bad dks talking about nothing with other bad dks. amuzing
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Well I sometimes go with StS HC for bg's, if you get in AV in group fight, sure you might as well switch to hc WFS for that WP. You can also change gear in mid BG for example as I do. And as for General gear, well it's same as you will see warriors 99% that are bis will use same gear, for dk's you can use like different ring, back, neck and even wrist for bg's let's say, but these are items that have the most STR and you will have solid resil.
In that case, you could simply tell people what and how to do. I guess you consider that you know, what you are talking about so share it with others too.
By the way, you should include Pyro Rockets, its a good alternative for Haste eng gloves enchant, even if not better. It gets u in combat for rogues, on demant burst, insane range, doesnt trigger gcd so you can chain it with dc, goes through deterrance, through cloak of shadows... Its worth it imo :P.
By the way, Ebon Plague increases its damage! Rage of Rivendare too.
Edited: June 4, 2016
haha yeah there was a time when I used them, didn't really checked to what kind of defensive cd's it goes thru tho so I will see of that .
Well the Pyro Rocket adds a pretty decent damage to your burst whenever you're going for the kill.
Vs DK's you should watch out for AMS and AMZ since the rocket is fire damage and hence gets absorbed.
Vs Rogue it ignores CoS and it's pretty useful when they get low HP since rogues pretty much dodge all the time :D. In arena the rocket lets you enter combat, which is good to avoid Sap.
Vs Hunter it's Deterrance.
Vs Warr you should watch out for Spell reflection because it does work on the rocket. I usually eat their spell reflects with Mind Freeze. Fun stuff when they qq.
Vs Shaman you can destroy totems, grounding etc.
Vs Mage you can get him if he tries to Invis.
Overall in arenas rocket is the only tinker you need.
Here is a tip if you world pvp and want to get all the tinkers tho.
You can get a 43 spell pen JC gem along the 3x25 sp gems and a Tense Eye of Zul (10 hit 13 spell pen) which gives you the total of 131 spell pen.
You lose some str but get to keep the parachute for the occasional rocket boots fail.
I just got eng maxed and its really fun, totally worth it over BS.
I think I will buy one more pair of WF gloves and get rockets on em, just in case. And like if my boots fail in bg/wpvp when i fly it, it's usually enough time to get out of combat and equip other cloak that has parachute.
You can tell that this guy has no idea what he's talking about by looking at 1/1 point in corpse explosion.
CE is optional, even tho I have to say. Due to bugs for dk's, ghould has to be on passive and not move to cast CE else it will cancel it, but then again on BiS warrior it can crit up to 8k with procs, with no procs like 5k is average so in arenas when you are bursting, it's not that bad of a skill, just need to time it correctly.
Yeah, CE is useful, while not mandatory. Here is the deal with it tho:
- resi reduces it - shouldnt happen. So instead of 7k hit you get like 5-6k
- range is a little bit higher - should be 5 yards, here its 7 which is very good.
If u dont want it to bug you have to remove claw from auto cast, because if you cast in when you ghoul has gcd it consumes rp and does nothing. I never had a problem with pet moving during ce though. Btw, this gcd bug also happened in retail, not just molten.
Talking BiS isn't useful when the best gear is 239 and that is from either 2350 rating or HC Ulduar 25 bosses.
Well my pets abilities are binded for me so i can control it easier and it doesn't get bugged out, but I actually did 12k crit with it once, that was in a bg tho and player was like pve/rele geared. As you said it's not mandatory, but actually i find it useful when playing let's say with hpala in arenas against let's say hpala/warrior, when you do burst hpally when he has no sacred shield and he is in Hoj, the CE will hit around 5k so i would say that it's not that bad for an instant hit.
is it normal that now you can't grip at melee range to e.g. interrupt a cast? was it the same on retail?
http://www.warmane.com/bugtracker?fi...=&t=Death+Grip Death Grip is buggy at the moment, you can see it here, there are couple of other bugged DK things.