Im an horde player. I play respectfully and let alliance players quest in peace. But allways have to be an alliance rogue who has to disturb and corpse camp everytime. Its annoying as hell.
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Im an horde player. I play respectfully and let alliance players quest in peace. But allways have to be an alliance rogue who has to disturb and corpse camp everytime. Its annoying as hell.
That's because they in Stealth.
Ever ask yourself why when you go take your corpse, you're at half life points ? Yeah that's because exactly why they choose to corpse camp you
Alliance rogues don’t have real lives, they wake up in their basement, touch no grass, log in with Cheeto-dust-covered fingers, find a peaceful Horde player just trying to quest, Cheap Shot, Kidney Shot, vanish, sap spam, gank, repeat until their victim rage-quits, all while never seeing sunlight, never hearing a human voice, and never leaving their dungeon of darkness, because for them, tormenting Horde players is the only thing that gives their empty existence meaning.
Honestly this is a major issue on warmane. Ally rogues thinking they are awesome by killing players that can't move once and are several levels below the rogues level. As a result, I started counting the times it happens to me throughout the day. For every one time I die, I'd go to lower level area and take out 5 lower level alliance players. I know this only creates a more toxic community so what I do is log into my level 5 alliance character that I created so I can message these people, and tell them they got ganked due to rogues doing it to us for no reason. I wish them a good day after this and I encourage them to spread the word to other alliance players that this gank8ng stuff isn't cool and is only resulting in more toxicity, however I do think there is a better way. Pvp servers are useless and only create toxicity, they need to change it to normal server. Make it reportable if you get ganked more than once by the same player or if killed, make it so you have a choice to turn pvp off for half an hour even in contested zones. There are many ways this issue could be resolved and you'd think that warmane server would've done something about this by now
I understand your thoughts, but you must always keep in mind that the chances of being attacked are very high especially in the hours when there are many players.
You let other players to quest in peace, but it's the others who will not leave you peace.
Consider this and adjust accordingly, always be ready, at all times.
You need to be aware that 90% of rogues end up forever stealth in fear for their life, they only goes out of shade when they have full cds and their target is less than 30% hp or below 80, when they die they mostly cry and go to another account to bash you with their silly words. You all should feel pity for such many players who are unhappy with their lives.
Wonder if anyone of you met rogue player that is mentally stable? I'm playing this game since 2004 and I never met such, thats why I started to feel pity, the vast majority of them have serious issues.
I have 4 alliance rogues all different levels to kill any horde I find. I also have 3 horde rogues that I kill alliance on, depends on the time of day. It is horde vs alliance at the end of the day. It happens on both sides, not just alliance. Cry is free, don't play the server if you are scared to PvP. See you soon, but you may not see me!
That and DKs.
That´s because humans got a free escape trinket. Horde doesn't have that so alliance rogues can annoy you with saps & stuns for a longer period of time.