A few changes that can make Trinity a better guild:
1. Know why you left Aurora: Many founding members were from Aurora. Aurora is known to be a good guild (progression wise), and because they are far ahead of the curve, they expect their members to be extremely proficient at the game. Trinity was formed to A) separate the raid times, and, B) to have a little more patience. In Aurora, if you make a mistake, don't know a fight well enough, pull low dps on a wipe, you get punished and bashed. Trinity was to be different. But little ways down the road, after our first few LOD, we became the impatient people we strayed from. Officers were angry at newer players for not knowing heroic fights thoroughly, every wipe has to have some sort of GP punishment, frequently bashing and being rude on chat/voice-chat. The most frequent thing to appear is "If you don't know this, why are you even in Trinity?". Well how about now? Everyone left and who are you going to raid with? Know your origin, know why you left Aurora, and know to not become those very individuals that made you leave.
Please don't misunderstand. Every guild goes through this phase. The phase where content becomes easy, players are comfortable, difficulty is not to be seen and ego runs around in everyone. What you say is absolutely undeniable and is true. We have to stick to the roots that made up the guild. That requires not just the leadership but the guild members efforts too. After all guild is a guild together with a functional leadership and eager n active players loyal to the cause.
It is a fact that high end, seasoned players/leaders get pissed off when something goes wrong tactical wise. They criticize instead of helping. They punish severely instead of giving a chance to improve. This has been there in every guild which farms content. This can be only fixed by calmly finding out the problem, and fixing them. Most of the times a self observation and self improvement on everyone's part is what is necessary. Problem lies there. Solution too.
A few changes that can make Trinity a better guild:
2. Loot distribution: I have to say that this may be a bit biased. Because every point system has its good/bad. But I think EPGP is really bad without a cap. I won't state any more opinions on this but I will tell you what happened. I want to take Bane, the guild leader, for example. The first era of Trinity 25hc, we saw his warlock frequently enter the raid. Bane had racked up a ton of EPGP priority and new members really could not compete for any gear. All the BIS trinkets, off-set pieces, marks, Bane's warlock had whatever he wanted. On our first LOD, he took Invincible without consulting anyone and said he deserved it. I think it's a little selfish, but OK, it's acceptable. Everyone knew the rules when they joined, so we'll just accept it as it is. But after Bane's warlock has had all this gear, what happens next raid? Bane brings his shadow priest. His EPGP was so far ahead that his shadow priest could get all the caster gear again. So casters who needed the same trinket needed to wait for yet ANOTHER drop, which may be a few more weeks. After his priest, then his paladin came, and the cycle continues. Now, there are times when the raid composition would be much better if bane brought another character. But most of the times that wasn't the case and IMO, he should bring his main, and I THINK that's his warlock? I'm not sure, but if you're going to take so much gear, then put it to use. And this is an example of why EPGP without a cap is bad, because people can abuse it this way. I'm not saying Bane intentionally is greedy, but it sure does seem like it.
I again agree with you on few points here. But i have to disagree on some.
I agree that every system has a pro or con attached with it. But its not the system or addon that matters. These are just there to minimize the work you do. The secret and essence lies on how you implement it. EPGP is a very versatile system and by far the most effective one. It can be used in many different ways. It provides the backbone structure but its your/leaders duty to acknowledge it and improvise on it on how it will be implemented through out the guild without bias. It favors raiders and is a very good system for progressing guilds who need a system to evaluate the good and bad performance of their players.
Now i dunno who this bane person is. But you took an example of him. So sorry bane, but lemme try to analyze this by again taking your name.
You mention that this guy raked his PR. By this you mean to say he earned the PR and stacked it up by raiding with some other character which i would like to assume was good geared if not bis. I also assume Bane's warlock wasn't bis yet. So basically he brought his good geared character, earned PR for it, then bought his warlock and took all items. Was he decently geared on lock and do his job as a lock satisfactorily or just get carried? Assuming he did his job, he got rewarded with his effort. You cannot penalize a player with epgp just because he is already bis and wants to use that PR with some other character. He stacked up his PR. So what? He earned it right? Whether he earned it correctly or not is beyond the scope of this post.
First Invincible going to GM is a very common thing in all guilds. Many times GM's feel its their right to win it and others don't feel so. But it's their personal opinion and i would not mind the first mount going to gm either. But then the guild should already support this. (Majority if not everyone)
Now after warlock you mention priest. Let me clear this. If bane was bringing under performing characters, getting carried and taking all loots with his high PR, then thats ethically wrong. If he wasn't getting carried, if he was doing his job, then him getting the loots based on PR is justifiable. But the fact lies in whether his character was performing or not according to the respective raid.
If bringing his main would have been better then he should have done it. But its hard to generalize it and say he didn't bring a better char for the comp. It is situational and who knows what happened. And i totally agree with you that the gear bought should be put to use.
A few changes that can make Trinity a better guild:
3. Guild Raid Times: Raids are said to start at 7:30 PST (8:30 on reset days). But if bane's running late, we're going to push it. And this is enough said. I specifically remember one time, where 24 people were standing in front of Marrowgar, and Bane was in some 10nm LK run. And the whole raid was supposed to just wait for him to finish. I don't blame Bane for this, because the guild allows it. To be honest, I don't even know why there were officers in Trinity.
There are more things, but it's going to sound too much like a vengeful post. I appreciate the time spent with the guild, but I hope you guys can learn from your mistake. Because I know for a fact that the guild is going downhill. GL.
If he was the only one leading raids and was crucial for the success of it, then i would understand it. The role of officers might be questioned at this period of time. But as i said most of the things are situational. Anything could have gone wrong. Only 25 people online. Or only 25 people eligible for raid. Or only he had the char to get the comp. You guys would know it better. Making 24 peeps wait on 1 player is not a thing that should be appreciated. But he shouldn't be criticized without knowing what really happened. Proper communication should have solved it.
This is not entirely a vengeful post from you but it does seem a bit late. If you were so concerned about the guild, you should have taken it to the leaders right then and there when it happened. Its not going to make anything better now after you have left. Its not just about how the guild learns from this. Everyone can learn from it. Mistakes happen. Miscommunication and loss of vision can lead to failures. Dedication and loyalty and hard work should achieve you success under any guild banner or around any people.
You took your time to post this here. I would like to believe that you did take this issue up with respective guild master before you posted it here. Anything and everything can be fixed if you want it to be fixed. What did "you" contribute to fixing this issue comes of essence.