1. You got some good points, but no one is reading your mad ramblings brother.

  2. Dungeon leveling was a thing mostly at the start of Onyxia tbc when every quest spawn was overcrowded and at least 10 players compete for single mob/thing to gather. And simply that amount of players means shorter queues, some of realm first simply spammed dungeons as premades. Because at that moment dungeons really gave more XP/HOUR than quest but it was mostly because of fact that every spawn overcrowded by people simply made doing quest way way longer because you had to camp spawns and compete for each mob with few other fellas while dungeons provided stable source of XP.


    But now most players got their characters levelled, quest spawns are not flooded with players therefore you could finish quest at reasonable time therefore you got more experience from doing quests.



    If you really want to do some dungeon levelling, you either get a premade group or become a tank. Or wait for Onyxia moving to wotlk, then people will start getting frustrated with overcrowded quest spawns and will start levelling by spamming dungeons, and even if wotlk dungeons are already very easier, on onyxia wotlk they will become even more trivial because there will be a hefty amount of people having way better gear than is needed to finish low level wotlk dungeons like for example utgarde keep. But i hope we wont get stuff like this https://www.youtube.com/watch?v=K8hR75SK2EY

  3. First, sorry for my bad English.

    I've been on the server for 3 or 4 weeks, with a dps warrior at level 67 (I like to go slow, yes).

    It's true that dungeons up to level 60 have a long waiting time, but it's logical when the experience is x5, it goes up quickly.
    From level 60 onwards, I haven't had too many problems with rdf at any time of the day or night.

    If we remember, tbc never had rdf, you had to look for people for dungeons in global chat, guild, etc. and sometimes it took more than 30 or 40 minutes to gather the group and you weren't doing anything else, just gathering people.

    With rdf, while you're looking for a group, you can continue doing quests or whatever you want.

    Regarding difficulty, I enjoy that normal dungeons have a certain difficulty, I infinitely hate the "gogogo", the rush, the lack of empathy with those who don't know.

    It's an MMORPG, I want to feel that getting things requires an effort and I want to feel good when I complete objectives, even if it's finishing a dungeon after 45 minutes. If I want to kill sacks of potatoes, I play WoW retail, where leveling is a pure formality.

    I'm delighted with how the server is right now, congratulations.

  4. Back on Retail HC dungeons was the ****! remember even tho you had full T4, HC dungeons were still pretty hard! Kara was just so all could try raiding :D (it was easy!)
    And yes TBC is all about CC, else just die already :)

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