right is (1+4392/14*1.9)*(100-41.1315723368-10)/100=411,1838665
Why are you subtracting 10 from the armor reduction? The character has no armor penetration, not to mention even if it did that is not how it would be calculated.
Nor is this how 10% bonus from Weapon Mastery is calculated either, it is multiplied into the final damage, not subtracted from damage reduction granted by armor.
so minimal is (1+(4392+1250)/14*1,9)*(100+50-41,1315723368)/100=834,6942349
Same goes for the plus 50, and additionally since the two talents are not the same type (ie: Weapon Mastery is affecting all melee damage, while Elemental Weapons only affects weapon enchants, they should not be added together but rather multiplied).
Its reduse damage and increase damage and they work in one system in % of damage increse our reduse.
With your fromula this 41% damage reduse working many times on one formula like reduse every source of damage increase.And we have not 10%from Weapon Mastery but 10%*0.6 and not 40% from Elemental Weapons but 40%*0.6 we have triple times decresed damage in one formula if u see right on things 10% damage incerse + 10% damage decrese is 0 damage increse 100*(100+10-10)/100=100, but in your formula 10% damage decrese +10% damage increse=1% damage decrese 100*(100-10)/100*1,1=99
i realy dont trust that wiki formulas coz i already saw minimum 10 diferent wf formulas and its realy hard find any retail video to find profs. in that video what i find shamn use https://wotlk-twinhead.twinstar.cz/?item=41257 and its 3-4k gs look difernts between melee hit and wf hits its not like here (3.4 weap speed)
The formulas provided by wowwiki are accurate enough to work for pretty much every ability in the game, if you'd like to provide one of those other formulas from a source that you believe to be more reputable, I'd be interested to see it.
As to the video, the only thing that I can determine the video link on the previous page is the weapon, and the class of the opponents he faces. It's impossible to determine the armor/resilience/AP on himself or the targets. It's hard to say for sure even which patch(es?) this was filmed during, which also matters.
For example prior to patch 3.0.8 Glyph of Windfury Weapon granted 40% extra attack power, and if he is using Totem of Splintering that's also an additional 212 Attack Power bonus.
There is no way to tell which patch this is, and re-reading your previous post where you compared damage from a melee attack and a windfury proc, the damage difference from what can be done on warmane is not huge. Here is a screenshot attacking a training dummy for about half an hour, you can see the melee damage hits are 1919-2271 about same as in the video, and the windfury crits go over 7k. I've even unequipped any gear which has procs.
Comparing a single melee hit to a windfury crit does not make much sense, mostly due to damage range weapons have. A damage difference of 250+ between lowest and highest is multiplied by the factor of talents affecting windfury. Attacking lower armor targets such as the level 60 training dummy (or the low geared clothies as in the video) makes this even more noticeable.
hmm melee looks like close to that but wf max non crit damage looks not like here i dont know i need look meaby some day i find what is wrong and is it wrong our not.Can u link what weap u used ?
Depending on the target's armor/resilience and the shaman's attack power it is possible to do similar things with that weapon as well.
From rough math and using the same formula: if the target has 2k armor (this is around what 200-213 ilvl cloth gear provides) and no resilience, a shaman with Titansteel Destroyer and 5.5k AP, Totem of Splintering and 3% crit meta would have white swing non-crits between 1800 to 2050, and Windfury Crits between 6200 and 6900.
This is a large amount of AP, but very achievable with buffs even at lower gear. However, since the custom UI in the video doesn't seem to display all the buffs (for example totems are displayed on the totem bar, but usually not in the buffs, same with weapon imbunes) it's hard to tell from the video which buffs the shaman has. I would grab the particular weapon and show this if I wasn't too broke to pay the AH price of 4k gold.
Not sure what is the 4k non-crit proc you are referring to.
Teory numbers how get 4k non crit wf and 6278 crit shud looks like 6420 ap and 15% reduse from armour 12.1% reduse from res and 13.3% resue crit from res
wf non crit 4001.549=(761+(6420+1462)/14*3.4)*(100-15)/100*(100-12.1)/100*1.1*1.4*1.3
wf crit 6279.884=(507+(6420+1462)/14*3.4)*(100-15)/100*(100-12.1)/100*(100-13.3)/100*1.1*1.4*1.3*2
15% damage reduction from armor is closer to 2700 armor, 2000 is around 11.5%. Additionally, prior to 3.2 patch, resilience did not reduce non-critical damage, only criticals, damage over time & drain effects.
To get around 13.3% critical damage reduction pre-3.2 patch would be close to 500 resilience (1230 was the 33% cap).
A full 5-piece of then current arena set (ilvl213) only provides 371 resilience, and having all of the s5 offsets (boots, belt, wrists, cloak, ring & neck) would only provide another 248 resilience. The gear that did not require rating (ilvl 200) the 5p set only gave 340 resilience, and ilvl 200 offsets 220 resilience. Add another 84 resilience if they weren't human and had the pvp trinket you buy with honor rather than one of the Wintergrasp ones. The most accessible crafted 8-p sets which would be fairly common among fresh players provided just 350 resilience.
Unless we are assuming that he was only facing people that were fairly invested into pvp, 500 resilience is rather high this early into the expansion, and players with no pvp gear whatsoever were much more common in battlegrounds (from personal retail experience).
Thats why i thing we have broken formula of windfury weapon
My post above clarifies that characters facing the shaman in the video would be unlikely to have such amount of armor / resilience, and resilience working differently then in your calculations, hence requiring much less attack power to achieve the same damage.
I'm yet to see any tangible proof in terms of actual sources that show a different formula than the one that can be found used by the folks on EJ, wowwiki, or wowpedia. The ones you suggested don't only not work for windfury, they don't even work for melee white swings, or any spell or ability whatsoever.
I'm going to put this bluntly now since reasoning seems to just result in an endless back-and-forth, go do some research on the subject, come back with sources.