1. i think almost everyone that enjoys real PvP would root for a removal of PvE, but warmane doesnt give a damn about Cata or the ppl playing it anyway. Just milk them for their money to get the good rep from lordaron...

    4.0.6 ftw, or just remove ugly PvE -.-

  2. People that cry about PvE gear on Rets....oh lord. C'mon, what piece inparticular? Gurth, nah lowest proc chance for Rets since gurth was fixed. Creche? Morchok Bracers? VP Cloak? Warlord Boots? All of them are barely beneficial and do not outweigh the resil loss. In fact the only PvE pieces that outweigh the Resil loss is 2P and that is hardly game changing.

    In fact, if you find a Ret stacking PvE gear then thank your lucky stars....shutdown his burst and gg he is as squishy as a green geared Warlock

  3. In fact the only PvE pieces that outweigh the Resil loss is 2P and that is hardly game changing.
    Thats exactaly the PvE parts that everyone talks about :D
    It changes everything...

  4. Thats exactaly the PvE parts that everyone talks about :D
    It changes everything...
    And yet all it does is allow Rets to use Inquis/Zeal/TV/WoG 4.5 seconds faster....Yap, totally broken. Godlike compared to 30k feral bleeds. 30k Bone-link procs on rogues.

  5. 3 shot? Thats too much.. i one shot ppl with my ret...
    As a 1.8k resil ret, you are quite squishy nonetheless

  6. And yet all it does is allow Rets to use Inquis/Zeal/TV/WoG 4.5 seconds faster....Yap, totally broken. Godlike compared to 30k feral bleeds. 30k Bone-link procs on rogues.
    Let me teach you something today: If retris are able to get holy power everytime they use judgement that makes them less vulnerable agaisnt kite, also will make it a lot easier to dps and heal since you don't have to wait that long time for heals (trust me, My friend plays with me 2s without those PvE parts, I know what I'm talking about :D).
    Plus, if the retri plays without it he's going to get ****ed everytime someone dodges his Crusader.

    Btw, 30k Feral Bleeds? What a joke


    25k on a dummy that doesn't have resilience. So agaisnt a PvP geared would be like 10k-11k. And you know what's the funny part? 11k its exactaly the damage I received yesterday from a censure tick of my buddy, and he's not even BiS :D

    So let me see: Feral main's dmg is from RIP that crits 11k, and censure should be just one mediocre dmg from paladins its also 11k...

    That 30k came out from where? Ohhhhh, you know what is OP? That 100k wrath that I crit with my feral druid. So Broken.
    Edited: February 9, 2016

  7. Let me teach you something today: If retris are able to get holy power everytime they use judgement that makes them less vulnerable agaisnt kite, also will make it a lot easier to dps and heal since you don't have to wait that long time for heals (trust me, My friend plays with me 2s without those PvE parts, I know what I'm talking about :D).
    Plus, if the retri plays without it he's going to get ****ed everytime someone dodges his Crusader.

    Btw, 30k Feral Bleeds? What a joke


    25k on a dummy that doesn't have resilience. So agaisnt a PvP geared would be like 10k-11k. And you know what's the funny part? 11k its exactaly the damage I received yesterday from a censure tick of my buddy, and he's not even BiS :D

    So let me see: Feral main's dmg is from RIP that crits 11k, and censure should be just one mediocre dmg from paladins its also 11k...

    That 30k came out from where? Ohhhhh, you know what is OP? That 100k wrath that I crit with my feral druid. So Broken.
    Aye because paladins are soooo hard to kite right? With their Charge, heroic leap, Hamstring and intervene. Or their Skull Bash, Ferak Charge, Stamp Roar and Dash. Or their Death Grip, Chains of Ice and Frost Fever. Or their Blink, blazing speed, x2 Novas and CoC.

