1. Hi, so I checked the Marketplace today, and I have a question about the cost of things.. Shouldn't they be squished also? I always wanted to xmog my rogue some axes, and when I was about to buy them, the marketplace was gone. Now, after a month.. The points are squished but now they are very expensive. 19 points for an non mop axe? I mean that's equivalent to 190 points before, and nothing even costed that much on the previous marketplace. Is this already final or did I just get caught in the middle of a fix? I have only 25 points (from 250) but wanting this axe, which can't be obtained in game is really hard. And trying to get more achievement points is hard as well (some don't work as they're supposed to)
    Edited: October 7, 2015

  2. Hi, so I checked the Marketplace today, and I have a question about the cost of things.. Shouldn't they be squished also? I always wanted to xmog my rogue some axes, and when I was about to buy them, the marketplace was gone. Now, after a month.. The points are squished but now they are very expensive. 19 points for an non mop axe? I mean that's equivalent to 190 points before, and nothing even costed that much on the previous marketplace? Is this already final or did I just get caught in the middle of a fix? I have only 25 points (from 250) but wanting this axe, which can't be obtained in game is really hard. And trying to get more achievement points is hard as well (some don't work as they're supposed to)
    The prices were "squished," i.e., divided by 10 like the point awards, and re-adjusted.

  3. The prices were "squished," i.e., divided by 10 like the point awards, and re-adjusted.
    euhmm, nope, i don't think so. i was charged 11 Vote Points for a 213 Shield that once costed like 50 vp, what's this "Squish" formula? does it really take 11 days of collecting those points to get a 213 Shield?
    Edited: October 7, 2015

  4. euhmm, nope, i don't think so. i was charged 11 Vote Points for a 213 Shield that once costed like 50 vp, what's this "Squish" formula? does it really take 11 days of collecting those points to get a 213 Shield?
    what part of "readjusted" didn't you understand.

  5. i'll tell what part of Re-adjusted YOU didn't understand, he meant the points/costs will be rounded up. and honestly you have no right to answer a question that wasn't directed to you.
    Edited: October 7, 2015

  6. i'll tell what part of Re-adjusted YOU didn't understand, he meant the points/costs will be rounded up. and honestly you have no right to answer a question that wasn't directed to you.
    No, I didn't mean the points were going to be rounded up.
    I meant they were going to be readjusted. Which they were.

  7. i'll tell what part of Re-adjusted YOU didn't understand, he meant the points/costs will be rounded up. and honestly you have no right to answer a question that wasn't directed to you.
    i understood just fine, readjusted means readjusted, aka changed. which is precisely what happened.

    also i don't need to be a mod to answer a question that i've seen the answer to several times.

  8. This thread is not made for whining about Vote system really, keep it out of here and make a new thread. Point of this thread was to let staff know that population other then Wotlk on Warmane exists. Thank you for understanding.

  9. This thread is not made for whining about Vote system really, keep it out of here and make a new thread. Point of this thread was to let staff know that population other then Wotlk on Warmane exists. Thank you for understanding.
    a thread really isn't needed for that. lords just the pet project for now. once it's finished more attention will be payed to cata/mop.

  10. I honestly think that the neglect that cata and mop have suffered is "just straight-up rude and disrespectful to the people who like to play on" those expansions. most likely unintentional

    or maybe the way that the lordaeron marketing strategy has hurt the feelings (? for a lack of a better term) of the people of those expansions

    I don't doubt nor try to minimize the importance of wotlk.

    but I think the staff has failed to read how its deployment has and continues to alienate the rest of the community. i honestly think that an integral communication strategy is urgently needed, because the current efforts are showing to be quite insufficient. that's why threads like this pop up almost daily (and I kind of find it surprising because most of the mop population has already left. if I recall correctly, right after the moltdown there were 2 servers that had people waiting at peak 5k x 2 ~ 10k)

    and please don't take this as an attack to the staff, its really not my intention. it's just my personal observation as someone who works with organizational dynamics as a career
    On your first point, I do agree if that's the case. I'm just saying that people shouldn't be asking or suggesting that WotLK should be completely ignored because they feel that's what is happening to the other expansions that they play on. Would you wish what you feel you're going through right now onto another group of people? Nevermind that they are the majority of the community or that their development was completely ignored for over two years.

    Anyway, I don't know for absolute certainty how much development is going on for Cata and MoP right now. I'm fairly certain there is at least some. But we do have a lot of content planned for you guys which we will bring to you through Lordaeron. Once Lordaeron reaches an acceptable level, we'll be porting a large amount of content over to Cata and MoP. Much of which will include some questing content, a lot of "old-world" dungeons, and perhaps even some raids (such as Ulduar).

