1. Agility vs Strength off parts/rings

    Can we have a discusion about agil. vs strength off parts on Blackrock?

    This patch has been out for 5 years and I still see people wearing different gears
    Some have http://wotlk.openwow.com/item=50414, others have http://wotlk.openwow.com/item=50186.
    Some have http://wotlk.openwow.com/item=50002 + http://wotlk.openwow.com/item=51879 , others have http://wotlk.openwow.com/item=50333 + http://wotlk.openwow.com/item=50187

    http://wotlk.openwow.com/item=50187 vs http://wotlk.openwow.com/item=50067

    http://wotlk.openwow.com/item=50402 vs http://wotlk.openwow.com/item=52572

    http://wotlk.openwow.com/item=49983 vs http://wotlk.openwow.com/item=49950

    I did some math comparing few str vs agil off parts and I figured out agility does more damage vs plate/mail but its almost negligible vs cloth/leather.

    Did anybody come to the same conclusion?
    Edited: November 23, 2015

  2. You can't compare these two combinations. Basically this is Hit vs. Crit/Arp.

    I did some math comparing few str vs agil off parts and I figured out agility does more damage vs plate/mail but its almost negligible vs cloth/leather.
    May you explain this a little further? Agility contributes your Crit the most. I don't see a reason why Crit should lose nearly all it's value against low armor targets.

  3. You can't compare these two combinations. Basically this is Hit vs. Crit/Arp.



    May you explain this a little further? Agility contributes your Crit the most. I don't see a reason why Crit should lose nearly all it's value against low armor targets.
    Yes that was a mistake http://wotlk.openwow.com/item=51879 + http://wotlk.openwow.com/item=50333


    I did math and with 40% arp. Strength does 1-3% more dmg on cloth/leather but the more armor, the better agility gets.

    The question is why is 90% warriors playing with http://wotlk.openwow.com/item=50402 over http://wotlk.openwow.com/item=52572

    and http://wotlk.openwow.com/item=50186 over http://wotlk.openwow.com/item=50414

  4. Why do you even bother asking such questions? Everyone has their own setup and style of play. Do you want to be like 90% of edgelords who just copy-paste stuff from outdated guides which were made for retail?

  5. For the most part, retail information isn't outdated unless a bug is obviously involved. While this trend of PVP players pulling crackpot theories on how best to optimize their toon right out of their asses is of course nothing new, don't justify it with a patently incorrect assumption.

  6. Yes that was a mistake http://wotlk.openwow.com/item=51879 + http://wotlk.openwow.com/item=50333


    I did math and with 40% arp. Strength does 1-3% more dmg on cloth/leather but the more armor, the better agility gets.

    The question is why is 90% warriors playing with http://wotlk.openwow.com/item=50402 over http://wotlk.openwow.com/item=52572

    and http://wotlk.openwow.com/item=50186 over http://wotlk.openwow.com/item=50414
    I think they use it, because its PVE bis. There is no bis for pvp.. you either prefer slightly more dmg (agi items have slightly less stamina and slightly more of dps stats) or survivability (str items have slightly more stamina). According to my understanding skill and reaction time is way more important than very small dmg difference.

  7. It's just a matter of situational needs and gaming style. Armor penetration, critical strike chance, attack power and resilience: these are the four stats you can play with while you are choosing your pvp build. Do you feel like your gameplay isn't defensive enough to survive against arena teams composed by casters? You may think about increasing your resilience. Do you feel like you are not dealing enough damage against plate wearing class and you are competing with them to reach an higher rank in the ladder? You may think about increasing your armor penetration. Viceversa, against cloth wearing classes you want to increase your attack power etc etc...

  8. I think they use it, because its PVE bis. There is no bis for pvp.. you either prefer slightly more dmg (agi items have slightly less stamina and slightly more of dps stats) or survivability (str items have slightly more stamina). According to my understanding skill and reaction time is way more important than very small dmg difference.
    The thing is that warrior have by default a pretty big healthpool so the additional stamina of the strength version is not really necessary.
    Thats why the agility version which grants more dmg is considered as better.

