1. Player #1 has 1 000 000 gold - After gold squish - 500 000 gold left
    Player #2 has 20 000 gold - After gold squish - 10 000 gold left

    ^ Buy power doesn't change.

    What actually has influence in here? Psychology. In this instance prices are going abnormally up, this is "fastened inflation" let's say, after it reaches certain amount - 50% (due to the gold squish) and you are back to square one or in the best case scenario up to 30% inflation drop than the economy state before gold squish. After couple of weeks (in best case one month) the economy will be at the same level as it was before 'gold squish talk'.
    WoW's economy is seperated into two parts, it isnt a pure market economy. the price of flying, repair, mounts, certain bag, limited mats/recipes will always be constant, meaning that new players would have to spend more time getting started once the nerf kicks in. it's like sticking a giant F U to the ppl that just started and barely have anything.

    In a time where the AH prices have already been constantly dropping and gold rates already nerfed, dropping a nuke on existing gold is hardly a "necessary fix" for the economy

  2. WoW's economy is seperated into two parts, it isnt a pure market economy. the price of flying, repair, mounts, certain bag, limited mats/recipes will always be constant, meaning that new players would have to spend more time getting started once the nerf kicks in. it's like sticking a giant F U to the ppl that just started and barely have anything.

    In a time where the AH prices have already been constantly dropping and gold rates already nerfed, dropping a nuke on existing gold is hardly a "necessary fix" for the economy
    People that just started, means they JUST STARTED = THEY HAVE NOTHING. So after gold squish, they will still have nothing. Again, nothing changes, this gold squish thing is all big drama, when in fact, it should not be.

  3. Since when trading leaves with your naybor behind parent's house is named proudly ECONOMY ?

    Wow doe snot have economy (in the real meaning). If the game like Lineage had economy due to million factors influencing (who controlls castles, tax of the owners, amount of items have been destroyed via fail craft[huge ingame moneys drain], amount of lucky gatherers, amount of manor items avaliable), wow "economy" is kindergarden: kill boar - sell crap.

    This game does not have proper gold drain mechanic even, wich leads to constantly increasing of ingame moneys - does Warmane staff plan to gold drain every new year ?
    Transmog scrolls for sale - that would be cool gold drain, but administration decided to realize scrolls giveaway.
    Edited: December 22, 2016

  4. People that just started, means they JUST STARTED = THEY HAVE NOTHING. So after gold squish, they will still have nothing. Again, nothing changes, this gold squish thing is all big drama, when in fact, it should not be.
    so what, screw the new guys cuz we dont ever need new players? the whole "gold nuke" fiasco was aimed towards a "healthy" economy, fuking the newcomer is hardly "healthy"

  5. WoW's economy is seperated into two parts, it isnt a pure market economy. the price of flying, repair, mounts, certain bag, limited mats/recipes will always be constant, meaning that new players would have to spend more time getting started once the nerf kicks in. it's like sticking a giant F U to the ppl that just started and barely have anything.

    In a time where the AH prices have already been constantly dropping and gold rates already nerfed, dropping a nuke on existing gold is hardly a "necessary fix" for the economy
    What prioces dropping are u talking about? THese are the normal prices, they suddenly got inflated when they announced the gold squish.

  6. What prioces dropping are u talking about? THese are the normal prices, they suddenly got inflated when they announced the gold squish.
    i was talking about before the announced gold nuke

    AH prices on frequently used commodities shot up after the announcement due to last minute panic buying

  7. This discussion has veered so far off it's rail that it's fallen into a rabbit hole. Listen to this:

    so what, screw the new guys cuz we dont ever need new players? the whole "gold nuke" fiasco was aimed towards a "healthy" economy, fuking the newcomer is hardly "healthy"
    New players have no gold. How could a gold squish possibly hinder them? Not even the slightest pretence of usefulness or logic. Here I was thinking that we could get some sensible advice on reacting to the gold squish. Well, to be fair, we did. Well, I did, at least. What was it, you ask? Glad to share.

    1. Spend as much gold as you can on items whose prices will not change. For example, I bought flying for all my characters, the 3 person mount, learned my prof recipes, bought Portable Holes, etc.

    2. With your extra gold stock up on commodities that are commonly used and have moderate resell value eg: glyphs, feasts, herbs etc. If you can corner the market on these items, you can potentially make a huge profit within the first three or so days after the gold squish.

    3. You do not have to spend all your gold. After the first three days or so, the 1000 gold you will have then will have (approximately) the same buying power as the 2000G you have now because PRICES WILL GO DOWN. This will happen because people will have less gold and so will be less willing to buy items at the same "ridiculous" prices for which they were being sold before the squish. (See the rowboat and apple example)

    I hope this helps. See you in game guys and thanks to those who were trying to be helpful to the community. Till we meet again.

    - Skaar

  8. so what, screw the new guys cuz we dont ever need new players? the whole "gold nuke" fiasco was aimed towards a "healthy" economy, fuking the newcomer is hardly "healthy"
    Dude, it's like you did not read what i wrote, or you did not understand what i wrote. So i hope this helps:

    New players have no gold. How could a gold squish possibly hinder them? Not even the slightest pretence of usefulness or logic. Here I was thinking that we could get some sensible advice on reacting to the gold squish. Well, to be fair, we did. Well, I did, at least. What was it, you ask? Glad to share.

