1. Everyone is acting like we're individually taking it away from you and everyone else is running fine. No, we're splitting in half and everyone is affected by it.
    Unfortunately, yes. Most people in this thread speak out for the right thing but miss out on this.

    The value of your gold remains the same.
    This, however, is not true and I tried my best at explaining in the original post as to why this is false premise. I haven't received *any* kind of response to this so I'm assuming either nobody read it, nobody cares or nobody is willing to understand :/

  2. 20x down to 10x, then down to 7x. Now on top of the rate cuts there's gonna be a 50% gold cut.

    How about some stability for a couple of years, is that really too much to ask? The community can only grow in a stable environment, we only to look around in the real world to see what happens to those relying on the axe trying to solve their "problems".

    As long as the server remains 3.3.5, there will always be millionaires. Making newcomers work extra hard just to prepare their characters for game content is redundant. And frankly with the wrath generation growing old, having commitments elsewhere means they probably wont have the time to lvl in a 1x realm. For those who have time, there's always Lordaeron.

    Unless ofc there are plans already in motion to merge all wlk realms into one single 1x realm

  3. This, however, is not true and I tried my best at explaining in the original post as to why this is false premise. I haven't received *any* kind of response to this so I'm assuming either nobody read it, nobody cares or nobody is willing to understand :/
    the 'small' expense of vendor gold (which is actually only manageable if you're a regular dungeon/raid runner or profession seller) remains identical and the less wealthy players will feel this hit harder than the less wealthy, static vendor prices for chopper/hog materials will not drop in price (don't even get me started on Pyrium-laced Vials for Vial of the Sands) and players will still ask for roughly the same 'craft fee' making these items increase in price by roughly 70-80% from a post-flush point of view (20k now, 17-18k then with half of gold being flushed)

  4. This should only really concern the true gold hoarders, the guys who like being able to say they have a million gold or whatever. I'll briefly play the world's smallest violin for those guys since this is bad news for them.

    Now, for everyone else- the vast majority of players- gold is a means to an end - to buy something of value. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that because the amount of gold relative to his commodity will have been halved.

    So the purchasing power of your gold will not change. This is really nothing to get worked up about.
    Edited: August 26, 2016

  5. This should only really concern the true gold hoarders, the guys who like being able to say they have a million gold or whatever.

    For everyone else- the vast majority of players- gold is a means to an end - to buy something of value. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that.

    This is really nothing to get worked up about.
    Meanwhile I'm sitting on 6 million gold right now. It does make a difference to me, that's why I'm combatting it. And I'm far from being the only player with multiple millions of gold on Frostwolf.

  6. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that because the amount of gold relative to his commodity will have been halved.
    no, he will keep putting his stack into auction for 1.5k gold for a few more runs before he lowers it somewhat if it doesn't sell... and eventually at 1k per stack perhaps someone will be desperate enough to buy it and the guy will grin and keep putting them in for 1k regardless after that point...

  7. Meanwhile I'm sitting on 6 million gold right now. It does make a difference to me, that's why I'm combatting it. And I'm far from being the only player with multiple millions of gold on Frostwolf.
    Right - I said it was tough news for you and those like you. But you'll have to face the fact that most people aren't like you and aren't particularly sympathetic to gold hoarders.

  8. This should only really concern the true gold hoarders, the guys who like being able to say they have a million gold or whatever. I'll briefly play the world's smallest violin for those guys since this is bad news for them.

    Now, for everyone else- the vast majority of players- gold is a means to an end - to buy something of value. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that because the amount of gold relative to his commodity will have been halved.

    So the purchasing power of your gold will not change. This is really nothing to get worked up about.

    you're right. gold is a mean to an end. that end being the freedom of actually spending time with yer friends to do stuff in the game rather than slaving over mats. the freedom to give gold and boes to help your friends and guildies, without having to worry about gearing your own toons.

    Gold is freedom.

    unless ofc you hate freedom

  9. Right - I said it was tough news for you and those like you. But you'll have to face the fact that most people aren't like you and aren't particularly sympathetic to gold hoarders.
    you don't even want to see our point... lol... we won't be losing out... YOU will

    you'll lose 50% just like us, but with 400k left I can still buy 10 mammoths and with 30k left you can't

    (obviously mean Reigns of the Traveler's Tundra Mammoth)
    Edited: August 26, 2016

  10. This should only really concern the true gold hoarders, the guys who like being able to say they have a million gold or whatever. I'll briefly play the world's smallest violin for those guys since this is bad news for them.

    Now, for everyone else- the vast majority of players- gold is a means to an end - to buy something of value. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that because the amount of gold relative to his commodity will have been halved.

    So the purchasing power of your gold will not change. This is really nothing to get worked up about.
    This is basically it, we commend you on understanding it. People are saying that people will stay putting up higher prices, yes, that is up to them, however we wonder who will buy them when everyone's demand price is lower.

