First, I would like to say that I’m about to write this post in good faith. Not to judge u, but to help and point out obvious mistakes so we can all put in our opinion and help out on development and improvement. I don’t want any “bad blood” or any tension here between Warmane and myself or the community. This is something I feel majority would agree, and u should be aware of too. So let’s begin:
I think it’s safe to say that situation on MoP is not looking good. Everyone can agree on that. I see your efforts and changelogs, I’m not saying u’re not doing anything, but I’m saying (and I’m sorry for it, but it needs to be said) your strategy of development is completely wrong. What’s happening here is that u take on too many things at the same time, and not prioritizing on important things. This way we are almost not moving up at all, or we are moving but very slow and hardly noticeable. There is a saying: THE HOUSE IS BUILT FROM THE GROUND UP. It’s pure and simple, and u should go by it too cause right now u’re just stretched all over the place.
What I’m trying to say is that you should stop wasting your time on things like Pat Buttles, Raid Finders, New Dungeons, new bug tracker, new forum and website looks, and so on. Those things take time, some more, some less, but they all do, and what is the point of heaving them, when the server is so unstable, and classes are so bugged nobody can truly enjoy any of the content already released. I am being serious here: you should drop all development and instead, you should go back to beginning – Back to basics!
FIRST THING: Gather entire manpower and work on server stability and lag issues. Doesn’t matter how long it will take, EVERYTHING ELSE SHOULD WAIT FOR THIS TO BE FIXED. It is A MUST and No.1. PRIORITY!!! I don’t need new raid or new BG when I’m gonna have 20x DCs per night, or if my spells will hit 1.5 sec AFTER I cast it. I can’t enjoy on my char development if I’ll have constant rollbacks on my hard work, and character development is a hard work and time consuming work we all put in. I BELIEVE EVERIONE WITH A BIT OF SANITY CAN AGREE ON THIS.
Once, and ONLY ONCE u have rectified the above, you can say: OK, now we have really good stability and high performance on the server, now we can work on the next most important thing: CLASS FIXES. Maybe we don’t have much of the content available, but we want our community to have as close as possible Blizzlike experience on the the content that is already there. So next few weeks we gather entire manpower and we focus on clearing up bugtracker (spells, talents, tier-set bonuses etc.). It is hard to expect u or any other private server will ever be 100% as retail, but to be as close as possible. I believe if u focus only on that completely, you can get it done fairly fast.
Once the class fixes are done, you can say: Ok, now we have high performance server where all the classes and game mechanics works pretty much as intended, both us and community should be proud and happy. We are still lacking on content, but on the one we already have, ppl can really enjoy and spend their time, frustration free, and we can now focus on bringing them up the rest of the end-level content.
Now on the end level content, it is obvious Instances are by far harder to develop, so u should either divide in 2 teams (PVE and PVP team), OR (and I believe this is better option) u should completely focus on PVP content, as if you do, it shouldn’t take too long to release everything. Arenas are fairly simple to script, and we all know BGs were more or less working even in the state they were right after the wipe when we had them for a day or two. I think from everything u are developing, this should be the least challenging for you, it should be done under just couple of weeks.
After all of that is accomplished, finally you would be able to say; Ok we have high performance server, strong and solid gameplay, full PVP content so now we can take on the hardest part and develop the rest of PVE instances with full focus and without any pressure. Not far from now we should have full diversity of content available.
Now, I really hope PVE community will not take this as If I don’t care for them and want their part of the game to be the last on the list, I’m just trying to look at things objectively: Instances and bosses are the hardest thing to script and develop, and right now Warmane is using too much resources on developing that, while everything else is suffering: Server is instable, DCs, Lag and rollbacks are constantly present, majority of classes is heavily bugged so what is the point of heaving 10 raids if none of them is enjoyable and up to a standard.
To conclude with this… Strategy is always the most important thing in any task. This is how I see things, maybe I’m wrong, but u can’t say yours (Warmane’s) way is right neither, cause mine is not tested yet, and your results are obvious as the situation is quite bad on MoP realms. Pls don’t take this as attack on any of the stuff, this is written in good faith, at least it’s an idea worth considering. And, please don’t close this thread neither, let the community input their opinion and suggestions too, and try to listen to your community, I’m sure there will be valid inputs.