Hi,
Since RDF timers have been implemented it has became a lot more anoying if certain dungeon pops-up repeatedly.
The are certain ppl like me who prefere to lvl through RDF and having same dungeon pops-up again right after finishing it makes the lvling so much more boring.
True i MBX, but there are for sure other single player who are "forced" to run (Nexus for example) 20 times a day because nothing else procs for them and the kick timers are in place.
There are usually more than one dungeons available for the lvl, so how about having RDF tool remember last dungeon character attended and put higher priority on the other one. Even switching between 2 dungeons is less mind bogging.
But ofc there should be say 5-10 min timer where RDF doesnt pop and then group should be formed regardless of the last dungeon.
As it has been mentioned already before by someone else, not everything "Blizz-like" is step forward for the players.