    I'm afraid we can't address all and every point, these threads and discussion on them move very fast and it's hard to catch everything, feel free to repeat it if we miss something.

  11. This is basically it, we commend you on understanding it. People are saying that people will stay putting up higher prices, yes, that is up to them, however we wonder who will buy them when everyone's demand price is lower.

    I'm afraid we can't address all and every point, these threads and discussion on them move very fast and it's hard to catch everything, feel free to repeat it if we miss something.
    so ppl are somehow at fault for slowly becoming less dependant on non-stop farming? i've got a couple of toons with 100k+ gold in them, by doing dailies and occasionally selling enchants/inscription. If we follow Laethea's logic, players should only be allowed to earn enough money in order to gear their toons? anything pass that is illegal and frowned upon?

    My guild's sitting constantly at ~900 characters, the reason for the non-stop flow of new players is because we provide a lot of financial assistance to players who wants to experience wlk again but simply dont have the time to grind. W/e the market price is, the gold you spend on NPCs will always be constant, nuking gold reserves means that new guys will have to grind more for their skills/flying, not to mention being too impoverished to do any content after cutting the profession/reputation rates.

    Take a long look at the population status of Lordaeron vs Icecrown, that should be a pretty good idea of how many ppl wants to play on a pure 1x realm.

    Like I've said in my earlier post, must we always experience major changes? Is a little bit of stability too much to ask?

  12. rant

    Those with gold will still out purchase the the supply, and sell on high prices. I dont see a point in this. If people want to play on a x1 realm then just gtfo from Icecrown. As we say in Finland: Pitäkää tunkkinne.

    /rant

  13. Who cares about AH prices? With lots of gold and higher rates you just level the professions yourself and craft the crap you need, why are you making it harder for newcomers to do the same?

  14. You obtained real gold from real players. We didn't inject that gold into the economy nor did we manufacture it. Also, we are not taking your gold away. We're just squishing it. Everyone is acting like we're individually taking it away from you and everyone else is running fine. No, we're splitting in half and everyone is affected by it. The value of your gold remains the same.

    None of these changes have any effect on Warmane's services or the coin shop and none of these things were even in any discussion when these changes were made.

    Furthermore, yes, if you obtained gold, it is a more than sufficient time to spend it and use it for whatever and even after you're not really losing it, we're just splitting the amount equally to everyone, everywhere.
    This is not (entirely) true.
    Fundamentally, the World of Warcraft is a (beautiful) mix of both planned and free economy. Now, for the likes of me who command over gold beyond grief, the gold squish will be just as you`ve said - /nothing really/ because there is just so much you can and will spend on the planned economy (Vendors, Riding, learning abilities and the likes), which will just account for a small fraction.
    However, these people are the minority. The vast majority of players are happy to own 20,000 of gold, and would consider themselves rich beyond measure at 300,000. These people usually just scrape by, and the gold squish (and, moreso the rates drop) will be hitting them hard, as their Vendor spending will account for a much larger part of their daily expenses, which are effected by a gold squish.
    This should only really concern the true gold hoarders, the guys who like being able to say they have a million gold or whatever. I'll briefly play the world's smallest violin for those guys since this is bad news for them.

    Now, for everyone else- the vast majority of players- gold is a means to an end - to buy something of value. Simple laws of supply and demand will tell you that, once this change takes effect, the guy who is charging 1.5k gold for a stack of snow lilies now won't be able to get that price anymore. He'll probably get about half that because the amount of gold relative to his commodity will have been halved.

    So the purchasing power of your gold will not change. This is really nothing to get worked up about.
    This is patently false. See the above. While some of the _gold hoarders_ might cry out, technically they aren`t really losing anything, it`s just a psychology thing. The small people will get hit much harder by this.


    I understand that the gold squish would be a consequence of the rates nerf (understanably so), but I do not believe that one would be warranted in the first place. IC economy as-is is fine, right now it isn`t even inflating but deflating (due to the recent merge influx which is still effecting the economy heavily).

    Should future inflation (which will happen inevitably, but currently, is not) be a concern, I would instead suggest to drop gold mining rates at max level (maxlevel mob drops, raidboss drops, repeatable quest gold gain) to 1x, but keep onetime quest and low level mob drop (up to approx level 70 [for 3.3], so that 80s wouldnt be farming low level mobs) rates on parity with the experience one, which would provide the best gameplay experience. Desyncing those rates would lead to new players being unable to learn their spells, and stuff and basically rendering the increased experience rate pointless

  15. In my opinion if they want their realms to stay active i think Kaer would do something other than this...WHY CUT OUR GOLD BY HALF WE EARNED IT WITH HARD WORK AND HOUR UPON HOURS OF GRINDING...*sigh* im officially stopping playing warmane...

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