1. June 2, 2017  
    The warmane staff would have watched, how it developped on retail: Tbc was the starting point of leaving servers/fraction, cz it was unplayable, unattractive or just dead.

    I mean, ppl started horde 1-2 weeks ago and have their mains/guilds at horde. Horde racials are just better than alliance racials and u lose reputation/fly pathes (gender/name-option also deactivated) after fraction change, that's why it won't work to force ppl playing alliance.

    Watch: Friends are at horde, alliance ah is empty and expensive, bgs are outnumbered, less guilds, ganked, racials are a joke...so many ppl don't play it. To block new horde chars is also no solution.

    Give alliance 2-3x faster leveling, and or 2-3x more reputation and profession skills, and or 2-3x more pvp-points=problem solved. This could be a temporary effect. The key is not to block everything/force ppl playing a ganked and not attractive fraction.

    I think that this idea won't be etablished, cz warmane staff wanna patronize more as give motivation. This game should make fun and not chase ppl, cz everything is blocked or bugged and u have to start a "dead" fraction that wanna be played much harder/more annoyed in open world/bgs and pve. It's only a question of time, when horde wanna siege stormwind every day and more alliance ppl leave the server.

    I don't play on outland atm, neither alliance nor horde. But when I see this fraction imbalance, it's more attractive playing a level 1 horde-char, that I compiled randomly cz of names...or don't play on outland...as playing 6 vs 10 bgs, using expensive ahs or getting ganked everywhere in farming-and leveling zones.

  2. June 2, 2017  
    It was lame for my recently donated friend, who only joined the server because of me not being able to create a character. You should have warned beforehand and not surprised us like that. That was unprofessional.

    We have always, and will always be horde. Would rather quit than play alliance.

  3. June 2, 2017  
    It was lame for my recently donated friend, who only joined the server because of me not being able to create a character. You should have warned beforehand and not surprised us like that. That was unprofessional.

    We have always, and will always be horde. Would rather quit than play alliance.


    What do you mean they hinted stuff days before the solution?

  4. June 2, 2017  
    Have fun in Battlegrounds mate that's where it matters.
    So you decide what matters? If anything matters, its arena. I choose 1v1 and arena over bg`s.

    Go avoid open and get carried in bgs if you feel proud with that.

  5. June 2, 2017  
    So you decide what matters? If anything matters, its arena. I choose 1v1 and arena over bg`s.

    Go avoid open and get carried in bgs if you feel proud with that.

    Yeah about that 1v1 situations mate? I never encountered a single 1v1 versus your faction ever.
    and arenas 5s are wintraded atleast a few days ago.

    If arena and 1v1's mattered so much you would play it out fair and /duel people instead of going ape**** squad 10v1 in world pvp. But whatever it's pointless trying to make a point with someone who will never understand it.

  6. June 2, 2017  
    The laziest, the most horrible and stupid fix our of those that could have been implemented.
    A simple example: a group of people enjoy the server, they call their friends to enjoy the server with them in arena team/raid/guild but can't even create a character let alone making the alts, which many consider being the very purpose of playing the game in a first place.
    Good job at squelching and punishing a healthy part of the server population instead of buffing the weaker one.
    All of our options are going to leave someone upset. None of the options are good options, so we have to choose from which is the least harmful.
    However, you opted to choose the most harmful option which affects in a negative way a huge part of server population.
    Edited: June 2, 2017

  7. June 2, 2017  
    People wake up. It was needed to do something a bit over the edge to fix the situation.

    -To the people that complain that "they can't play with friends", stop bull****ting, you can. You just have to trasfer from horde to alliance for FREE!
    -No, making the realm pve for a time won't help, maybe a small bit. People will keep rolling horde, because we all know that one day we will have pvp again.
    -I don't see how people can hate on a problem fixer.
    -To those who say they were suprised about the "fixes", well they said a week earlier they would do diffrent things to fix it, and we all knew that this could be an option to fix it (locking horde).

  8. June 2, 2017  
    If arena and 1v1's mattered so much you would play it out fair and /duel people instead of going ape**** squad 10v1 in world pvp. But whatever it's pointless trying to make a point with someone who will never understand it.
    So long i only pvped on 1vs1 situations or 1vs2, 1vs3, 1vs4 ... Up to this point, never ganked with a horde group. Alliance only start a fight if they outnumber me, ,mostly loose anyway. You will never see me group up with some random multiglad ololol horde ****. If i group up, only with my mates and we never interfere in a fair 1vs1. I never go stv to gank low level (thats what your honorless alli mates do) , thats pointless.

    Not everyone do what you does in the open. You are probably one of these guys who always complain about ganks, but if you outnumber horde you always go for that kill, or go to stv to feel skilled.

  9. June 2, 2017  
    People wake up. It was needed to do something a bit over the edge to fix the situation.

    -To the people that complain that "they can't play with friends", stop bull****ting, you can. You just have to trasfer from horde to alliance for FREE!
    Tell me: Your guild, we say 50 ppl are at horde. Now 2 next friends wanna go horde, but they are blocked. All guildies wanna join alliance now?

    Result: All stay horde and all ppl are annoyed, no one is going alliance. It's the point that they can't play/won't play alliance cz ganked, dead, bad racials, outnumbered...Medivh is unattractive for the most ppl too, cz 1x/market place, so they stay on outland or stop playing.

  10. June 2, 2017  
    Just, please, don't bother coming to Medivh when people start leaving because of this issue. The community there is growing very healthy. A little push on alliance characters would be nice, but anyway, it's ok for now...

