Yea i think Wall Street won't be able to recover after such buisness mistake. Warmane stonks are goin down
But tbh, LMAO, how funny is that now this argument is in buisness space. When is it gonna be about religion?
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Yea i think Wall Street won't be able to recover after such buisness mistake. Warmane stonks are goin down
But tbh, LMAO, how funny is that now this argument is in buisness space. When is it gonna be about religion?
Not just that, overall whats the point of buying gear in general if the server isnt PVP? The incentive would be much smaller, and probably could be extended to other services aswell.
Did someone test Hand of justice on feral druid (bear/cat)? Can I consider it on my pre-bis gear?
only stats works or if it has use, but no chance on hit
maybe coz warmane it is a buisness project? If not, why they add this: To elaborate on what we said on the main post, the plan is to have item releases similar to Frostmourne, but the items will be available sooner. Imo marketplace it's fine if u can buy items from the previous phase
Dont feed the troll bro
Anyone able to elaborate on the quality of life changes for vanilla? I went on the ptr and noticed that spells are free. Is that going to remain, or is it just for the ptr? As well as any information on if mount cost is the same, talent respec gold cap or not, because to me quality of life changes implies something of such.
Thank you for your time.
Free spells/mounts are for the PTR. Don't expect THAT to remain.
Some QoL features that they've confirmed (on bug reports):
* Mining Nodes will remain single-tap like in Wrath (unlike the multiple tap mechanic in Vanilla)
* All Flight Points included upto the end of Wrath will be added. This means we get Mudsprocket and Rebel Camp FPs that weren't in Vanilla.
* The starter area (<5 level areas at 1x) quests will auto-accept like they did in Wrath
* Mail will remain instant to characters on the same account (took 1 hour in Vanilla)
* things they announced on the OP like RDF being included in Vanilla Phases
* Hunter Pet Training isn't quite like vanilla due to Client limitations...makes pets a little easier (QoL)
* Warlocks can summon people to the inside of instances (vanilla they had to leave instance to summon)
I'm sure this is not an exhaustive list...just things I've remembered/seen so far.
This might honestly be the best QoL change yet. This makes world buffs a million times easier to keep if Ony ends up being a PvP server.