1. Totemic Projection

    Yo !
    First of all, I didn't know where to post this so if this is the wrong place, please excuse me !

    So, I found Totemic Projection is bugged in a weird way. It actually relocates totems at the selected area, but instead of being teleported, totems just run as fast as they can to the new location, so it actually takes a little time for them to reach their new location, depending on the distance they have to travel.

    This isn't a huge bug at all, but it's kinda tricky for Capacitor Totem, mainly. If I cast Capacitor totem and I use projection like 2 GCD after, Capacitor totem will just blow up while running, stunning nothing at all. Same works for other totems :
    • Magma + projection to spot rogues
    • Tremor + projection to dispell fear on allies away from me
    • Earthbind + projection to snare enemies away from me
    • ...

    As I said, it's not a huge bug because totems reach their new location and work as they should, but it's kinda frustrating to take this delay in consideration and even more to forget it exists and use a CD totem for nothing.

    Thanks !

  2. I've tried to post this issue in bug tracker several times before, always gets deleted for no reason.
    Changed to call of the elements and I never looked back.
    Edited: February 23, 2016

  3. Well, the thing is, I don't like Call of the elements, I found many ways to use projection and it suits my gameplay better.
    Isn't there a way to fix this ? Or can I try to post this in bug tracker (I don't know where it is / how to post in there) ?

  4. Well, the thing is, I don't like Call of the elements, I found many ways to use projection and it suits my gameplay better.
    Isn't there a way to fix this ? Or can I try to post this in bug tracker (I don't know where it is / how to post in there) ?
    IMO call of the elements really helps out our survivability and easily countered cc. With that talent we can use most of our essential totems TWICE, two roots/freedoms, two stuns, two fear removals, two Shields and two grounding totems, each one of them can be a life saver in a clutch. We are shaman and we get trained a lot, our limited toolkit doesn't allow us to play offensively, projection can work wonder in some cases, but most of the time it's simply not as flexible and reliable as CoE.

    Anyway like I said, my bug reports got instant deleted for no reasons, but you are welcome to try. Just click on BUGTRACKER next to the DEVLOG CHANGELOG, and then go NEW REPORT. Good luck!
    Edited: February 25, 2016

  5. yea that sucks :( i'd never give up totemic projection, it's my favorite spell in the game and shaman isn't even my main lol. stunning healers behind a pillar [i accidentally typed totem at first haha] is gg. ive only had a few instances where i wished i had call of elements, all of which i coulda still won without it :P

  6. Ok, I posted it on Bugtracker, but that's weird : I can't find it in "My own reports", but I can if I search for it by Key words. And other weird stuff, all posts are "Unconfirmed / Confirmed / Pending", while mine is "Duplicate".
    Wtf does that even mean ?

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