It used too. After the first "patch" spawn rates took a nose dive.
Why?
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It used too. After the first "patch" spawn rates took a nose dive.
Why?
Still laughing ultra hard.
We have identified unforeseen issues in our dynamic respawn system and they've been fixed. You can expect the waiting time to be significantly less annoying as soon as the fix goes live.
That sounds promising! Thankyou!
Is this a joke? Because it certainly isn't funny.
"As the fix goes live"
Which means this fix may not be live yet and will be implemented with other fixes in a bigger patch later.
The changelog went live on 20 december.
Nothing has been fixed yet, mobs and quest objects are still on a 5/10+ minute timer...
Its a real struggle atm. We are questing as 4 and some quests require us to spend 20-25mins at a certain location to get the required item for a single quest, this summed up with most of the objectives not sharing (which were in retail iirc) for the group members makes leveling REALLY slow and painful.
Elites used to be on a 30 minute timer.
I used to use a stopwatch for quest elites so I could go quest in the meantime and come back when it was up.
If there is a fix and so many people are struggleing, why not apply it? or at least give us an ETA