You don't need to do PVE to gear up for PVP in TBC... have you heard of honor gear?
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How about you get full gear instantly cus it's not "work" after all no?
This is exactly the MAIN problem, you are "merging" two completely different philosophies, two completely different approaches into one battlegroup. Just so you can satisfy certain demographic, that the realm wasn't targeted at in a first place.
Yeah if everyone got full gear that would be fine too. I don't mind personally, it wouldn't be different from any other online competitive game at that point, like Counter Strike or Dota 2 .
But most people want some sort of pvp progression without committing to raiding.
Be honest with yourself, you really want the server full of "PvP players" (50%+ rogues) looking to raid while providing minimal effort, then leaving the raid team once they get their items?
Get real. Nobody wants to carry PvPers in their raids, and PvPers don't want to raid in the first place. What is there to lose?
You people seem to simply not trust the Warmane staff to balance the reward system, it's going to be fine. Relax and enjoy the best expansion in the game.
Something like this only comes once every however many years, don't try to spoil it for the PvP community when your game is going to be nigh identical. What's the difference between someone farming rep and 3 weeks of raids and dungeons for items, and someone farming it in BGs and arena? Nothing.
As i will focus on raiding in tbc i am only going to dip into pvp for the fun of it and pvp gear acquisition comes secondary so if this system helps lower queue times then i am all for it. Best of both worlds. People complain as if there has ever been any kind of balance or fairness in WoW's history between pve and pvp gear acquisition its silly.
You still don't get it! They can have their own little bracket and fight amongst themselves but noooooooooooooooooo, they just want to have a clearcut advantage over people who are still gearing up through pve that can be anything from weeks-months to finish.
Blackrock needs Onyxia, not the other way around.
If Warmane staff wants the goodwill of the people already playing on Onyxia to remain they should rethink their approach to this whole debacle and leave out atleast the whole of S1 to see if we need "help" to maintain pvp, I highly doubt we do, not just until there is a stabilized core of 70s which will take a few weeks at most.
No-one is stopping you from pvping on Onyxia bro, if they want to play a "pvp" class like rogue or warrior you just have to resign yourself to never getting the absolute toptier pve items, as it should be.
Already explained in this topic numerous times I won't explain again just browse the thread. However if you think raiding every week (with everything that raiding requireds) is a same as playing 10 arena games per week to get your points (which we still have to do too) is the same, sorry but I must call you stupid.
Again and again, we are not against Blackrock TBC it's fine and I understand that there are people who don't want to raid for their gear, I was once same. The problem is mixing those two extremes together - that being pure instant 70 PvP realm and "Blizzlike" proggresive realm that aims to emulate progression from Vanilla through TBC to WotLK.
Blackrock offers a more fair and equal progression path allowing an even playing field for every participant compared to progressive realms where as some classes you straight up have no chance unless you are in a key power position of a guild to abuse it for loot.
It would be a bit better if there was access to a lot of gdkp raids or at least sr pugs but as far as I am up to date these barely exist on Onyxia.
In an expansion where people builds raid rosters by stacking 3 classes 4-6 times any alternative way to progress is highly appreciated.
But since this topic is through now everyone should focus on the details of the realm to give some feedback for the design of vendors and such to move on.
Then those PvP players will play on Blackrock anyway, so why do you need Onyxia for cross-realm? It completely counters your argument lol. If what you say is the case then only "PvE" players will be left on Onyxia, meaning you don't need cross realm in a first place, hm? And all those "PvE" players are saying they don't want the cross-realm to happen. So not enabling it is a win-win for both sides, using your logic.
Yeah Onyxia, same as MMORPGs in general, is not about short time commitment expecting to get everything you want in exchange for nothing.
rofl, just this sentence alone is enough to show you have no clue or you didn't read this thread at all, only shooting your false claims and opinions.
Just go read the explanations and stated facts how what you said is the exact opposite of the truth and what will happen. And if you CBA reading, then don't comment at all. Becuase we won't explain it to you for 1654611th time in this topic.
You and couple of others are completely ignoring the facts, dodging questions and just keep repeating the same incorrect BS over and over. Repeating it won't change the fact it is wrong.
In any case, it has been explained too many times now how Blackrock gearing is much easier and therefore unfair, compared to Onyxia gearing. There is no discussion about that anymore and if you can't understand it then I am sorry for you.
The main point of discussion is how this will ruin Onyxia, the communitiy here and real TBC experience, and make people leave, again explained many times here.
And how we don't like that this has been decided regardless of our wish and opinion for it to not happen.
The only thing which might "save" onyxia is split ladder. However that still won't fix the easy chars and gear on Blackrock. Cheating, enabling sniping, half-naked chars from BR afking in BGs, as they don't care about possible ban since they will instantly re-create new one etc.
And most importantly discouraging people from making (PvP) alts on Onyxia - leading again to destabilizing the server even further, again explained many times.
So the split ladder is still a loss for Onyxia, but I guess better than nothing. Better to have hundreds of people leave, rather than thousands (and be sure when PvP players leave, so will their friends, which will make guild disbands and even more people leave, like it did in the past once) and make the server completely dead. /sad
Edited: September 12, 2024
I do not prefer to get everything for nothing but I prefer to be able to get gear at all by using honor and arena points I farmed as a currency which will still require a lot of time investment if the honor rates are set to x1. Additionally arena points are awarded once every week so this time gating system ensures Blackrock players cannot be fully geared in week 1, however if you highroll in your raids you could achieve that. (For PvP you mostly want 3-5 pieces which could all drop week 1).
Getting a raid spot as a rogue for example right now would be straight up impossible, so even I wanted to invest time that you think should be a key component to gearing I would still not be able to play the game. Joining as Shaman, Lock or Hunter would however be a viable choice and ask the one rogue player in my guild to share his account, that would be way more fun indeed!
You also do not read a lot of posts here either or you would be aware that split ladder is not happening and additionally if you realized you play on a heavily multiboxed realm which already has a lot of fresh characters playing BGs with the trend continuing in TBC. Cheating can occur on Onyxia too, sniping is way easier on Onyxia because if the realm only features 2 decent teams you can easily add them to your friend list and check their online status, whereas you cannot add Onyxian characters to your friend list coming from Blackrock and vice versa. Obviously you could log multiple clients to do a snipe friend list on a level 1 character but this degen behavior would be possible either way.
But it is funny, if Blackrock starting gear is too good you cannot be bothered facing "op" characters, if the gear is too bad you cannot be bothered facing "half-naked" characters. When the average player from Onyxia could potentially enter a BG completely naked at 70 or with 2 green items equipped, a Blackrock character will always at minimum wear the template set.
Oh really?
It has been said it is being discussed. Like seriously, you, Blaketron and couple of others have no shame, no spine. How many times do we need to publicly catch you lying and deceiving people here? As I said in my previous message, your false statement about gearing is enough for anyone to make a picture of you. Then you follow up with this. I mean...sure, let's get you embarassed even more I guess.
''need'' ? - No
are some pve pieces considered best in slot for pvp? - Yes
It's simple. You can complain about this but the facts are that a merged Blackrock is a net positive for the Onyxia experience. You get better, more active, and higher quality PvE and PvP.
And playing against better geared players (they will not be better geared, they have to spend as much time as you to get good gear) will make you a better player anyway, hypothetically. Man up and face it, a higher amount of serious arena players is an unquestionable benefit to your ladder.
I don't think you understood what the mods meant by separate ladders either, but that's okay - because in the end it's their decision and the vocal minority here isn't going to change much...