are confusing the cause and effect here.

  4. I completely understand the players of Onyxia. Onyxia server needs for Blackrork server, but not the other way around.
    Infinite gold, instant 70lvl, no need to level professions, no need to visit the auction, no need to socialize for PvE raids, etc.

    Wanna play only pvp on a fun realm? Play it, but without Onyxia players.

    Crossrealm should be a mode that can be turned off at any time on the account page.

    It's simple. You can complain about this but the facts are that a merged Blackrock is a net positive for the Onyxia experience.
    Where are these facts?

    (they will not be better geared, they have to spend as much time as you to get good gear)
    ^
    It's obvious that you can immediately spot a person who hasn't done PvE raids for several weeks in a row.

  5. @Warmane Staff

    Will we be able on Onyxia to opt out of cross-realm battlegrounds with blackrock?
    Or to opt in for those players who wants cross-realm battlegrounds, depends how devs makes it.

  6. It's obvious that you can immediately spot a person who hasn't done PvE raids for several weeks in a row.
    Maybe if you're doing really slow progression - but a high tier guild will not take much time at all clearing blizz-like TBC content.
    Same thing with Blackrock, if you're not a high tier arena player, you will not gain gear very quickly at all.

    You guys need to stop with the "Opt-in/Opt-out" dreams, nobody will interface with that setting because players don't read and don't care.
    You're the vocal minority making a fuss out of something that will have such minimal impact that you wouldn't have even noticed if you didn't read this thread.

  7. I'm not sure how this thread is still moving like this after the mods have confirmed that they aren't budging on implementing this.

    If you have a reasonable case for any disadvantage that Onyxia players will have in terms of gearing/item progression, please provide a valid example and the mods said they will listen and consider. A reasonable case does not include "what if my item doesn't drop?".

    Read my breakdown on page 21 of this thread on item progression to make sure you understand the context of how TBC arena point rewards work, and give us an example of where the disadvantage lies. Otherwise, let's move on and get excited for the expansion.

  8. Maybe if you're doing really slow progression - but a high tier guild will not take much time at all clearing blizz-like TBC content.
    Bro, that is not even the problem stop coping and trying to spin blackrock into the skies like it's some saviour.

  9. A reasonable case does not include "what if my item doesn't drop?"
    That is a reasonable example and very pertinent. It's fine to say "tough luck, suck it up" when everyone else competing with you is also having to go through the same RNG, not so much if one of the sides gets to skip all that. But as has been said before, that is something we are taking into consideration already. The aim isn't for Blackrock to have an easier time getting geared, whether that will happen through some sort of RNG for them as well, a delay in gear being released there, a cost demanding longer investment, some combination of those or something else entirely.

  10. That is a reasonable example and very pertinent. It's fine to say "tough luck, suck it up" when everyone else competing with you is also having to go through the same RNG, not so much if one of the sides gets to skip all that. But as has been said before, that is something we are taking into consideration already. The aim isn't for Blackrock to have an easier time getting geared, whether that will happen through some sort of RNG for them as well, a delay in gear being released there, a cost demanding longer investment, some combination of those or something else entirely.
    Fair, handling the timing will take some adjustment.

    My brain is thinking "Blackrock players won't be able too have full PvP arena set + trinket for months which gives plenty of time for RNG to play its course during a particular season to where it's balanced enough overall."

    But that "months" part is something I'm not sure of because I don't know flush values, so there's that. I'm certainly in agreeance that a blackrock player should not be able to be fully seasonly geared with trinket within the first couple of weeks.

  11. Say you have 10 weeks in an arena season because it's expedited. Points are increased potentially for expedited time and players would need to play in 5 v 5/solo queue.

    Week 1 - No Gear (not enough points)
    Week 2 - S1 Piece
    Week 3 - No Gear
    Week 4 - S1 Piece
    Week 5 - No Gear
    Week 6 - S1 Piece
    Week 7 - No Gear
    Week 8 - S1 Piece
    Week 9 - No Gear
    Week 10 - S1 Piece
    Week 11 - ARENA RESET

    Just an example. That's the progression of Onyxia and the maximum you can do. If PvE items are worth arena points then how can Blackrock even compete. Someone explain that to me.

  12. Say you have 10 weeks in an arena season because it's expedited. Points are increased potentially for expedited time and players would need to play in 5 v 5/solo queue.

    Week 1 - No Gear (not enough points)
    Week 2 - S1 Piece
    Week 3 - No Gear
    Week 4 - S1 Piece
    Week 5 - No Gear
    Week 6 - S1 Piece
    Week 7 - No Gear
    Week 8 - S1 Piece
    Week 9 - No Gear
    Week 10 - S1 Piece
    Week 11 - ARENA RESET

    Just an example. That's the progression of Onyxia and the maximum you can do. If PvE items are worth arena points then how can Blackrock even compete. Someone explain that to me.
    They confirmed flushes grant more points so this timeline isn't accurate. Also, add in weapon to this.

  13. They confirmed flushes grant more points so this timeline isn't accurate. Also, add in weapon to this.
    Right it's an example like I said. You can change this timeline and arena points awarded any way you want, but the problem still exists.

    The PvP gear if it follows a blizzlike experience is far from free and average players won't get all pieces. You actually need high ratings to get the points to get everything in a season. Most players don't and they shouldn't.

    So explain it to me please. Looking at this logically in 10 weeks a PvE player on Onyxia would EASILY get the upper hand. I don't know why you would even consider playing on Blackrock if you cared about PvP in this scenario and I don't know why Onyxia players even feel threatened by it.

  14. Right it's an example like I said. You can change this timeline and arena points awarded any way you want, but the problem still exists.

    The PvP gear if it follows a blizzlike experience is far from free and average players won't get all pieces. You actually need high ratings to get the points to get everything in a season. Most players don't and they shouldn't.

    So explain it to me please. Looking at this logically in 10 weeks a PvE player on Onyxia would EASILY get the upper hand. I don't know why you would even consider playing on Blackrock if you cared about PvP in this scenario and I don't know why Onyxia players even feel threatened by it.
    Yeah, this along with things like us not able to pre-farm 75k honor and 20 marks puts us at a progression disadvantage, which is our view as blackrock players.

    The Onyxia view is that they have RNG as a component with trinket drops. So it's really just a balancing issue. The team says they're going to make sure all is fair, so time to let them do their thing.

  15. Right it's an example like I said. You can change this timeline and arena points awarded any way you want, but the problem still exists.

    The PvP gear if it follows a blizzlike experience is far from free and average players won't get all pieces. You actually need high ratings to get the points to get everything in a season. Most players don't and they shouldn't.

    So explain it to me please. Looking at this logically in 10 weeks a PvE player on Onyxia would EASILY get the upper hand. I don't know why you would even consider playing on Blackrock if you cared about PvP in this scenario and I don't know why Onyxia players even feel threatened by it.
    I think the only valid complaint I've read from this thread (and it's barely been written, I'm basically just paraphrasing the 1000s of insane paragraphs written talking about nothing) is that Onyxia players may have fewer people to play with, assuming all the PVP-minded players roll on Blackrock.

    Everything else so written so far has just been emotional conjecture

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