1. Make reports of exploits public after they get fixed

    If you check a changelog you will see that many reports seem to link to the front page of the bug tracker instead of the report itself. That is because they were marked as exploits/private when they were submitted or by the action of a QA/dev and they remain private. I think that once the bug has been fixed there is no reason to keep them private.

    For example in the latest changelog it says "Fixed stacking rules for melee/ranged attack slows". I am curious about what that means but alas... no way to know.

  2. Knowing how an exploit worked can lead people to try to find alternative ways to reach the same result.
    On the other hand, there's no need at all for players to know what a fixed exploit was about.

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