1. art of war proccing from jugements

    on the talent description it clearly states ( procs from mele atacks critical hits )

    meanwhile its procing from jugements.

  2. reporting it on "bugtracker", as you already did, is enough. No need to post "bugs" on forum (unless you ask other people opinion).

    Btw it is not a bug:
    Patch 3.2.0 (04-Aug-2009) Judgements: Some of these attacks were considered ranged and some melee. They are all now considered melee attacks that can't be dodged, parried or blocked.

    Retail clip: https://youtu.be/-EqsWWzGRb8
    At 1:09 he crits 4035 with judgement and 0,1sec later he gains "The art of war"
    At 2:42 he crits 3738 with judgment and 0,2 sec later he gains "The art of war"

  3. Judgement is a ranged melee attack. So it is supposed to proc AoW.

  4. It procs from every other button that can crit aside from Exorcism itself. What sense would it make to make Judgment an exception?

  5. The best thing regarding AoW&judgement is that shield of righteousness as a melee ability doesn't proc it, just because it's in prot doesn't mean it shouldn't provide AoW. Even excluding already broken pregs the shield slam is still great as deep ret - but hey, nothing in wrath interactions makes sense

  6. The best thing regarding AoW&judgement is that shield of righteousness as a melee ability doesn't proc it, just because it's in prot doesn't mean it shouldn't provide AoW. Even excluding already broken pregs the shield slam is still great as deep ret - but hey, nothing in wrath interactions makes sense
    Ya it's not easy. I agree shield of righteousness should be able proc to AoW but i think blizzard at some point in the early patches 3.0-3.2 decided to remove it from the AoW list since there used to be hybrid specs that were just broken in those days.

    Also - Judgement + Shield of righteousness are considered melee range attacks but require the paladin to not be silenced. Silence will deny the ret from using these 2 abilities.

    Melee mechanics with a spell consequence interaction. Very odd.
    Also Judgements code is very funky since it actually falls under the Ranged attack category. If you test and see your judgements will miss about 25% of the time vs a rogue with evasion, and will miss 100% of the time vs a hunter with deterrence (even if the hunter gets disarmed right after or stunned by a rogue).

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