View Poll Results: Should the difficulty of Naxx be increased?

Voters
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  • No, leave it as it was in WotLK

    178 38.36%
  • Yes, increase the damage and HP of the bosses

    69 14.87%
  • Yes, add mechanics of old Naxx to the WotLK version

    217 46.77%
  1. I just don't want custom content, that is all. No problem with the hp and damage increase.
    Edited: August 23, 2015

  2. I just don't want custom content, that is all. And that is actually the objetive of this poll forum.
    Its not custom content since the scripts are already there because it was planned to be released but got scrapped in the Alpha

  3. I just don't want custom content, that is all. No problem with the hp and damage increase.
    Pls tell me how adding any % of health/damage boost that was never present on blizz is any less custom than adding extra spells/mechanisms?
    The latter would at least make fights more interesting rather than just requiring better gear. Yep, you heard me: HP and dmg boost does nothing but makes players have to farm longer to have better gear to meet the required dps/hps/mitigation, whatever role they play. An extra mechanism might trigger an extra braincell, too.
    Then again, a part of me doesnt give a damn. For me they can boost the HP and damage, I dont care, but for gods sake, don't pretend that isnt "custom".

  4. Then:
    tier 7 - 2 months after release
    tier 8 - 5 months after
    tier 9 - 8 months after
    tier 10 - 11 months after
    Just stick with tier 7, is boring? so what? this is a progression server
    But i suggest to be very clear when every tier is released, with clear dates (like 25 of November). What kills people is uncertainty, not knowing when

    But yet we are at the same problem from the beggining, those BC fanboys probably say Wotlk was the worst expansion because of tier 7, just start with tier 8 and relese tier 9 four mounths letter
    You also have to consider that Oldozz said with the pvp seasons? How do you think about that? Also you make little sense about the progression thing....

  5. Pls tell me how adding any % of health/damage boost that was never present on blizz is any less custom than adding extra spells/mechanisms?
    The latter would at least make fights more interesting rather than just requiring better gear. Yep, you heard me: HP and dmg boost does nothing but makes players have to farm longer to have better gear to meet the required dps/hps/mitigation, whatever role they play. An extra mechanism might trigger an extra braincell, too.
    Then again, a part of me doesnt give a damn. For me they can boost the HP and damage, I dont care, but for gods sake, don't pretend that isnt "custom".
    Ok, then just add tier 7 as it used to be and release tier 8 3 or 4 months later

  6. Ok, then just add tier 7 as it used to be and release tier 8 3 or 4 months later
    Actually the only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.

  7. If that happens the next tear will be released two weeks after they clear it, ulduar is in a good state already and its quite challenging and toc is good even in the first revisions

    Huh? where is the logic in this? a couple guilds clear it within the first week and its on to the next tier 2 weeks later? Are we really going to rush this expansion ? based on a 50-100 people?

  8. Huh? where is the logic in this? a couple guilds clear it within the first week and its on to the next tier 2 weeks later? Are we really going to rush this expansion ? based on a 50-100 people?
    The only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.

  9. Progression died when Blizzard started to give people gear from dungeons that was superior to the previous tier gear

  10. Huh? where is the logic in this? a couple guilds clear it within the first week and its on to the next tier 2 weeks later? Are we really going to rush this expansion ? based on a 50-100 people?
    Timings are subject to change, i was giving an example of what it will look like. If naxx difficulty is ramped up it will take probably over a month to clear it. The delay after that is so that a few more guilds can catch up, that can be increased

  11. The only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.
    Making it progressive would increase the longevity of the server, which is what I thought was the point of the server.

  12. The only reason they don't release all at once is probably because people would cheat using dungeon or pvp gear superior to the raid to faceroll them and get the realm first, that is why they have everything above that tier looked until someone clears it, to prevent the realm first to be given to cheaters. I think that is fine, they never said this was going to be a progressive server anyway.

    Progression died when Blizzard started to give people gear from dungeons that was superior to the previous tier gear
    To be honest i'm pretty damn sure it's a progressive realm if they delay the 60-70 and 80 as well as the raids... and that's why you see so many QQ about RDF because it gave out gear that was better then Ulduar... One of the main reasons Ulduar died was because of RDF (as well as the release of TOC but people still did Ulduar back then).

    Timings are subject to change, i was giving an example of what it will look like. If naxx difficulty is ramped up it will take probably over a month to clear it. The delay after that is so that a few more guilds can catch up, that can be increased
    Yeah i hope so too... I would want more then a month to clear naxx at least and even more time for Ulduar considering how big the raid is, including hard modes.

  13. To be honest i'm pretty damn sure it's a progressive realm if they delay the 60-70 and 80 as well as the raids... and that's why you see so many QQ about RDF because it gave out gear that was better then Ulduar... One of the main reasons Ulduar died was because of RDF (as well as the release of TOC but people still did Ulduar back then).
    .
    The chance to use the rdf hc doesn't mean that you have to open immediatly those dungeons where bosses drop a better gear than Ulduar. You can still choose to release Fos, Pos and Hor only when we will reach the ICC tier.

  14. The chance to use the rdf hc doesn't mean that you have to open immediatly those dungeons where bosses drop a better gear than Ulduar. You can still choose to release Fos, Pos and Hor only when we will reach the ICC tier.
    It's not the actual gear that is dropping from the RDF HC it's more of the easier way to farm emblems that way or well less travel time i suppose.... Fos, Pos and Hor i am not worried about since it's gonna be released when ICC comes out. My argument is that the RDF will make it so everyone will do RDF instead of Ulduar since Ulduar is a raid and you can get ALMOST equal gear from RDF emblems as the Ulduar gear that drops.

  15. It's not the actual gear that is dropping from the RDF HC it's more of the easier way to farm emblems that way or well less travel time i suppose.... Fos, Pos and Hor i am not worried about since it's gonna be released when ICC comes out. My argument is that the RDF will make it so everyone will do RDF instead of Ulduar since Ulduar is a raid and you can get ALMOST equal gear from RDF emblems as the Ulduar gear that drops.
    (I'm speaking for retail) When Ulduar was released, you got emblems of heroism(?) from dungeon bosses and 2 emblems of valor for 1st rdf of the day, when toc was released, you got emblem of valor from dungeon boss and 2 emblems of triumph for 1st rdf of the day and so on

    They should just follow what blizz did about emblems and there wont be problem with gear

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