1. July 1, 2022  

    Warrior Fury but with 1 handed weapons

    I know two 2-Handed is far better but

    Did someone actually tried for real to raid and do pve with 1handed fury? I want to test it just for fun and curiosity but I dont know any item-talents combos or useful macros and stuff like that


  2. Realistically you can try 18-43-8 swapping out rampage, unending fury and titans grip for blood rage + Thunderclap + Incite for a 15% crit chance on cleave and heroic strike. You'd get the 5% crit from rampage from a different warrior.

    I doubt you'd do significant damage without the dual wield, as warriors do good damage with Whirlwind and Bloodthirst and both lose 10% dmg from titans grip but gain a ton more than that from doing 1 hand increased to a 2 handed damage.

  3. Realistically you can try 18-43-8 swapping out rampage, unending fury and titans grip for blood rage + Thunderclap + Incite for a 15% crit chance on cleave and heroic strike. You'd get the 5% crit from rampage from a different warrior.

    I doubt you'd do significant damage without the dual wield, as warriors do good damage with Whirlwind and Bloodthirst and both lose 10% dmg from titans grip but gain a ton more than that from doing 1 hand increased to a 2 handed damage.
    And why would you invest 18 talents in Arms tree, if you drop titans grip > no need for two-hand specialisation? Not having Uneding Fury is MASSIVE damage loss (willingly removing 10% of dmg from two main abilities in favor of 15% crit chance bonus of HS is just wrong in every possible scenario).
    Removing Rampage is acceptable only in static guild raids, where you may rely on less geared Fwarrs to cover for it (if you have 3+ of warrs in raid). I hope there is no need to tell that all your "awesome" damage becomes irrelevant comparing to raid losing 5% of crit chance for MDPS?


  4. Gnimo that's arms...... 55-8-8 is not "Fury"

  5. And why would you invest 18 talents in Arms tree, if you drop titans grip > no need for two-hand specialisation? Not having Uneding Fury is MASSIVE damage loss (willingly removing 10% of dmg from two main abilities in favor of 15% crit chance bonus of HS is just wrong in every possible scenario).
    Removing Rampage is acceptable only in static guild raids, where you may rely on less geared Fwarrs to cover for it (if you have 3+ of warrs in raid). I hope there is no need to tell that all your "awesome" damage becomes irrelevant comparing to raid losing 5% of crit chance for MDPS?
    I didn't put too much thought into it as the idea is a doomed failure from the start. You can't dual wield 1-handers as a fury warrior and expect to do any real damage.

  6. The thing is: everybody knows fury 1H is inferior
    but this post was made to find and share any info about being the most optimal anyway, not to say again and again fury 1h doesnt work.

  7. is actually ok carry 1 two handed and 1 one handed in gear or level up, considering the one handed have the same gearscore or utility that u have in other 2 handed

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