  9. The thing is that warrior have by default a pretty big healthpool so the additional stamina of the strength version is not really necessary.
    Thats why the agility version which grants more dmg is considered as better.
    Agility items do not give us more "damage", they simply increase our critical strike chance but the plate items are better if your goal is to increase your attack power. In the end all these calculations are necessary to find the right balance, always considering the gear you have at your disposal. When you are wearing end game gear, which includes icc and rs pve items combined with warthful glad set parts and offsets, you just need to have more than 5k attack power self buffed, something around 1k resilience, 40% or more critical strike chance and 40-50% armor penetration on your stat window, which doesn't include the arp given by battle stance and mace specialization.

  10. Agility items do not give us more "damage", they simply increase our critical strike chance but the plate items are better if your goal is to increase your attack power.
    The mentioned agility items give the warrior indeed more dmg in pvp.
    The huge additional crit of these agility items simply outperforms the slightly more attack power of these strength items.
    It is true that when u have a lot of crit strength becomes more benefical and vice versa but there is no pvp gear combination where u would have such a insanely high crit chance that http://wotlk.openwow.com/item=52572 would grant u more dmg than http://wotlk.openwow.com/item=50402.
    Edited: November 25, 2015

  11. The mentioned agility items give the warrior indeed more dmg in pvp.
    The huge additional crit of these agility items simply outperforms the slightly more attack power of these strength items.
    It is true that when u have a lot of crit strength becomes more benefical and vice versa but there is no pvp gear combination where u would have such a insanely high crit chance that http://wotlk.openwow.com/item=52572 would grant u more dmg than http://wotlk.openwow.com/item=50402.
    Wearing too many leather/agility items will drop your attack power under the limit of 5k and you will loose dps against cloths and leathers, which usually are the classes you struggle the most against in arena. Keeping the right balance is more important than increasing your critical strike chance just because rawr told you to do so.

  12. The mentioned agility items give the warrior indeed more dmg in pvp.
    The huge additional crit of these agility items simply outperforms the slightly more attack power of these strength items.
    It is true that when u have a lot of crit strength becomes more benefical and vice versa but there is no pvp gear combination where u would have such a insanely high crit chance that http://wotlk.openwow.com/item=52572 would grant u more dmg than http://wotlk.openwow.com/item=50402.

    mathematically speaking

    attack power/ 1% of crit you are sacrificing when wearing agil item over str item:

    http://wotlk.openwow.com/item=50402 / http://wotlk.openwow.com/item=52572 51.77

    http://wotlk.openwow.com/item=50186 / http://wotlk.openwow.com/item=50414 65.62 -8 crit/+8arp

    http://wotlk.openwow.com/item=49950 / http://wotlk.openwow.com/item=49983 88.71 -8arp

    http://wotlk.openwow.com/item=50067 / http://wotlk.openwow.com/item=50187 74.49 +5crit/-4arp


    so what is the threshold for atp/1% crit ?

    does it mean that 75 atp/1% crit is too much? but 52/1% is a must have?

  13. so what is the threshold for atp/1% crit ?
    1% crit is equivalent to around 92 ap.

    For 1% crit u need 46 crit rating or 62,5 agility.

    To give u a basic idea of the stat weight u can compare gems:
    The equivalent to a yellow 20 crit gem is a red 40 ap gem.
    So 1 crit rating is equivalent to around 2 ap.

    http://wotlk.openwow.com/item=50402 grants 92 addiotinal agility (socket bonus included). 92 agi is equal to around 68 crit rating
    http://wotlk.openwow.com/item=52572 grants 74 addiotinal attack power

    So basically 68 crit vs 74 ap.
    Means that http://wotlk.openwow.com/item=50402 just outperforms the strength version when it comes to offensive stats.
    Edited: November 26, 2015

  14. 1% crit is equivalent to around 92 ap.
    how did you come to this conclusion ?

  15. Wearing too many leather/agility items will drop your attack power under the limit of 5k and you will loose dps against cloths and leathers, which usually are the classes you struggle the most against in arena. Keeping the right balance is more important than increasing your critical strike chance just because rawr told you to do so.
    Not sure if u mean 5k ap unbuffed or with battleshout.
    I can use 2 agility rings, agility bracer, agility neck, agility cloak and agility range weapon and i have still over 5k ap with battleshout.

    When it comes to http://wotlk.openwow.com/item=50067 and http://wotlk.openwow.com/item=49950 I would stay away of these leather items.
    I rather use jewelrys with agility and avoid to use leather items because leather has low armor which also reduce ur attack power because of http://wotlk.openwow.com/spell=61222.
    Edited: November 26, 2015

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