    - Skaar

  9. Dude, it's like you did not read what i wrote, or you did not understand what i wrote. So i hope this helps:
    lets take away what little they have after panic buying all manner of mats and basic NPC spendings such as flying, compound that with the nerfed gold rate

    congratulations, now you get to compete with ppl that still have millions sitting across multiple toons

    lets call it a "balance"

  10. lets take away what little they have after panic buying all manner of mats and basic NPC spendings such as flying, compound that with the nerfed gold rate

    congratulations, now you get to compete with ppl that still have millions sitting across multiple toons

    lets call it a "balance"
    Still i think it is hard for you to process that THE LESS YOU HAVE, THE LESS YOU LOSE. So how is that hard for new players? To your opinion everything should shift towards new player, right? You know there are people who play here since 2009? Decisions are done, there is nothing you can do about it. Just because you are unable to farm thousands of golds while leveling, doesn't mean Warmane should cancel their goal of making economy less of a joke. I've never heard of any private server that did or tried such a move, why? Exactly because they are afraid people will bash them without even thinking one second about anything, because that is what we players like to do COMPLAIN <3. Just because there is a small chance that gold squish will change absolutely nothing, players go ballistic over it. At least try once to think positive, what will happen at worst case scenario? 50% less gold in game - rich stay rich / poor stay poor - which is the situation right now. At best case scenario? Well, we start to see a change in prices and what not. Just let them do the work. They passed through thick and thin, so many years behind them and many more to come. Just relax, they are not from yesterday, they know what they're doin'. /cheers

  11. everything should shift to the new player? where did you get that idea?

    my point was that this whole "gold nerf" economy balance is a complete fiasco that shouldnt have been implimented

    i only mentioned the "new guys" because they're one of the reasons that was given to us to explain the new changes, and yet the new changes don't really benefit them in anyway
    Edited: December 25, 2016

  12. everything should shift to the new player? where did you get that idea?

    my point was that this whole "gold nerf" economy balance is a complete fiasco that shouldnt have been implimented

    i only mentioned the "new guys" because they're one of the reasons that was given to us to explain the new changes, and yet the new changes don't really benefit them in anyway
    you mentioned only one reason and that is new players, you fought the argument of gold squish with "yes but what about new players?"... yeah and there is 100 people supporting your claim that it's a fiasco, last time i checked Warmane is more than 100 people, so cry more maybe they will give you tissues as a gift for new year :P

  13. This discussion has veered so far off it's rail that it's fallen into a rabbit hole. Listen to this:



    New players have no gold. How could a gold squish possibly hinder them? Not even the slightest pretence of usefulness or logic. Here I was thinking that we could get some sensible advice on reacting to the gold squish. Well, to be fair, we did. Well, I did, at least. What was it, you ask? Glad to share.

    1. Spend as much gold as you can on items whose prices will not change. For example, I bought flying for all my characters, the 3 person mount, learned my prof recipes, bought Portable Holes, etc.

    2. With your extra gold stock up on commodities that are commonly used and have moderate resell value eg: glyphs, feasts, herbs etc. If you can corner the market on these items, you can potentially make a huge profit within the first three or so days after the gold squish.

    3. You do not have to spend all your gold. After the first three days or so, the 1000 gold you will have then will have (approximately) the same buying power as the 2000G you have now because PRICES WILL GO DOWN. This will happen because people will have less gold and so will be less willing to buy items at the same "ridiculous" prices for which they were being sold before the squish. (See the rowboat and apple example)

    I hope this helps. See you in game guys and thanks to those who were trying to be helpful to the community. Till we meet again.

    - Skaar
    let me spell it out for you captain obvious:
    new players will most likely rely on farming stuff to sell on the secondary market (usually low level stuff, ex copper ore) for any meaningful income, which they then feed to the npcs, taking it out of circulation. halving the gold supply will most likely half the price for stuff like that, basically making everything double as expensive for the average newcomer.

  14. let me spell it out for you captain obvious:
    new players will most likely rely on farming stuff to sell on the secondary market (usually low level stuff, ex copper ore) for any meaningful income, which they then feed to the npcs, taking it out of circulation. halving the gold supply will most likely half the price for stuff like that, basically making everything double as expensive for the average newcomer.
    There is so many stuff to farm, so many options, so many ways to get gold. There will always be poor people who don't know to utilize full power of in-game gold gathering mechanics. Eng game level 80/85/90 farming green/white/gray items which will sell for at least 2g to 50g depending on expansion, selling those to vendor will further boost gold gathering speed. Having a profession, doing dailies, doing all/most/as much as possible end game quests for gold rewards. As stated before many times, nothing changes in the field of new players. Why do people who have the least gold complain the most? People with 10k gold will lose 5k opposed to those who have 1M gold or 2M gold that hey will lose 500k - 1M. They should be one to complain if we are gonna speak anything real here. Those who don't know to gather gold, will still be those who don't know to gather gold.

  15. why, of course, but it still does mean that all the squish will accomplish is, hit those the weakest link already the most

First 12345 ... Last

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •