Yo !
First of all, I didn't know where to post this so if this is the wrong place, please excuse me !
So, I found Totemic Projection is bugged in a weird way. It actually relocates totems at the selected area, but instead of being teleported, totems just run as fast as they can to the new location, so it actually takes a little time for them to reach their new location, depending on the distance they have to travel.
This isn't a huge bug at all, but it's kinda tricky for Capacitor Totem, mainly. If I cast Capacitor totem and I use projection like 2 GCD after, Capacitor totem will just blow up while running, stunning nothing at all. Same works for other totems :
• Magma + projection to spot rogues
• Tremor + projection to dispell fear on allies away from me
• Earthbind + projection to snare enemies away from me
• ...
As I said, it's not a huge bug because totems reach their new location and work as they should, but it's kinda frustrating to take this delay in consideration and even more to forget it exists and use a CD totem for nothing.
Thanks !

