Ever wondered about weird and off-putting situations where enemy raids a city and players just go about their day with disabled PvP? Doesn't make sense, breaks immersion and makes everyone facepalm about the absurdity of the situation.
I propose to disable faction owned zones as safe zones for PvP. So opposite faction can attack anyone in cities like Orgrimmar and Stormwind.
This would give birth to true world PvP and guilds dedicated to attack and defend cities. This would expose players to PvP and everyone will have to do their part to keep enemy at bay. No more whining about ganking because you expect to die if you are outnumbered and everyone would understand that its up to them to raise a raid and retaliate. Actual WAR in WARcraft and all that good stuff.