    Rets are the most easiest spec's in this game to kite, and the one thing they have that helps a bit is broken? Even with 2P how does that change anything about their heals, WoG is a 10 Second CD with a talent. If they are being kited what are they going to spend all that excess Hpower on? Templars? Jk can't reach the target. Inquis? But it's already up. Can't WoG because it's on CD. Nope gonna have to waste a jdugement because how else are we going to damage. Plus showing your rip damage with no timestamps, no buffs or even proof of what you are hitting is a waste and dismissable. This season there has been double the amount of ferals ranking high this season in comps outside off Disc/Feral Jungle and Rog/Feral. Why? Because they're damage is now on par with most other specs to go along with their huge mobility, range of CC and great defensives.

  8. Aye because paladins are soooo hard to kite right? With their Charge, heroic leap, Hamstring and intervene. Or their Skull Bash, Ferak Charge, Stamp Roar and Dash. Or their Death Grip, Chains of Ice and Frost Fever. Or their Blink, blazing speed, x2 Novas and CoC.
    Retris can increase their movement speed, use hand of freedom, remove any root, bubble, and they actually make a lot of dmg even when they're getting kited :D

    Rets are the most easiest spec's in this game to kite, and the one thing they have that helps a bit is broken? Even with 2P how does that change anything about their heals, WoG is a 10 Second CD with a talent. If they are being kited what are they going to spend all that excess Hpower on? Templars? Jk can't reach the target. Inquis? But it's already up. Can't WoG because it's on CD. Nope gonna have to waste a jdugement because how else are we going to damage.
    The most easy spec in this game to kite is actually Warriors, even with charge and heroic leap, and u know why? because they still need long CD's to remove slows and roots. Just like ferals, rogues, Dks and any other Meeles that will have to use long time CD's to remove roots while pala can just dispell it or use freedom.
    Plus, about the judgement, I tried to say that it makes harder to kill a retri even when we're kiting him because he will be able to WoG.

    Plus showing your rip damage with no timestamps, no buffs or even proof of what you are hitting is a waste and dismissable.
    I could take another SS right now and show you, but I will let you talk more nonsense stuff for now :D

    This season there has been double the amount of ferals ranking high this season in comps outside off Disc/Feral Jungle and Rog/Feral. Why? Because they're damage is now on par with most other specs to go along with their huge mobility, range of CC and great defensives.
    Ferals damage didn't increase at all, and I know it... I play Feral :D
    The think is, people noticed how OP Feral/Disc is, but isn't because of the dmg, its because its really good for CC chain and for peel. Now if you're losing agaisnt Feral/Rogue then maybe you should find some guides, I used to play Feral/Rogue a lot, and I know its good, but cmon, isn't even that viable.

    P.S: Talking about the number of Feral with high rating this season... Wanna talk about the number of Gladiator/Challenger Paladins? :D
    Edited: February 9, 2016

  9. Retris can increase their movement speed, use hand of freedom, remove any root, bubble, and they actually make a lot of dmg even when they're getting kited :D


    The most easy spec in this game to kite is actually Warriors, even with charge and heroic leap, and u know why? because they still need long CD's to remove slows and roots. Just like ferals, rogues, Dks and any other Meeles that will have to use long time CD's to remove roots while pala can just dispell it or use freedom.
    Plus, about the judgement, I tried to say that it makes harder to kill a retri even when we're kiting him because he will be able to WoG.


    I could take another SS right now and show you, but I will let you talk more nonsense stuff for now :D


    Ferals damage didn't increase at all, and I know it... I play Feral :D
    The think is, people noticed how OP Feral/Disc is, but isn't because of the dmg, its because its really good for CC chain and for peel. Now if you're losing agaisnt Feral/Rogue then maybe you should find some guides, I used to play Feral/Rogue a lot, and I know its good, but cmon, isn't even that viable.

    P.S: Talking about the number of Feral with high rating this season... Wanna talk about the number of Gladiator/Challenger Paladins? :D
    Ret's can increase movement speed yes, but it gets shut down pretty fast by Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw and a few others. Yes we can Freedom, but jk Tranq Shot/Spell Steal/Dispell/Mass Dispell/Purge then instantly into a Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw. Same for bubble and also if it doesn't get removed we lose damage. Ferals have two ways of escaping roots and can never be slowed. Rogues have a short CD on Shadowstep and can bomb into a restealth to avoid kites. Warriors agreed are the easiest class to kite. Dk's can keep perma slows up depending on the opponent and grip.