    About Outland. I really only see more downsides in the mesures implemented than advantages.
    Firstly, free H to A transfers, which I assume that the feature was not tested properly because people is complaining about some major bugs. This also carried a severe problem: the ability to level, which is one of the most disrupted experience affected by the imbalance, H and afterwards, when all the hassle was skipped, transfer A, for free.
    Secondly, you blocked the H-characters creation. I am completely sure that this mesure will make a lot of people leave. We can see the reactions of some of them, completely frustrated and willing to leave the server because they can't play what they want to. I remember Mercy saying that you wanted to avoid disrupting the gameplay as much as possible... Well, this measure does not reflect that. People should be able to play whatever they want to. The thing is to make them want to play Alliance.
    And don't get me wrong: I understand how you are trying to do it, but I think you are not looking at the problem from the right angle. You want people to choose A, but H is better. Instead of frustrating and forcing them to play A, make A more appealing. I honestly think the cleaner way to do this is tweaking what makes one side superior over the other one. And that, from my point of view, is the racials.

    Thank you for readin, best hopes.

  11. June 2, 2017  
    it's the racial on the one hand and to play as unpleasant as possible on the other hand. Most ppl on horde side have a guild and friends at horde and don't leave it. You can tell, it's too late to force ppl playing alliance now.

    Alliance has a "dead" character and no one or less ppl wanna join alliance, when they see imbalance or getting ganked.

    Arena: Racial
    Bg: Outnumbered
    Ah: Expensive
    Questing/farming: Getting ganked
    Raiding: Less guilds/ppl

    I think, if ppl have the choice to play alliance atm (changing main, doing alt), they would prefer to stop playing on outland after they are blocked as horde or after they see the disadvantages of being ally

  12. June 2, 2017  
    2-3x faster leveling, 2-3x higher reputation- and profession skill, 2-3x more pvp points=Many ppl make alliance or change despite ganking=healthy ah+normal bg timer+nice open pvp+no outnumbering.

    Another idea of warmane staff is to deactivate racials: This isn't a good solution, but also an indicator, why ppl choose undead (fear-deactivation, 2.nd insi) compared to human (20 sec stealth detection). My idea is to buff human racials and or all ally racials as we had in later expansions: Insi as racial or giving a fear-insi talent as undeads have or a completely new one: Stun-insi.

  13. June 2, 2017  
    And don't get me wrong: I understand how you are trying to do it, but I think you are not looking at the problem from the right angle. You want people to choose A, but H is better. Instead of frustrating and forcing them to play A, make A more appealing. I honestly think the cleaner way to do this is tweaking what makes one side superior over the other one. And that, from my point of view, is the racials.
    since the start of wow horde was ever the stronger side. Its simply because people like to be on the "bad" side, on a side that is not gay washed fantasy, the side with the more badass lore and ncp characters. Look up WC3, the horde storyline settled the hype.

    Racials affected the ballance, sure. But not in tbc, in woltk the human racial is so powerfull that hardcore pvp players switch to human. Same effect was back in vanilla retail time when people realised that UD racial was that strong. In TBC UD aint that strong any more. The faction inballance is simply because people like horde moe than alliance. Many old palyers who played back in retail come back to enjoy tbc once again, most of them stick to the faction they played retail. retail servers had 75/25 rates or even worse, if you want to enjoy a blizzlike server, that what you get.

  14. June 2, 2017  
    since the start of wow horde was ever the stronger side. Its simply because people like to be on the "bad" side, on a side that is not gay washed fantasy, the side with the more badass lore and ncp characters. Look up WC3, the horde storyline settled the hype.

    Racials affected the ballance, sure. But not in tbc, in woltk the human racial is so powerfull that hardcore pvp players switch to human. Same effect was back in vanilla retail time when people realised that UD racial was that strong. In TBC UD aint that strong any more. The faction inballance is simply because people like horde moe than alliance. Many old palyers who played back in retail come back to enjoy tbc once again, most of them stick to the faction they played retail. retail servers had 75/25 rates or even worse, if you want to enjoy a blizzlike server, that what you get.
    If people chose their faction only because they liked bad-looking side, there would always be this imbalance in any expansion. You can tell by yourself that is not true. While bad-looking side may attract more people, it is a factor present in every single expansion, and yet some of them suffer imbalance and some do not. Why? Because racials areway more important than anything else for the great majority of people.
    To adress this issue, fix the source of the problem: what give a side advantage over the other, in other words, racials.

  15. June 2, 2017  
    Racials affected the ballance, sure. But not in tbc, in woltk the human racial is so powerfull that hardcore pvp players switch to human. Same effect was back in vanilla retail time when people realised that UD racial was that strong. In TBC UD aint that strong any more. The faction inballance is simply because people like horde moe than alliance. Many old palyers who played back in retail come back to enjoy tbc once again, most of them stick to the faction they played retail. retail servers had 75/25 rates or even worse, if you want to enjoy a blizzlike server, that what you get.
    Watch arena ladder and repeat it...many undeads. If orcs have forsaken-talent, all ppl wanna play undeads, cz they wanna be bad boys?

    It's more this style: Horde better racials--->more ppl at horde--->ganking time, siege of sw--->alliance leaves server, reroll horde--->alliance dead, ah expensive, bgs outnumbered, open world a horde hot-spot--->more alliance is leaving...

    I played on retail and know this vicious circle, cz many realms died because of imbalance and bad feedbacks=server with 99% horde and 1% alliance. They solved it after they buffed human racials later (wotlk)

    Nightelves had a nice racial too, a white dps talent in tbc (dot), but warmane didn't etablish it, cz retail changed while tbc. That's why nightelves are unattractive at all now.

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