sounds like i missed out on some pretty good stuff this year D:
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sounds like i missed out on some pretty good stuff this year D:
One long (simple) chain (10-15) quests (which must be completed for more than one hour), which is interrupted immediately after failure and you need to start over. With a good reward at the end (item, gold, experience).
I offer 200 vs 200 person pvp horde vs alinasi. The prize can be a chest with something special for everyone different
how about a story event promoting the regions that are rarely visited by players on Azeroth .
This would be a great idea! alot of content just being left to be forgotten
Saw an event suggestion about exploring parts of the world rarely visited, so I thought about a hide and seek in those regions. Could be fun.
It would be very cool if event reward options were expanded to include Ogre Pinata, Foam Sword rack, Heroic Statue, etc.
I also think a point based system would allowed rewards to be obtainable to all players devoting enough time into the event.
It's a real shame that some 3.3.5a items are effectively unobtainable. It reduces server content and longevity. It would also be cool if events were held in secret locations like Karazhan crypts, or Stormwind Jail raid. Make unknown content relevant again. Don't waste server content / locations for no reason.