    I have spoken no nonsense, do not use that as an excuse to keep important proof to yourself.

    Please stop acting like you are the only feral on this server. I play feral too. Along with 80% of this server...and yes Feral/Disc is an amazing comp due to the CC and the priests ability to counter healers. But now with Ferals increased damage they can play with rogue just fine. I never implied I lost to one, good god no, but they are more viable than they should be due to Feral damage. R2 was a Feral/Ret team...that comp should never be that good.

    Ehm what about it? Ret is one of the easiest specs to play, they have a lot of hard counters but they have 2 T1 comps (Vangs and Hunter/Ret) in 2's. Plus with PvE rogues Scoobydoo cleave is a T1 comp on this server, even Enhance/Ret can go quite high. But is that down to any bugs on Rets behalf? Or any broken PvE pieces for Rets? I don't think so.

    P.S If feral damage isn't broken, how was Sasquatch able to blow up a Dk in a high rated vangs comp before the DK blew up the priest? And Vangs is a straight up counter for Disc/Feral
    Edited: February 9, 2016

  10. Ret's can increase movement speed yes, but it gets shut down pretty fast by Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw and a few others. Yes we can Freedom, but jk Tranq Shot/Spell Steal/Dispell/Mass Dispell/Purge then instantly into a Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw. Same for bubble and also if it doesn't get removed we lose damage. Ferals have two ways of escaping roots and can never be slowed. Rogues have a short CD on Shadowstep and can bomb into a restealth to avoid kites. Warriors agreed are the easiest class to kite. Dk's can keep perma slows up depending on the opponent and grip.
    We're talking about duels? in Arenas they can still LoS :D Ferals have two ways to escaping roots, right, but have long CDs, after that, we're so damn vulnerable to roots. Rogues can use smoke bomb but as Feral I can stop then of going stealth just like many other classes.

    I have spoken no nonsense, do not use that as an excuse to keep important proof to yourself.


    Please stop acting like you are the only feral on this server. I play feral too. Along with 80% of this server...and yes Feral/Disc is an amazing comp due to the CC and the priests ability to counter healers. But now with Ferals increased damage they can play with rogue just fine. I never implied I lost to one, good god no, but they are more viable than they should be due to Feral damage. R2 was a Feral/Ret team...that comp should never be that good.
    Dude, I'm doing the exactaly same damage as I always did on my 3 ferals :D
    Talking about Feral/Retri, that is the comp that I play for now and its actually better than Feral/Rogue. (This only proves how good retri is with any comp :D)

    Ehm what about it? Ret is one of the easiest specs to play, they have a lot of hard counters but they have 2 T1 comps (Vangs and Hunter/Ret) in 2's. Plus with PvE rogues Scoobydoo cleave is a T1 comp on this server, even Enhance/Ret can go quite high. But is that down to any bugs on Rets behalf? Or any broken PvE pieces for Rets? I don't think so.
    What about Ferals? Feral/Disc is the only T1 comp :D

    P.S If feral damage isn't broken, how was Sasquatch able to blow up a Dk in a high rated vangs comp before the DK blew up the priest? And Vangs is a straight up counter for Disc/Feral
    Sasquatch is the best Feral druid on the server and he was also playing with Faqguy that is a pretty good Disc.

    Edit: Who are you buddy?
    Edited: February 9, 2016

  11. Ret's can increase movement speed yes, but it gets shut down pretty fast by Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw and a few others. Yes we can Freedom, but jk Tranq Shot/Spell Steal/Dispell/Mass Dispell/Purge then instantly into a Frost Armour/Concussive Shot/Snake Trap/CoE/CoC/Deadly Throw. Same for bubble and also if it doesn't get removed we lose damage. Ferals have two ways of escaping roots and can never be slowed. Rogues have a short CD on Shadowstep and can bomb into a restealth to avoid kites. Warriors agreed are the easiest class to kite. Dk's can keep perma slows up depending on the opponent and grip.

