why x5 tho? wouldnt it be better to at least be x3 instead of x1?
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Ok, let me try to answer you:
1. Vanilla is like that, no horde paladins, no alliance shaman. I mean, this should be as well on tbc and wotlk, but they were soft, listening players that wanted to play paladin on horde for no reason.
2. Yes and no. Without the debuff cap, a lot of other specs will have their time to shine, even good specs already like arms warrior and *** rogues. And you forget about something: I know a lot of players come to play here to minmaxing, but THERE ARE people that don't play like that, we all know that will appear guilds that don't want to do content as minmaxing or just stacking classes because we all know this is not fun . I mean, of they are saying they will overtune the content, but come on, vanilla is pretty much tank and spank in the first phases, and the other two are just better coordination. The high point of mechanics a vanilla raid had was the four horseman fight, and if you know that fight, you know that I can't even call it a true mechanic.
3.Now you are saying something. Well, as I agree that you need to reroll specs when the expansions releases, well, we kinda did that every expansion blizzard released. I mained a hunter all these years on retail and I rerolled specs a lot. I intend to play warrior dps on this realm, and I know that arms will be **** as the progression goes on, and I know that I will need to reroll to fury one time or another. BUT, when they said they would turn 40 to 25 and so on, I think we all know this is a mistake. I know some people don't have time to play as 40 man, but the game is intended to play like that.
4. Yeah, well, vanilla ways. That's not much I can say about that. They could just ''solve'' this problem, giving all other tanks a taunt, and let us see what happens. I remember some crazy guys running stratholme and upper BR with a paladin tank, and they done pretty well, but in raids, you can forget it.
5.Again, this is vanilla ways. Just another thing: on classic wow from blizzard, it happened like that and people didn't complain much.
6. I will seize the opportunity to say that DKs can't be a thing and that's it.
7. I think I answered about that on point 2.
And the last thing: Dire Maul SHOULDN'T be on phase 1. A friend here just answered, but I will explain a little. The gear available overshadows some gear on raid, so it's pointless to do MC and Onyxia with DM avaiable from start.
I meant here assassination rogues, but I just used the three first letters, so I'm not cursing for no reason.
No thanks.
Super stoked to play on a progressive realm of this magnitude, but this is cringe af. Changing 40m > 25m and no buff/debuff limit will indeed change some dynamics. Curious how you're going to change Auto Shot back into it's Vanilla super long *** cast time state.
"Talents: Will reflect the expansion that is current on the realm. Vanilla content = Vanilla talents, etc."
Found the botter
you write all this? like classic vanilla has some kind of super hard challenge content, except from naxx. 2 warrior tanking, separte mobs, move from fire, kill boss. classic can't be more than 8 months and have 4 phases. then the good stuff came with tbc and wotlk
and when channeling the player kneel, that will be awesome
With RDF, guys that do PvE don't have excuses, the realm must be PvP! Vanilla don't have arenas, we need WPvP.
And X5 is a mistake, X1 is the correct election, with RDF, leveling is very fast.
Conclussion:
PvP, X1, with RDF. All happy. Come on Warmane, do it right.
do a quick scan on the fourm, those who support x1 should have all their characters perma locked to x1 on day 1 while MAJORITY OF THE COMMUNITY WHO ACTUALLY PLAYED VANILLA to be on x5
That's a stupid idea
I've a better idea, perma lock everyone to their preferred status of the realm (pve, pvp) instead! All you people who advocate for "muh world pvp" going to get killed over and over by the ones on perma pve and you cant do anything about it. That's what I'd like to see.
Has anyone any idea how they will manage World Buffs in the "vanilla" part of the game?
The one thing i disliked the most about "classic" WoW was locking my main offline with all his world buffs making it impossible to play normally with my main ( dungeons, farm, pvp ) because half the time he was logged off with buffs. And god forbid you happened to die in a raid you were useless for the rest of the raid after "locking" your character for a couple of days, not even talking about getting those World buffs, I used to organize world buff tours for my guild, and this is really one of the worst aspects of Classic imo.
So have they said anything about how they will manage World buffs in the "vanilla" portion of the game ? This could be a HUGE dealbraker for me.