I won't say anything about my own opinion since no one cares about it. But certain words appeared in that topic NEED answers, absolutly.
" World of Warcraft doesn't need any other expations "
Do you know what an mmo is? It doesn't just exist "no need more expantions", an mmo keeps expantions till the game or the company itself fails. You are just comparing too much games like metin and aion to WOW, those things are not serious mmos. They are not mmos who will remain in history. Do you know an hystoric one? Everquest. Who had like 17 expantions. So belive me, WoW needs ( and will get ) lot of expantions to be considered a real satanic mmo. Wich luckly blizzard is aiming to. Do not fear stats increasing sub lossing or things like that. **** happens.
And about "WOD was a gold digger expantion because it was too small ", helldamn, in 6 expantions coudn't they make a small one? They all need to be 12 patches long like vanilla? They wanted to make a 2 patches one. End of the history.
And now that justice to real mmo meaning has been done, i can go. Farewell
And about "WOD was a gold digger expantion because it was too small ", helldamn, in 6 expantions coudn't they make a small one? They all need to be 12 patches long like vanilla? They wanted to make a 2 patches one. End of the history.
Warlords of Draenor, surprisingly, is not a gold digger expansion. The three-part expansion (including WoD) will be an exception because it is told sequentially over three different expansions. The story for each expansion is planned, being the reason it is released after a year. I do agree that it should not be full price for a "part" expansion, but that is how Blizzard has structured it.
60 more dollars/year are not that much considering you can pay the month with ingame gold since 6.1
I am one of the really really small number of people who looks with ammiration what blizzard *** to the game time to time and thinks the game gets better everytime.
( playing from 3.1 )
Also, did the topic creator forgot to mention class spec restyling? I only know hunter news:
BM being the only pet spec.
MM having damage increased per range
SV being a MELEE polearn wielding SPEC!!!!
Also, did the topic creator forgot to mention class spec restyling? I only know hunter news:
BM being the only pet spec.
MM having damage increased per range
SV being a MELEE polearn wielding SPEC!!!!
It makes sense for me.
I mean Survival is about traps and strategy for me, MM is only about bow and BM is just beast mastery.
They also said that Demonology Warlock would have changes as they will be changed as master of summoning demons instead of becoming one.
Kinda feel like stealing the spell for Demon Hunter. Poor locks, losing death coil to dk, then Metamorphosis.
I kinda hope that Retribution will be stronger and good in PvP for the next expansion as they are the fighthers of demons and evil beings. Would only make sense *hope hard*
By the way i really got excited by the artifact perks, the one they showed for paladin is really, really strong. Mimicing Templar's Verdict (Final Verdict) & Divine Storm after 2seconds, two of your main and powerful abilities, can only be good for ret, increasing their sustain dps and burst ! Can't wait to see the others Artifact Perks, and PvP talents for each class, seems insanely good and add gameplay to the game !
BM being the only pet spec.
MM having damage increased per range
SV being a MELEE polearn wielding SPEC!!!!
I don' play hunter, and i'm pissed about this...A hunter without a pet gg there, melee hunter ?? I mean it's ok to have melee abilities but this ... oh yea and no pet again ON A HUNTER.
Also, did the topic creator forgot to mention class spec restyling? I only know hunter news:
BM being the only pet spec.
MM having damage increased per range
SV being a MELEE polearn wielding SPEC!!!!
The content feature at the main page is the main features of the expansion not the class changes. To document class changes would take more hours than necessary plus this is more difficult to manage.
For now, only the main content will be displayed at the front page.
Im more interested what will blizz do with existing classes balance, so far during whole WoD and during beta-WoD devs paid little attention to feedback and they just went their own way. Im kinda worried that this will be the same case.
I know that most of ppl will not agree with me, but will enhance shamans finally be reworked and something done about their button bloat? One of ideas is that shocks share one button, while you have flame shock debuff on target your flame shock will morph into earth shock.easy.
Next.I dont like elfs.At all.ANY SORT of elfs. For 10y in this game i havent played elf at all, i havent even created one tbh. Even so i get the lore i find this limitation stupid. Sure DH cant be panda, but why not the ork for example, they used to have fell energies, are they not? further more, theres a ton of cases where blizzard simply ignored or worked around lore, why this cant be the case? Were going back to our timeline, but changed with WoD and Guldan actions, theres a room for slight lore change.
Another melee Leather user to the loot pool/raid slot? Blizz assures us that with personal loot everything is ok, but what about party/raid slots? Tanks and melee DPS? Taken in concern fact that there will be NO weapon drops, its a direct race of monks vs DHs, competing for those slots. And the race will be easy, which class performs better will be taken over other
Finally.. As i previously said about elfs, as someone who really doesnt like elfs (any kind), even if i manage to force my self to play one cause of DH can we get a minor glyph to remove those wings in DPS meta?
I would say, personally, they look horrific as i love minimalist and simple look.
I don' play hunter, and i'm pissed about this...A hunter without a pet gg there, melee hunter ?? I mean it's ok to have melee abilities but this ... oh yea and no pet again ON A HUNTER.
Because they felt it's to change things to reflect the lore and root of classes.
Survival has always been a melee spec, it was supposed to be it but was changed mid-development.
I don' play hunter, and i'm pissed about this...A hunter without a pet gg there, melee hunter ?? I mean it's ok to have melee abilities but this ... oh yea and no pet again ON A HUNTER.
Melee Hunter was a thing in Vanilla, and there's nothing wrong with a pure archer spec.
Melee Hunter was a thing in Vanilla, and there's nothing wrong with a pure archer spec.
I didn't have the luxury to play vanilla on retail, but pure melee hunter is the most ******ed thing i have ever heard off, combine that with a hunter with no pet... If i had the chance of going to blizzcon i would gladly get on the stage and slap the piss out the director of the developers that though that this could be cool . But that is just me and i think its ******ed as **** .
Because they felt it's to change things to reflect the lore and root of classes.
Survival has always been a melee spec, it was supposed to be it but was changed mid-development.
Dunno it does not feel right to me at all, sounds stupid and would look even more stupid, also add the fact that he has no pet (a ****ING hunter) and makes me wanna punch a blizzard game developer in the face. I hope they get a negative feedback and change it, or if its a positive one... well might as well go all the way with other classes too like priest melee, warlock with holy spells and plate gear, and add a 3rd spec (heal) on the demon hunters... :d
Most actual hunters don't have pets. It's always seemed strange to me that the WoW class based on the old hunter archetype had a pet(or at least, didn't have the option to not have a pet). Survival was always intended to be a melee spec, it just got changed when they couldn't really balance it.
There was a short period of time during Vanilla where melee hunter was a thing(During AQ40 I believe), where they did more DPS as melee vs ranged with a certain axe you could get.