    I have spoken no nonsense, do not use that as an excuse to keep important proof to yourself.

    Please stop acting like you are the only feral on this server. I play feral too. Along with 80% of this server...and yes Feral/Disc is an amazing comp due to the CC and the priests ability to counter healers. But now with Ferals increased damage they can play with rogue just fine. I never implied I lost to one, good god no, but they are more viable than they should be due to Feral damage. R2 was a Feral/Ret team...that comp should never be that good.

    Ehm what about it? Ret is one of the easiest specs to play, they have a lot of hard counters but they have 2 T1 comps (Vangs and Hunter/Ret) in 2's. Plus with PvE rogues Scoobydoo cleave is a T1 comp on this server, even Enhance/Ret can go quite high. But is that down to any bugs on Rets behalf? Or any broken PvE pieces for Rets? I don't think so.

    P.S If feral damage isn't broken, how was Sasquatch able to blow up a Dk in a high rated vangs comp before the DK blew up the priest? And Vangs is a straight up counter for Disc/Feral
    Agreed that ferals are quite rediculously good in 2's as much to my dismay. I'm 2.2k atm on my feral alt and let me you tell I suck some DICK at feral...not sure what blizzard was thinking making ferals this strong in 2's. I haven't been a feral player for long at all so I can't comment on dmg increase.
    Edited: February 9, 2016

  12. Agreed that ferals are quite rediculously good in 2's as much to my dismay. I'm 2.2k atm on my feral alt and let me you tell I suck some DICK at feral...not sure what blizzard was thinking making ferals this strong in 2's. I haven't been a feral player for long at all so I can't comment on dmg increase.

    Rogue ret is always fun though. I'll admit it though if the ret didn't have access to pve gear I wouldn't play it lol. But I never understood people complaining on pve gear every class has access to pve gear that makes them more effective so....I PERSONALLY believe it balances it out a bit. That could just be my bias though.
    Every class and every spec can reach 2.2k.
    Also, I'm not trying to say that Feral isn't Op, its actually pretty OP but needs way more skill to be successful than retri. To be honest, want I want to say is that its so hypocrite to bash other classes defending the retris >_>.

    I think the same about the PvE gear, its op but everyone is able to get it, so it kinda brings some balance.

  13. Every class and every spec can reach 2.2k.
    Also, I'm not trying to say that Feral isn't Op, its actually pretty OP but needs way more skill to be successful than retri. To be honest, want I want to say is that its so hypocrite to bash other classes defending the retris >_>.

    I think the same about the PvE gear, its op but everyone is able to get it, so it kinda brings some balance.
    Maybe i've been vsing too much disc feral lately lol and i'm being subconciously biased other than that <3.
    Sure, later in the season but 2.2k while not ridiculously hard is out of reach for most people AT THIS POINT IN THE SEASON.
    My proof are all of these 2.2k plus exp'd people that are stuck at 1900 or 2k atm =)

    If you read my message as me defending retris, i'm not. I just wanted to point out that I like my new feral hehe carry on!
    Edited: February 9, 2016

  14. Maybe i've been vsing too much disc feral lately lol and i'm being subconciously biased other than that <3.
    Actually half of the comps that I play agaisnt Ferals is Feral/Disc.

    Sure, later in the season but 2.2k while not ridiculously hard is out of reach for most people AT THIS POINT IN THE SEASON.
    My proof are all of these 2.2k plus exp'd people that are stuck at 1900 or 2k atm =)
    Naaah, its still pretty easy, people at this point of the season just don't use to tryhard it.

    If you read my message as me defending retris, i'm not. I just wanted to point out that I like my new feral hehe carry on!
    Did I say that? I was talking to Gutray. And who doesn't like to play Feral? Its amazing :D

    About this:
    This season there has been double the amount of ferals
    Edited: February 9, 2016

  15. From the comments I've read in the first couple of pages and from what I've heard Cata realms haven't received much love from the developers. I think after the Rag/Deathwing and Lordearon Core is done and dusted the dev team should focus on Cata for the rest of year till everything is up to scratch honestly.

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