1. Can you elaborate what's it doing?
    Compiling shaders, which is a synchronous process (game rendering halts during the process). Once a shader is compiled it is stored in the Wow.dxvk-cache file so this process is not repeated for this particular shader, but there are a few of them, which means the first time you start the game it's very stuttery for a while.

    (Think of a shader as a very small program that generates a discrete visual effect.)

    Just to be clear the stuttering shouldn't last that long, probably not hours as I said, so if it keeps happening then your problem lies elsewhere.

  2. Compiling shaders, which is a synchronous process (game rendering halts during the process). Once a shader is compiled it is stored in the Wow.dxvk-cache file so this process is not repeated for this particular shader, but there are a few of them, which means the first time you start the game it's very stuttery for a while.

    (Think of a shader as a very small program that generates a discrete visual effect.)

    Just to be clear the stuttering shouldn't last that long, probably not hours as I said, so if it keeps happening then your problem lies elsewhere.
    Ahhh... I see. Thanks ~
    I thought it was doing something else, though I already had in mind might be because of the Caching of something. Guess I was right.

    It is run perfectly now ~

  3. For the guys with a laptop and an AMD CPU with a dedicated GPU Nvidia that is not working .... try this https://nvidia.custhelp.com/app/answ...d-radeon-igpus



  4. For those thinking of trying this mod for the game do note: If you have 2 or 3 screens and you're used to playing the old 3.3.5a version of WoW in windowed mode and seeing the WoW screen while you switch to other apps then this won't work. In a multi-screen setup when we switch to another app the screen for WoW goes black and we can't see anything going on in-game with DXVK. So this is a complete no-go at all for multi-monitor users.

  5. For those thinking of trying this mod for the game do note: If you have 2 or 3 screens and you're used to playing the old 3.3.5a version of WoW in windowed mode and seeing the WoW screen while you switch to other apps then this won't work. In a multi-screen setup when we switch to another app the screen for WoW goes black and we can't see anything going on in-game with DXVK. So this is a complete no-go at all for multi-monitor users.
    In the nvidia control panel, 3D settings, vulkan present method, have you tried the DXGI option?

  6. May 2, 2024  
    Why Auction not working in Dalaran?and many items have no icons.

  7. July 7, 2024  
    I tried to setup it. And still have long blackscreen 3-4 seconds while swapping screens sadly.

    Best is setup game to Windowed Mode only.
    Use dual-monitor tool.
    In that program setup shortcup for maximaze. Like for me I have "left ALT+END"

  8. add this line to the dxvk.conf file for fullscreen windowed

    d3d9.enableDialogMode = True

    alt-tab easier without black screen

  9. Came here just to say thanks. I now have my game running smoothly at 120 fps while before it was suffering at 50-60.

  10. Came here just to say thanks. I now have my game running smoothly at 120 fps while before it was suffering at 50-60.
    You think in Dalaran you have 120fps?

  11. This is amazing!! was getting 20-30 fps before, now its smooth as butter and consistent as hell. Why isn't this on the front page? Thanks a million!

  12. 2 Weeks Ago  
    It worked very well for me on a linux laptop with i5-6200U, integrated "IntelĀ® HD Graphics 520". I play on minimal settings through wine and got a noticeable improvement without any changes to your config.


    I play through wine on a 4050 mobile. When installing wine in latest fedora linux, you implicitly get the dxvk packages, so I think the whole thing gets the Vulkan optimizations under the hood (thanks Valve). I get nice FPS and having it right out of the box is very welcomed
    Edited: 2 Weeks Ago

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