    We don't want to split development too much among the expansions until we're ready to do so, though. And that seems to be what a lot of people are asking for, or that we just simply abandon WotLK & Lordaeron (which we simply WILL NOT do). We have to wait until we're ready to do it, and being able to port content over from our WotLK core will make the developer's time doing this much much easier. Ultimately, we want to be able to cater to everyone at the same time, but slowing our development speed to a crawl is just something we can't afford to do. Surely you understand how splitting the development across each of the expansions would slow development as a whole, don't you?

    The way I see it, we have to make sacrifices to truly move forward. If that means delaying fixes and new content to players on two of our expansions so that we can get the third expansion (the most popular and successful of the three) "out of the way" so we can better cater to the other two later on, then so be it.

    You will get your turn in time. And when you do, we will make sure that the expansions you play on are just as complete as Lordaeron is.

  11. On your first point, I do agree if that's the case. I'm just saying that people shouldn't be asking or suggesting that WotLK should be completely ignored because they feel that's what is happening to the other expansions that they play on. Would you wish what you feel you're going through right now onto another group of people? Nevermind that they are the majority of the community or that their development was completely ignored for over two years.

    Anyway, I don't know for absolute certainty how much development is going on for Cata and MoP right now. I'm fairly certain there is at least some. But we do have a lot of content planned for you guys which we will bring to you through Lordaeron. Once Lordaeron reaches an acceptable level, we'll be porting a large amount of content over to Cata and MoP. Much of which will include some questing content, a lot of "old-world" dungeons, and perhaps even some raids (such as Ulduar).

    We don't want to split development too much among the expansions until we're ready to do so, though. And that seems to be what a lot of people are asking for, or that we just simply abandon WotLK & Lordaeron (which we simply WILL NOT do). We have to wait until we're ready to do it, and being able to port content over from our WotLK core will make the developer's time doing this much much easier. Ultimately, we want to be able to cater to everyone at the same time, but slowing our development speed to a crawl is just something we can't afford to do. Surely you understand how splitting the development across each of the expansions would slow development as a whole, don't you?

    The way I see it, we have to make sacrifices to truly move forward. If that means delaying fixes and new content to players on two of our expansions so that we can get the third expansion (the most popular and successful of the three) "out of the way" so we can better cater to the other two later on, then so be it.

    You will get your turn in time. And when you do, we will make sure that the expansions you play on are just as complete as Lordaeron is.
    It is nice to hear/read words like 'huge update inc soon after Lordaeron gets stable', but the fact that we have heard a lot of promises about something coming soon before 1 year already is scary. We still trust you guys so don't waste it. However, don't get us wrong, we are not asking you to ignore Wotlk really, we just felt that MoP/Cata are ignored expansions on Warmane so we wish it could be priory same as Wotlk is, nothing much.

  12. On your first point, I do agree if that's the case. I'm just saying that people shouldn't be asking or suggesting that WotLK should be completely ignored because they feel that's what is happening to the other expansions that they play on. Would you wish what you feel you're going through right now onto another group of people? Nevermind that they are the majority of the community or that their development was completely ignored for over two years.

    Anyway, I don't know for absolute certainty how much development is going on for Cata and MoP right now. I'm fairly certain there is at least some. But we do have a lot of content planned for you guys which we will bring to you through Lordaeron. Once Lordaeron reaches an acceptable level, we'll be porting a large amount of content over to Cata and MoP. Much of which will include some questing content, a lot of "old-world" dungeons, and perhaps even some raids (such as Ulduar).

    We don't want to split development too much among the expansions until we're ready to do so, though. And that seems to be what a lot of people are asking for, or that we just simply abandon WotLK & Lordaeron (which we simply WILL NOT do). We have to wait until we're ready to do it, and being able to port content over from our WotLK core will make the developer's time doing this much much easier. Ultimately, we want to be able to cater to everyone at the same time, but slowing our development speed to a crawl is just something we can't afford to do. Surely you understand how splitting the development across each of the expansions would slow development as a whole, don't you?

    The way I see it, we have to make sacrifices to truly move forward. If that means delaying fixes and new content to players on two of our expansions so that we can get the third expansion (the most popular and successful of the three) "out of the way" so we can better cater to the other two later on, then so be it.

    You will get your turn in time. And when you do, we will make sure that the expansions you play on are just as complete as Lordaeron is.
    That's.... Ok. But c'mon When Pathfinding and Transportation mechanics where implemented in Cata Servers, They broke several stuffs, some of them SO CRITICAL TO BE FIXED, but yet here we are months past already And guess what. Currently every CLASS that uses a pet is crippled in DPS terms because they rendered pets impossible to use.

