a quick fix might be to reduce the difficulty by just returning the dmg/hp values to retail values. I dont see any point to have them buffed and bugged as well, I understand if you cannot spend time to fix I really do but there is 0 point in having them buffed as well. Please just comment on that so we can reach some productive conclusion whether its going to be a NO or some compromise.
Everything about this post is false. Raid difficulty wasn't modified (bugs not withstanding) prior to Naxxramas.
Mercy, boss health is mostly definitely increased on Vanilla and Burning Crusade bosses, sometimes as much as 200℅ or more. The damage I'm not sure about, but the health buff is true.
Mercy, boss health is mostly definitely increased on Vanilla and Burning Crusade bosses, sometimes as much as 200℅ or more. The damage I'm not sure about, but the health buff is true.
You're right about health. My mistake. The content the other guy is complaining about, though, people were clearing that with ease before Northrend was available.
a quick fix might be to reduce the difficulty by just returning the dmg/hp values to retail values. I dont see any point to have them buffed and bugged as well, I understand if you cannot spend time to fix I really do but there is 0 point in having them buffed as well. Please just comment on that so we can reach some productive conclusion whether its going to be a NO or some compromise.
If something is bugged, report it for crying out loud. Ranting about it in the forum thread isn't going to help.