    And the worst part is, Even by using the Bugtracker, the sheer ammount of time it took Warmane staff just to "Confirm" this game breaking bug for pet users was outstanding. And even so development hasn't even spoke to the community. We're left in the unknown.

    There's an NPC in blackrock caverns that doesn't work for MONTHS. (It worked before flawlessly, It doesn't now) Still reported, Confirmed, Said to be applied on the PTR, But guess what. that was couple of months ago and still hasn't been applied.

    Doubt it? https://www.warmane.com/bugtracker/report/209 check it out for yourself.

    Gurthalak an end game sword, Has these Tentacles spawning mechanics, But here's the twist, It only works on 10 man raids and 10 man raids HC, doesn't work on Heroics Dungeons at all or 25 mans, Now I ask myself how can this even happen? hell I don't know I'm not a dev. But c'mon It's been like this since the rebirth of Neltharion. Something must have been done by now.

    And don't even get me started on Warlock's state and several other Critical class issues on Cataclysm.

    Lastly. I know it takes time. I know Lordaeron it's at hand, But when you guys fail to address, comunicate, keep in touch with players. I feel like I'm just being mocked by staff. There's simple bugs (and yes simple as it gets) that could've been resolved in hours yet took months to fix.

    Something has to be done. for Cataclysm and Mist of Pandaria.

    It just has to be done.

    Edit: Also the few issues I've put are quite a small bit in comparison with all the issues on Cata. So just imagine.
    Edited: October 9, 2015

  13. Man, now you know how did players of most populated expansion in Warmane feel for two years. You think on Wrath there were no such bugs? Hell yes, there were. Yet we waited, and finally are about to get them fixed (Ragnaros doesn't have Lordaeron's fixes yet I think). Therefore if you now wait for half-a-year its a bit over 25% what we waited for, so feel free to calm down and re-make your thoughts about some things. I'm not saying mists or cata should be ignored completely, but it is nice that they finally focus on one expansion at a time. After one is complete, next one will follow. :)

  14. Man, now you know how did players of most populated expansion in Warmane feel for two years. You think on Wrath there were no such bugs? Hell yes, there were. Yet we waited, and finally are about to get them fixed (Ragnaros doesn't have Lordaeron's fixes yet I think). Therefore if you now wait for half-a-year its a bit over 25% what we waited for, so feel free to calm down and re-make your thoughts about some things. I'm not saying mists or cata should be ignored completely, but it is nice that they finally focus on one expansion at a time. After one is complete, next one will follow. :)
    Oh cmon, Molten's LK realm were already announced as "the best wotlk realm" and "99% working" way before the launch of cataclysm. Cataclysm is going to complete 3 years of launch and we still have phasing issues (and the update from 4.0.6 to 4.3.4 just broke a lot of fixes applied before), twilight highlands is just a wasteland, nothing to do there when it should be one of the main zones to farm crafting materials and to level from 84 to 85, still we dont have molten front which is a new zone with a lot of vendors and dailies, and more unique pets for hunters, because of the world revamp on cataclysm its very rare to find a quest that is working fully, or mobs with the correct loot table

    I only got into pandaria very recently and im still leveling, but it all seems worse for mop as molten just launched it and almost everything is still broken, as seem on forum

    You have all the right to be upset that wotlk got ignored for so long, but its in no way comparable to cata and even less to mop realm state in any way

  15. Man, now you know how did players of most populated expansion in Warmane feel for two years. You think on Wrath there were no such bugs? Hell yes, there were. Yet we waited, and finally are about to get them fixed (Ragnaros doesn't have Lordaeron's fixes yet I think). Therefore if you now wait for half-a-year its a bit over 25% what we waited for, so feel free to calm down and re-make your thoughts about some things. I'm not saying mists or cata should be ignored completely, but it is nice that they finally focus on one expansion at a time. After one is complete, next one will follow. :)
    As a former Player of WRATH, You're indeed clueless how Cata Actually is. I've played both. And Wrath wasn't a near as abandoned as Cataclysm.

    If you read my post you would surely realize that I'm referring to CRITICAL bug fixes. Bugs that actually appear after they implemented something to the Server.

    There's no point of placing a new mechanic ingame If you break 10 things just to add 1, Specially when you IGNORE the people reporting these critical issues and not fixing them. or keeping an eye out. If you did that to Lordaeron on launch, Why not do it when they implemented Pathfinding Months ago when Lordaeron wasn't even a thing. Imagine now with Lordaeron at hand.

    Edit: The whole point to this ordeal is, as the rest of MoP and Cata playerbase will agree with me on this, You might be focusing on Lordaeron, But that doesn't stop Warmane staff to have a bit of devs Fixing the stuff that's broken down, The most urgent ones. The ones that were already working.
    Edited: October 9, 2015

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